No, move the object afterall. Why? See in Tutorials - a moved node has the right side missing.
minor
Improve 'off-center' objects: move the node, not the object!This simplifies the Effects and makes them more correct (glow!)
progress with off-center objects.
1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.
Remove the 'setupObject()' redundant API.
Simplifications
Move ObjectControl, the next big chunk of code, to objectlib.
Move PreRender to objectlib.This code is now shared betweeen the Rubik and Tutorial activities.
Move more code to objectlib.
Simplify TwistyObject's API.
Correct a recently introduced bug with restoring records.Slightely simplify ObjectType.
Reename ObjectList to a more logical ObjectType.
Simplify ObjectList: now there's just one object per size.
move the resourceIDs from ObjectList to individual object classes.
Bugfixes
Simplify objectlib's API.Correct a recently introduced bug with resetting texture maps.
Move QuatHelpeer to distorted-library
Initial commit