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Feature #50

Improve RubikObject.finishRotation()

Added by Leszek Koltunski almost 4 years ago. Updated almost 4 years ago.

Status:
Closed
Priority:
Normal
Start date:
06/16/2020
Due date:
% Done:

100%

Estimated time:

Description

Currently the finishRotation() simply moves the layer towards the nearest full basicAngle().
This is suboptimal especially in case of small ( -45, +45 ), fast rotations (i.e. a fast swipe) when the layer comes back to 0 but most probably that's not what the user meant.

Maybe include rotational speed here?

History

#1

Updated by Leszek Koltunski almost 4 years ago

  • Status changed from New to Closed
  • Assignee set to Leszek Koltunski
  • % Done changed from 0 to 100

Commit 4c864c68 resolves this.

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