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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectType.java @ b3b79e9b

# Date Author Comment
b3b79e9b 08/04/2022 11:18 PM Leszek Koltunski

Move the 'bandaged' button back to the main menu.

18185895 08/04/2022 03:51 PM Leszek Koltunski

Simplification for the new way of storing records.

96ae36f2 08/04/2022 03:00 PM Leszek Koltunski

New way to store records, comopletely independent on the number of scrambles.
Do away with the weird 'getDBLevel' thing.

50ff73d9 07/27/2022 04:45 PM Leszek Koltunski

Make Mixup & Mixup Plus built-in

4c87f159 07/15/2022 12:56 AM Leszek Koltunski

main: license.

40f16add 07/12/2022 11:33 AM Leszek Koltunski

Bugfixes.

b16fe321 07/12/2022 01:14 AM Leszek Koltunski

from now on, 9 is the minimal value for the Full Scramble.

40111169 07/11/2022 03:20 PM Leszek Koltunski

Move 'bandaged' from the main menu to the object popup.

9d7e72cd 07/04/2022 10:18 AM Leszek Koltunski

Correct the order.

f62df8a0 07/01/2022 11:16 PM Leszek Koltunski

Progress with new UI

30aa800a 06/18/2022 10:54 AM Leszek Koltunski

Correct the icons

89e078c8 06/18/2022 10:13 AM Leszek Koltunski

Make 4 puzzles built-in.

0b050556 06/18/2022 01:15 AM Leszek Koltunski

Sticker overrides finished. Add crazy planets JSONs and icons.

3a0a23bf 06/17/2022 05:58 PM Leszek Koltunski

Beginnings of support for 'sticker overrides' - possibility to override the color of an individual face of an individual cubit. Ultimately this will enable overriding with any bitmap; so far only a solid color.

Also, fixes for two crashers.

4278fe51 06/17/2022 01:12 PM Leszek Koltunski

minor

d75b7581 06/16/2022 08:52 PM Leszek Koltunski

Circle 2x2: mesh, jsons.

5a20f7a1 06/16/2022 05:13 PM Leszek Koltunski

Progress with Circle 2x2.

d31c5b24 06/16/2022 03:38 PM Leszek Koltunski

First attempt at a Circle 2x2 - but this is implemented wrong. The smallInner pieces next to the FLD corner should never move relative to the corner.

b00a0004 06/16/2022 02:09 AM Leszek Koltunski

Minor correction.

d844220f 06/15/2022 09:52 PM Leszek Koltunski

Crazy Planets: minor

bc008758 06/14/2022 04:21 PM Leszek Koltunski

Crazy Planets: progress

1f656ca7 06/06/2022 05:23 PM Leszek Koltunski

Make the 4 built-in BandagedCuboids use the introduced InitData concept and remove all specific bandaged object classes.

a8295031 06/06/2022 03:47 PM Leszek Koltunski

Introduce InitData, a data structure used to initialize a TwistyObject.
Current (optional) members: int[] numLayers, int param [intended: type of the Crazy 3x3 planet], float[][] pos [position of a bandaged cube] )

97d1e3d7 06/02/2022 12:40 AM Leszek Koltunski

Crazy 3x3: icon, jsons, mesh.

0b431d71 06/01/2022 11:41 PM Leszek Koltunski

Crazy 3x3: initial version. Still stickers need to be adjusted.

c5de0343 05/19/2022 10:20 AM Leszek Koltunski

Mixup Plus Cube: icon,mesh,jsons.

60bed292 05/19/2022 12:25 AM Leszek Koltunski

Mixup Plus Cube: beginnings

aeb443ed 05/18/2022 12:57 AM Leszek Koltunski

Bump app version to 1.10.4

513616f4 05/18/2022 12:26 AM Leszek Koltunski

Mixup Cube: mesh, jsons, icon.

