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distorted-objectlib / src / main / java / org / distorted / objectlib / objects / TwistyCuboid.java @ 1d581993

# Date Author Comment
1d581993 05/08/2022 11:15 PM Leszek Koltunski

Introduce ObjectSignature that can incorporate 192-bit signatures (for 5x5x5 bandaged cubes).
ObjectScrambler does not fully work yet.

b1f0d55d 04/25/2022 11:53 PM Leszek Koltunski

Bandaged: generalize the FactoryBandagedCubit to be able to create bandaged cubits of any cuboid NxMxK where 1<=N,M,K<=5.

beee90ab 04/22/2022 05:32 PM Leszek Koltunski

Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]

3bf19410 03/29/2022 05:20 PM Leszek Koltunski

Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)

42003f6e 03/08/2022 10:23 AM Leszek Koltunski

There were PT-BR tutorials mistakenly put in the Spanish section. Correct that.

a399e91b 03/06/2022 09:16 PM Leszek Koltunski

Add Vietnamese Tutorials.

5f54927b 02/25/2022 03:34 PM Leszek Koltunski

Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.

10b7e306 02/21/2022 02:29 PM Leszek Koltunski

New, generalized ScrambleState generator that should work for any bandaged 3x3.

846b69f3 02/13/2022 03:43 PM Leszek Koltunski

Preparation for drawing only the FRONT side of the cubit walls.

052e0362 01/16/2022 03:59 PM Leszek Koltunski

Step towards tutorial JSON files.

cf2a888e 01/14/2022 12:38 AM Leszek Koltunski

Improve the CU_232 mesh.

73a95dfd 01/12/2022 04:04 PM Leszek Koltunski

All 9 cuboids now have flat internal walls and are ready for 'white plastic' mode.

ed0988c0 01/05/2022 11:04 PM Leszek Koltunski

unify every isSolved() routine except one - the Dino4 is still special.

1b7ece90 01/05/2022 12:16 PM Leszek Koltunski

Standarize two next functions - getSolvedQuats and getSolvedFunctionIndex.
Now all objects except Dino6, Dino4 and Square-2 have them the same.

9357dae7 01/05/2022 12:05 AM Leszek Koltunski

Convert Cuboids.

802fe251 01/04/2022 11:27 PM Leszek Koltunski

Convert Ulti, Jing, Pyra, Diamond, Dinos, Redi, Skewbs, Ivy & Rex to the new scheme where the quaternion group is computed automatically.

d0e6cf7f 01/04/2022 01:17 AM Leszek Koltunski

Simplification.

59a971c1 01/04/2022 12:40 AM Leszek Koltunski

Remove the need to provide the number of outer faces of a ObjectShape.

9b1fe915 01/03/2022 02:38 PM Leszek Koltunski

Finally remove the 'getCubitFaceColor()' API

4c9ca251 01/02/2022 09:25 PM Leszek Koltunski

Add the getFaceAxis() API and fill up the getDist3D() API.

1f264f3e 01/01/2022 07:08 PM Leszek Koltunski

Remove the 'getNumCubitFaces()' object API.

ac97ecc0 01/01/2022 01:44 PM Leszek Koltunski

Progress towards removing the 'getNumCubitFaces()' object API.

4e9f2df5 12/31/2021 12:25 PM Leszek Koltunski

Simplify.

3ee1d662 12/31/2021 12:37 AM Leszek Koltunski

Split ObjectShape into ObjectShape and ObjectFaceShape

ec42a6fe 12/30/2021 11:15 PM Leszek Koltunski

Finally move the 'getVariantFaceColor()' method to the base class.

d53fb890 12/29/2021 11:10 PM Leszek Koltunski

Progress standarising stickering.

00f4980d 12/29/2021 01:06 AM Leszek Koltunski

Progress standarising stickering - adjust sticker radii based on cos of the angle at the sticker vertex.

3d766df3 12/28/2021 09:13 PM Leszek Koltunski

Progress standarising stickering.

03ad46a9 12/28/2021 07:16 PM Leszek Koltunski

Progress standarising stickering.

3e969a85 12/28/2021 07:05 PM Leszek Koltunski

Progress standarising stickering.

