Feature #50
Improve RubikObject.finishRotation()
Start date:
06/16/2020
Due date:
% Done:
100%
Estimated time:
Description
Currently the finishRotation() simply moves the layer towards the nearest full basicAngle().
This is suboptimal especially in case of small ( -45, +45 ), fast rotations (i.e. a fast swipe) when the layer comes back to 0 but most probably that's not what the user meant.
Maybe include rotational speed here?
History
Updated by Leszek Koltunski over 4 years ago
- Status changed from New to Closed
- Assignee set to Leszek Koltunski
- % Done changed from 0 to 100
Commit 4c864c68 resolves this.