2e30facf 05/13/2022 10:40 AM Leszek Koltunski

Progess with Mixup.

b804acaf 05/13/2022 10:17 AM Leszek Koltunski

Progess with Mixup.

d5411af4 05/13/2022 09:16 AM Leszek Koltunski

one more crash fix and a bump to 1.10.3

938fc9af 04/24/2022 03:00 PM Leszek Koltunski

Support reading num of scrambles from json version 2.

c9e40dfc 04/23/2022 01:30 AM Leszek Koltunski

Bugfix

1bd4a248 04/13/2022 09:44 PM Leszek Koltunski

New Pentultimate puzzle.

e6f209db 04/13/2022 12:10 AM Leszek Koltunski

minor

9ed25c53 04/12/2022 11:05 PM Leszek Koltunski

Starminx I: icon

e403724f 04/12/2022 05:42 PM Leszek Koltunski

Starminx I: progress

6074bff6 04/12/2022 04:36 PM Leszek Koltunski

Starminx I: progress

53a8ad99 04/11/2022 11:28 PM Leszek Koltunski

Starminx I: beginnings

187ea8c8 04/03/2022 08:44 PM Leszek Koltunski

Make Container built-in.

da4d3cc4 04/01/2022 12:15 AM Leszek Koltunski

Bump version to 1.10.0
Add Trajber 4x4, Mirror 4x4, Axis, Fisher, Pyramorphix to the list of built-in objects.

3bf19410 03/29/2022 05:20 PM Leszek Koltunski

Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)

e13456ed 03/19/2022 12:31 PM Leszek Koltunski

Trajber's 4x4 : almost finished, what remains is the 'solved' function.

8d96b92f 03/18/2022 06:29 PM Leszek Koltunski

Beginnings of support for Trajber's 4x4.

4a4dc4e7 03/06/2022 11:19 PM Leszek Koltunski

Recreate Pyraminx Crystal mesh

664d28b4 03/06/2022 10:44 PM Leszek Koltunski

Add Vietnamese Tutorials - json files

be694bb0 03/05/2022 03:02 AM Leszek Koltunski

Pyraminx Crystal: puzzle works.

8409826d 03/05/2022 02:19 AM Leszek Koltunski

Pyraminx Crystal: beginnings.

c6fe904b 02/23/2022 12:32 AM Leszek Koltunski

up the number of scrambles of the BAN2 and BAN4 objects to respectively 20 and 22.

ab9afd51 02/16/2022 01:45 PM Leszek Koltunski

Void Cube: switch it off.

3caadb08 02/16/2022 01:23 PM Leszek Koltunski

Void Cube: create assets. Puzzle finished.

9b45d559 02/15/2022 09:55 PM Leszek Koltunski

Void Cube: beginning.

e29d5c29 02/15/2022 12:41 PM Leszek Koltunski

Axis Cube: finish implementation

325a17e0 02/14/2022 11:33 PM Leszek Koltunski

Progress with Axis Cube - model the first 2 cubits.

500896d3 02/14/2022 03:08 PM Leszek Koltunski

Beginnings of Axis Cube.

d379f92d 02/14/2022 01:21 PM Leszek Koltunski

solve the 'wasDownloadableButNowIsBuiltIn()' bug in 1.9.6 and 1.9.7.

7e087bd5 02/14/2022 12:42 PM Leszek Koltunski

new API to enable/disable face culling

3d2493ea 02/07/2022 11:04 AM Leszek Koltunski

Simplify coloring internal stickers

a7e1fa79 02/02/2022 12:52 PM Leszek Koltunski

Introduce possibility not to export some already implemented objects to the app.

bf52deb2 02/01/2022 01:30 PM Leszek Koltunski

Downloaded Objects more or less work now.

052e0362 01/16/2022 03:59 PM Leszek Koltunski

Step towards tutorial JSON files.

dae74fc9 01/13/2022 03:44 PM Leszek Koltunski

Finish the Container.

0e161d26 01/13/2022 12:32 AM Leszek Koltunski

Container Cube: mostly done.

f8e0d6be 01/11/2022 11:36 PM Leszek Koltunski

Add Pyramorphix.

23127082 01/11/2022 02:29 AM Leszek Koltunski

Add Fisher Cube.

