Project

General

Profile

Download (7.74 KB) Statistics
| Branch: | Revision:

examples / src / main / java / org / distorted / examples / effectqueue / EffectQueueSurfaceView.java @ a4d59c0b

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2016 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Distorted.                                                               //
5
//                                                                                               //
6
// Distorted is free software: you can redistribute it and/or modify                             //
7
// it under the terms of the GNU General Public License as published by                          //
8
// the Free Software Foundation, either version 2 of the License, or                             //
9
// (at your option) any later version.                                                           //
10
//                                                                                               //
11
// Distorted is distributed in the hope that it will be useful,                                  //
12
// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
13
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
14
// GNU General Public License for more details.                                                  //
15
//                                                                                               //
16
// You should have received a copy of the GNU General Public License                             //
17
// along with Distorted.  If not, see <http://www.gnu.org/licenses/>.                            //
18
///////////////////////////////////////////////////////////////////////////////////////////////////
19

    
20
package org.distorted.examples.effectqueue;
21

    
22
import android.app.ActivityManager;
23
import android.content.Context;
24
import android.content.pm.ConfigurationInfo;
25
import android.opengl.GLSurfaceView;
26
import android.view.MotionEvent;
27
import android.util.AttributeSet;
28

    
29
import org.distorted.library.effect.Effect;
30
import org.distorted.library.effect.FragmentEffectAlpha;
31
import org.distorted.library.effect.FragmentEffectChroma;
32
import org.distorted.library.effect.FragmentEffectSaturation;
33
import org.distorted.library.effect.VertexEffectDistort;
34
import org.distorted.library.effect.VertexEffectSink;
35
import org.distorted.library.type.Dynamic1D;
36
import org.distorted.library.type.Static1D;
37
import org.distorted.library.type.Static3D;
38
import org.distorted.library.type.Static4D;
39
import org.distorted.library.type.Dynamic3D;
40

    
41
///////////////////////////////////////////////////////////////////////////////////////////////////
42

    
43
public class EffectQueueSurfaceView extends GLSurfaceView
44
  {
45
  private static final int RADIUS = EffectQueueRenderer.BWID/6;
46

    
47
  private EffectQueueRenderer mRenderer;
48
  private int mCurrentEffect;
49
  private int mScrW, mScrH;
50
    
51
  private Dynamic1D mInterA, mInterB, mInterC, mInterS;
52
  private Dynamic3D mInterD;
53

    
54
  private final static Static3D RED      = new Static3D(1,0,0);
55
  private final static Static3D REGION_F = new Static3D(RADIUS,RADIUS,RADIUS);
56
  private final static Static4D REGION_V = new Static4D(0,0,0,RADIUS);
57

    
58
///////////////////////////////////////////////////////////////////////////////////////////////////
59
    
60
  public EffectQueueSurfaceView(Context context, AttributeSet attrs)
61
    {
62
    super(context, attrs);
63
      
64
    int duration = 10000;
65
    float count  = 1.0f;
66
    int h = 30;
67
    int r = 20;
68

    
69
    mInterD = new Dynamic3D(duration,count);
70

    
71
    mInterD.add(new Static3D( 0, r, h ));
72
    mInterD.add(new Static3D(-r, 0, h ));
73
    mInterD.add(new Static3D( 0,-r, h ));
74
    mInterD.add(new Static3D( r, 0, h ));
75

    
76
    mInterA = new Dynamic1D(duration,count);
77
    mInterA.add(new Static1D(1));
78
    mInterA.add(new Static1D(0));
79

    
80
    mInterS = new Dynamic1D(duration,count);
81
    mInterS.add(new Static1D(1.0f));
82
    mInterS.add(new Static1D(0.3f));
83

    
84
    mInterC = new Dynamic1D(duration,count);
85
    mInterC.add(new Static1D(1));
86
    mInterC.add(new Static1D(0));
87

    
88
    mInterB = new Dynamic1D(duration,count);
89
    mInterB.add(new Static1D(0));
90
    mInterB.add(new Static1D(1));
91

    
92
    if(!isInEditMode())
93
      {
94
      setFocusable(true);
95
      setFocusableInTouchMode(true);
96
      mRenderer = new EffectQueueRenderer(this);
97
      final ActivityManager activityManager     = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
98
      final ConfigurationInfo configurationInfo = activityManager.getDeviceConfigurationInfo();
99
      setEGLContextClientVersion( (configurationInfo.reqGlEsVersion>>16) >= 3 ? 3:2 );
100
      setRenderer(mRenderer);
101
      setEffect(0);
102
      }
103
    }
104

    
105
///////////////////////////////////////////////////////////////////////////////////////////////////
106

    
107
  EffectQueueRenderer getRenderer()
108
    {
109
    return mRenderer;
110
    }
111

    
112
///////////////////////////////////////////////////////////////////////////////////////////////////
113

    
114
  public void setScreenSize(int width, int height)
115
    {
116
    mScrW = width;
117
    mScrH = height;
118
    }
119

    
120
///////////////////////////////////////////////////////////////////////////////////////////////////
121

    
122
  public void setEffect(int effect)
123
    {
124
    mCurrentEffect = effect;
125
    }
126

    
127
///////////////////////////////////////////////////////////////////////////////////////////////////
128
    
129
  @Override
130
  public boolean onTouchEvent(MotionEvent event)
131
    {
132
    int x,y,action = event.getAction();
133
    Effect effect;
134
    boolean success;
135

    
136
    switch(action)
137
      {
138
      case MotionEvent.ACTION_DOWN: x =                          (int)event.getX()* EffectQueueRenderer.BWID/mScrW;
139
                                    y = EffectQueueRenderer.BHEI-(int)event.getY()* EffectQueueRenderer.BHEI/mScrH;
140
                                    EffectQueueActivity act = (EffectQueueActivity)getContext();
141
                                    Static3D center = new Static3D(x,y,0);
142

    
143
                                    switch(mCurrentEffect)
144
                                      {
145
                                      case 0: effect = new VertexEffectDistort     (mInterD,      center, REGION_V);
146
                                              success= mRenderer.getEffects().apply(effect);
147
                                              act.effectAdded(success,effect);
148
                                              break;
149
                                      case 1: effect = new VertexEffectSink        (mInterS,      center, REGION_V);
150
                                              success= mRenderer.getEffects().apply(effect);
151
                                              act.effectAdded(success,effect);
152
                                              break;
153
                                      case 2: effect = new FragmentEffectAlpha     (mInterA,      center, REGION_F, true);
154
                                              success= mRenderer.getEffects().apply(effect);
155
                                              act.effectAdded(success,effect);
156
                                              break;
157
                                      case 3: effect = new FragmentEffectSaturation(mInterB,      center, REGION_F, false);
158
                                              success= mRenderer.getEffects().apply(effect);
159
                                              act.effectAdded(success,effect);
160
                                              break;
161
                                      case 4: effect = new FragmentEffectChroma    (mInterC, RED, center, REGION_F, true);
162
                                              success= mRenderer.getEffects().apply(effect);
163
                                              act.effectAdded(success,effect);
164
                                              break;
165
                                      }
166

    
167
                                    break;
168
      }
169

    
170
    return true;
171
    }
172

    
173
  }
(3-3/3)