Coin Tetrahedron: initial commit
Add Square-0
Master Icosamate: first code.
first attempt at Icosamatenew PL tutorial for the Crazy Planets
Withdraw recent changes about the signatures.
- add the Pyraminx Duo solver to the list- make the signature of an object independent of its location in the ObjectType enum
Add Burr Cube (aka Wall Cube)
AI Cube: rename BAN5_3 to BAN5_4
AI Cube: dmesh, jsons. Only scrambling now missing.
Beginnings of support for the Camouflage 3x3x3.
Pyraminx Diamond & Duo: meshes, jsons.
Masterball: icon, mesh, jsons.
Implement Pyraminx Duo
Mastermorphix & Megamorphix: finishing touches (meshes, jsons, icons, final adjustments)
main: license.
First attempt at a Circle 2x2 - but this is implemented wrong. The smallInner pieces next to the FLD corner should never move relative to the corner.
Crazy Planets: introduce cubit type and offset to the JSON; create (shared) mesh and all the JSONs.
Crazy 3x3: initial version. Still stickers need to be adjusted.
Mixup Plus Cube: beginnings
one more crash fix and a bump to 1.10.3
New Pentultimate puzzle.
Starminx I: beginnings
Trajber's 4x4 : JSONs, mesh.
Pyraminx Crystal: beginnings.
New, generic bandaged 3x3 class 'TwistyBandagedAbstract'.
Now, (almost!) any bandaged 3x3 can be created by extending this class and implementing one abstract method 'getPositions()'. Almost, because there's still one restriction: currently all cubits need to be one of the 5 allowed types: 1x1x1, 2x1x1, 3x1x1, 2x2x1, 2x2x2....