05cb5de6 01/10/2022 11:13 PM Leszek Koltunski

Add 4x4 Mirror Blocks.

c5ce8291 01/10/2022 12:52 AM Leszek Koltunski

change order of KILO_5 and MEGA_3.

3144b0a2 01/08/2022 12:51 AM Leszek Koltunski

Change the order

82904e62 01/07/2022 11:16 PM Leszek Koltunski

Implement the Windmill Cube

ce956bcf 01/06/2022 10:39 PM Leszek Koltunski

Remove 3 out of 4 object icons.

7af68038 12/28/2021 02:07 AM Leszek Koltunski

Progress

bc39861d 12/20/2021 11:27 PM Leszek Koltunski

Trajber's Octahedron: add object to the system.

4a566e21 12/19/2021 10:40 PM Leszek Koltunski

Trajber's Octahedron: first try.

c3a033e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

b63bedcc 12/05/2021 10:19 PM Leszek Koltunski

Progress replacing the enum ObjetType with the class RubikObjectList.

373fd60b 11/11/2021 10:42 PM Leszek Koltunski

Bugfix

6916789e 11/08/2021 02:27 PM Leszek Koltunski

call the appropriate TwistyObject constructor by reflection.

64c209f5 11/02/2021 11:30 PM Leszek Koltunski

Fix problems with TwistyObjectNode 'object scale' property.
Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.

c3639697 11/02/2021 02:29 PM Leszek Koltunski

Add the 7x7 cube.

e1a86bf2 10/30/2021 01:46 AM Leszek Koltunski

Move the main app to the 'J1M1' object creation mode, i.e. create them from the Json files and using the Dmesh fiels as well.

Make it possible for any app descending from the 'objectlib' to use any of the J0M0, J0M1, J1M0, J1M1 modes.

5cc61ae4 10/28/2021 10:45 PM Leszek Koltunski

Further simplify ObjectType

cb8cae2f 10/28/2021 06:07 PM Leszek Koltunski

Rearrange object so that they look better in tthe popup.

3f7fad4f 10/28/2021 05:54 PM Leszek Koltunski

Add Cube6.

e343f58d 10/28/2021 12:29 AM Leszek Koltunski

Bugfix.

594bbce0 10/27/2021 11:55 PM Leszek Koltunski

Progress with PuzzleTester app.

82eb152a 10/27/2021 12:33 AM Leszek Koltunski

JsonReader (?) finished: the creator app can now read objects from JSON files.

7ba38dd4 10/22/2021 02:59 AM Leszek Koltunski

Major change: separate the notion of a TwistyObject and its Node. Now,

1) the Node stays when we change objects (this makes transitions faster)
2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)

b146015e 10/21/2021 05:17 PM Leszek Koltunski

Standarize icon naming scheme.

59c20632 10/18/2021 02:06 PM Leszek Koltunski

Reorg for writing the JSON

b19a1d32 10/13/2021 12:29 PM Leszek Koltunski

Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)

ba6d9ee9 10/12/2021 10:42 PM Leszek Koltunski

Cuboids

d6998705 10/12/2021 02:20 PM Leszek Koltunski

Improve rotations of a Cuboid.

e7daa161 10/12/2021 01:59 PM Leszek Koltunski

- remove the retarded NODE_RATIO from TwistyObject
- more correctly estimate Cuboid's 'realSize' as an average of their 3 sizes.

7dab2aea 10/12/2021 12:28 PM Leszek Koltunski

Progress with cuboids.

a135652b 10/12/2021 11:40 AM Leszek Koltunski

Improve cuboids: single-layer cuboids should work. 1x1x1 does!

dfdb26a9 10/12/2021 01:40 AM Leszek Koltunski

First attempt at cuboids. 2x2x3 and 3x3x4 mostly working :)

a57e6870 10/11/2021 10:53 PM Leszek Koltunski

make numLayers into an int[] (preparation for Cuboids)
Caution: because of previous changes to cubit order in cube, the Solver is broken!

8592461c 10/11/2021 12:24 AM Leszek Koltunski

'IconMode' finished.

ecf3d6e3 10/05/2021 11:38 PM Leszek Koltunski

1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)
2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.