minor.
remove 'MESH_NICE'
fix the 'texture' problem in the TwistyBandagedMegaminx.
improvements from the 'texture coordinate' investigation.
Support drawing stickers with multiple holes in them.
do not collapse stickers that have holes in them
also change the fullVertices to the same format
change the way the coordinates of stickers are kept from float[2*N] to float[N][2]
Implement TwistyBandagedPyraminx
bugfix for a crasher
next bugfix
We no longer need to support 'edgesUp' in MeshPolygons.
use MeshMultigon in puzzle cubits (FactoryCubit)
MeshMultigon finished.
build for API 34.
Initial support for Ancient Coin Cube.
Implement the android.opengl.Matrix functions ourselves.
Bugfixes.
Major change in JSOn file format:
replace the old (corners,centers) system with a list of VertexEffects which are applied to each cubit variant.
Implement Pyraminx Duo
helpers: license.
BandagedCreator: colorful cube.
More fixes for the Creator.
Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)
Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:
1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated2) there is an unpleasant flash when joining
Correct FactoryCubit to correctly handle the case where the first vertex of the polygon is at (0,0)
Void Cube: modelling done.
Preparation for drawing only the FRONT side of the cubit walls.
Simplify coloring internal stickers
Make it possible to color internal walls as well.
Fix a bug in FactoryCubit: before sometimes it would incorrectly rotate a 'collapsed sticker' face if the face was flipped.Also: polish up the Container.
Implement new TouchControlShapemod
Implement the Windmill Cube
Remove the need to provide the number of outer faces of a ObjectShape.
cleaning up.
Progress towards removing the 'getNumCubitFaces()' object API.
Simplify.
Split ObjectShape into ObjectShape and ObjectFaceShape
Progress
'Simple' and 'Nice' meshes: fix Ivy.
Introduce 'Simple' and 'Nice' meshes.
Bugfix
Float vertices - scratchbook
Move more code to objectlib.