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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2016 Leszek Koltunski //
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// //
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// This file is part of Distorted. //
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// //
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// Distorted is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Distorted is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Distorted. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.library;
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import java.util.HashMap;
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/**
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* List of all DistortedObjects currently created by the application.
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* We need to be able to quickly retrieve an Object by its ID, thus a HashMap.
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*/
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///////////////////////////////////////////////////////////////////////////////////////////////////
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final class DistortedObjectList
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{
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private static long id =0;
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private static HashMap<Long,DistortedObject> mObjects = new HashMap<>();
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static synchronized long add(DistortedObject obj)
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{
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long ret = id++;
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mObjects.put(ret,obj);
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return ret;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static synchronized void remove(DistortedObject obj)
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{
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mObjects.remove(obj);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static DistortedObject get(long id)
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{
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return mObjects.get(id);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static synchronized void reset()
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{
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for(long id: mObjects.keySet())
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{
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get(id).resetTexture();
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static synchronized void release()
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{
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for(long id: mObjects.keySet())
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{
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get(id).releasePriv();
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}
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mObjects.clear();
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id = 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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}
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