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Revision bbc58eff

Added by Leszek Koltunski over 5 years ago

Further fix for the Sphere. Now hopefully only the texture mapping is wrong.

View differences:

src/main/java/org/distorted/library/mesh/MeshSphere.java
199 199
    {
200 200
    double quotX = (double)column/level;
201 201
    double quotY = (double)row   /level;
202
    double quotZ;
202 203

  
203
    double lonPoint = midLongitude(lonV1,lonV2, (quotX+0.5*quotY) );
204
    double latPoint = midLatitude(latV12,latV3, quotY);
204
    if( latV12*latV3 < 0.0 )  // equatorial triangle
205
      {
206
      quotZ = quotX + 0.5*quotY;
207
      }
208
    else                      // polar triangle
209
      {
210
      quotZ = (quotY==1.0 ? 0.0 : quotX / (1.0-quotY));
211
      }
212

  
213
    double lonPoint = midLongitude(lonV1, lonV2, quotZ );
214
    double latPoint = midLatitude(latV12, latV3, quotY );
205 215

  
206 216
    //android.util.Log.e("sphere", "newVertex: long:"+lonPoint+" lat:"+latPoint+" column="+column+" row="+row);
207 217

  

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