public class FragmentCompilationException
extends java.lang.Exception
This can happen on older OpenGL ES 2.0 devices if they, say, do not support variable loops in the shaders. Theoretically should never happen on devices supporting at least OpenGL ES 3.0.
Constructor and Description |
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FragmentCompilationException()
Default empty constructor
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FragmentCompilationException(java.lang.String detailMessage)
Constructor with a message describing why compilation failed.
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FragmentCompilationException(java.lang.String detailMessage,
java.lang.Throwable throwable)
Constructor necessary to make Chained Exceptions working.
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FragmentCompilationException(java.lang.Throwable throwable)
Constructor necessary to make Chained Exceptions working.
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public FragmentCompilationException()
public FragmentCompilationException(java.lang.String detailMessage)
detailMessage
- Message describing why compilation failedpublic FragmentCompilationException(java.lang.Throwable throwable)
throwable
- The parent Throwable.public FragmentCompilationException(java.lang.String detailMessage, java.lang.Throwable throwable)
detailMessage
- Message describing why compilation failedthrowable
- The parent Throwable.