public class Static4D extends Static implements Data4D
| Constructor and Description | 
|---|
Static4D(float vx,
        float vy,
        float vz,
        float vw)
Constructor that initialises the value of the four floats to (vx,vy,vz,vw). 
 | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
get(float[] buffer,
   int offset,
   long time,
   long step)
'Interpolation' between the single Point (i.e. 
 | 
float | 
get0()
Return the value of the first float contained. 
 | 
float | 
get1()
Return the value of the second float contained. 
 | 
float | 
get2()
Return the value of the third float contained. 
 | 
float | 
get3()
Return the value of the fourth float contained. 
 | 
void | 
set(float vx,
   float vy,
   float vz,
   float vw)
Reset the value of the floats to (vx,vy,vz,vw). 
 | 
void | 
set(Static4D s)
Copy a Static4D. 
 | 
void | 
set0(float ox)
Resets the value of the first float. 
 | 
void | 
set1(float oy)
Resets the value of the second float. 
 | 
void | 
set2(float oz)
Resets the value of the third float. 
 | 
void | 
set3(float ow)
Resets the value of the fourth float. 
 | 
getDimensionpublic Static4D(float vx,
        float vy,
        float vz,
        float vw)
vx - value of the first float.vy - value of the second float.vz - value of the third float.vw - value of the fourth float.public void set(float vx,
       float vy,
       float vz,
       float vw)
vx - new value of the first floatvy - new value of the second floatvz - new value of the third floatvw - new value of the fourth floatpublic void set(Static4D s)
public void set0(float ox)
ox - new value of the first float.public void set1(float oy)
oy - new value of the second float.public void set2(float oz)
oz - new value of the third float.public void set3(float ow)
ow - new value of the fourth float.public float get0()
public float get1()
public float get2()
public float get3()
public boolean get(float[] buffer,
          int offset,
          long time,
          long step)