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efc280af
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.examples.postprocesstree;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.opengl.GLSurfaceView;
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import org.distorted.examples.R;
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import org.distorted.library.effect.FragmentEffectChroma;
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import org.distorted.library.effect.MatrixEffectMove;
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import org.distorted.library.effect.MatrixEffectRotate;
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import org.distorted.library.effect.MatrixEffectScale;
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import org.distorted.library.effect.PostprocessEffectBlur;
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import org.distorted.library.main.Distorted;
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedNode;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.main.MeshFlat;
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import org.distorted.library.type.Dynamic1D;
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import org.distorted.library.type.Static1D;
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import org.distorted.library.type.Static3D;
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import java.io.IOException;
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import java.io.InputStream;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class PostprocessTreeRenderer implements GLSurfaceView.Renderer
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{
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private static final int LEAF_SIZE = 100;
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private static final int NUM_LEAVES = 8;
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private GLSurfaceView mView;
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private DistortedTexture mLeaf;
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private DistortedScreen mScreen;
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private int mScreenW, mScreenH;
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private Static3D mMove, mInnerScale, mOuterScale;
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private Static1D mRadiusSta;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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PostprocessTreeRenderer(GLSurfaceView v)
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{
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mView = v;
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mScreenW = 9*LEAF_SIZE;
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mScreenH = 9*LEAF_SIZE;
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mRadiusSta = new Static1D(5);
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Dynamic1D radiusDyn = new Dynamic1D();
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radiusDyn.add(mRadiusSta);
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mLeaf = new DistortedTexture(LEAF_SIZE,LEAF_SIZE);
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MeshFlat mesh = new MeshFlat(1,1);
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mMove = new Static3D(0,0,0);
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mInnerScale= new Static3D(1,1,1);
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mOuterScale= new Static3D(1,1,1);
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DistortedEffects rootEffects = new DistortedEffects();
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DistortedEffects innerEffects = new DistortedEffects();
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DistortedEffects[] innerLeafEffects= new DistortedEffects[NUM_LEAVES];
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DistortedEffects[] outerLeafEffects= new DistortedEffects[NUM_LEAVES];
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DistortedNode root = new DistortedNode(new DistortedTexture(mScreenW,mScreenH), rootEffects, mesh);
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DistortedNode[] innerLeafNodes = new DistortedNode[NUM_LEAVES];
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DistortedNode[] outerLeafNodes = new DistortedNode[NUM_LEAVES];
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rootEffects.apply(new MatrixEffectMove(mMove));
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rootEffects.apply(new MatrixEffectScale(mOuterScale));
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Dynamic1D rot = new Dynamic1D(5000,0.0f);
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rot.setMode(Dynamic1D.MODE_JUMP);
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rot.add(new Static1D( 0));
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rot.add(new Static1D(360));
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Static3D center = new Static3D(3*LEAF_SIZE/2, 3*LEAF_SIZE/2, 0);
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Static3D axis = new Static3D(0,0,1);
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Static3D innerMoveVector = new Static3D(0, LEAF_SIZE,0);
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Static3D outerMoveVector = new Static3D(0,3*LEAF_SIZE,0);
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for(int j=0; j<NUM_LEAVES; j++)
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{
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outerLeafEffects[j] = new DistortedEffects();
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outerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
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outerLeafEffects[j].apply(new MatrixEffectMove(outerMoveVector));
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outerLeafNodes[j] = new DistortedNode( mLeaf, outerLeafEffects[j], mesh);
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root.attach(outerLeafNodes[j]);
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}
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innerEffects.apply( new MatrixEffectMove(new Static3D( mScreenW/2, mScreenH/2, 0)) );
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innerEffects.apply( new MatrixEffectRotate(rot, axis, center) );
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rootEffects.apply(new MatrixEffectScale(mInnerScale));
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innerEffects.apply( new FragmentEffectChroma(new Static1D(0.5f), new Static3D(1,0,0) ) );
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DistortedNode innerNode = new DistortedNode( new DistortedTexture(3*LEAF_SIZE,3*LEAF_SIZE), innerEffects, mesh);
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root.attach(innerNode);
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for(int j=0; j<NUM_LEAVES; j++)
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{
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innerLeafEffects[j] = new DistortedEffects();
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innerLeafEffects[j].apply( new MatrixEffectRotate(new Static1D(j*(360/NUM_LEAVES)), axis, center) );
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innerLeafEffects[j].apply(new MatrixEffectMove(innerMoveVector));
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innerLeafNodes[j] = new DistortedNode( mLeaf, innerLeafEffects[j], mesh);
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innerNode.attach(innerLeafNodes[j]);
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}
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mScreen = new DistortedScreen();
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mScreen.attach(root);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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int setBlur(int blur)
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{
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int radius = blur/2;
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mRadiusSta.set(radius);
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return radius;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onDrawFrame(GL10 glUnused)
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{
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mScreen.render(System.currentTimeMillis());
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceChanged(GL10 glUnused, int width, int height)
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{
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float iFactor, oFactor;
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if( (float)mScreenH/mScreenW > (float)height/width )
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{
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int w = (height*mScreenW)/mScreenH;
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oFactor = (float)height/mScreenH;
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iFactor = 0.3f*oFactor;
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mMove.set((width-w)/2 ,0, 0);
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}
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else
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{
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int h = (width*mScreenH)/mScreenW;
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oFactor = (float)width/mScreenW;
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iFactor = 0.3f*oFactor;
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mMove.set(0,(height-h)/2,0);
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}
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mOuterScale.set(oFactor,oFactor,oFactor);
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mInnerScale.set(iFactor,iFactor,iFactor);
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mScreen.resize(width, height);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void onSurfaceCreated(GL10 glUnused, EGLConfig config)
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{
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InputStream is = mView.getContext().getResources().openRawResource(R.raw.leaf);
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Bitmap leaf;
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try
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{
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leaf = BitmapFactory.decodeStream(is);
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}
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finally
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{
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try
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{
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is.close();
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}
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catch(IOException e) { }
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}
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mLeaf.setTexture(leaf);
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FragmentEffectChroma.enable();
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PostprocessEffectBlur.enable();
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try
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{
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Distorted.onCreate(mView.getContext());
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}
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catch(Exception ex)
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{
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android.util.Log.e("PostprocessTree", ex.getMessage() );
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}
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}
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}
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