7af68038 12/28/2021 02:07 AM Leszek Koltunski

Progress

c187cb69 12/24/2021 09:50 PM Leszek Koltunski

Initial commit

7deaa5e3 12/18/2021 11:05 PM Leszek Koltunski

Make the internal walls of Cuboids flat.

c3a033e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

b4223a92 11/29/2021 01:01 AM Leszek Koltunski

Progress with ConfigPane.

0c5d8bf7 11/18/2021 05:34 PM Leszek Koltunski

FIx some issues with ShapeChanging; implement per-object TouchControlSquare and TouchControlMirror.

11fa413d 11/14/2021 12:35 AM Leszek Koltunski

Make the ShapeChanging the default TouchControl during MODE_REPLACE.

ede746af 11/12/2021 10:52 PM Leszek Koltunski

Fixes for the ShapeChanging touch control.

3a1efb32 11/12/2021 02:17 AM Leszek Koltunski

Bugfixes for the ShapeChanging touch control.
Still doesn't work but doesn't crash anymore :)

57ef6378 11/11/2021 04:22 PM Leszek Koltunski

Float vertices - scratchbook

c9c71c3f 11/08/2021 03:38 PM Leszek Koltunski

Abstract out the TouchControl stuff in preparation for its new type - TouchControlShapeChanging.

23afe4c4 11/08/2021 02:54 PM Leszek Koltunski

Move the Movement to its own package; abstract out some stuff.

386af988 11/08/2021 01:51 PM Leszek Koltunski

Minor.

f86b282a 11/08/2021 01:49 PM Leszek Koltunski

Minor.

2402d0ff 11/03/2021 10:33 PM Leszek Koltunski

Correct the edges of the cuboid mesh - part 2.

35510170 11/03/2021 10:23 PM Leszek Koltunski

Correct the edges of the cuboid mesh - before we went too far and imperfections were visible.

64c209f5 11/02/2021 11:30 PM Leszek Koltunski

Fix problems with TwistyObjectNode 'object scale' property.
Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.

c3639697 11/02/2021 02:29 PM Leszek Koltunski

Add the 7x7 cube.

1ca2704b 11/02/2021 01:55 PM Leszek Koltunski

Simplification.

fdccfe1e 11/02/2021 01:26 PM Leszek Koltunski

Introduce the third type of a cuboid's cubit: the edge.
Makes the meshes much smaller!

1b3c469e 10/28/2021 09:34 PM Leszek Koltunski

Add info about Cube6.

3f7fad4f 10/28/2021 05:54 PM Leszek Koltunski

Add Cube6.

4c96caa6 10/28/2021 01:06 PM Leszek Koltunski

Add testing of MeshPolygon to the MeshFile app.

82eb152a 10/27/2021 12:33 AM Leszek Koltunski

JsonReader (?) finished: the creator app can now read objects from JSON files.

e26eb4e7 10/22/2021 04:49 PM Leszek Koltunski

Do not pull the inventors and the names of objects from Resources.

7ba38dd4 10/22/2021 02:59 AM Leszek Koltunski

Major change: separate the notion of a TwistyObject and its Node. Now,

1) the Node stays when we change objects (this makes transitions faster)
2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)

55fa6993 10/21/2021 04:54 PM Leszek Koltunski

Systematic names for the meshes.

a75ae1ee 10/21/2021 01:16 AM Leszek Koltunski

Separate the notions of a sticker shape and a sticker color.

43a4ccff 10/20/2021 01:21 PM Leszek Koltunski

simplify sticker/color map.

7b832206 10/20/2021 01:32 AM Leszek Koltunski

Progress with serializing object to JSON: cubits.
Only faceColorMap remains now.

e30c522a 10/20/2021 12:51 AM Leszek Koltunski

Progress with serializing object to JSON: shapes.

1bb09f88 10/19/2021 06:30 PM Leszek Koltunski

Progress with serializing object to JSON: stickers, quats.

7bbfc84f 10/18/2021 11:43 PM Leszek Koltunski

Progress with serializing object to JSON: rotations.

f9a81f52 10/18/2021 10:58 PM Leszek Koltunski

Progress with serializing object to JSON: scrambling.

59c20632 10/18/2021 02:06 PM Leszek Koltunski

Reorg for writing the JSON

b19a1d32 10/13/2021 12:29 PM Leszek Koltunski

Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)

ab31cf6f 10/12/2021 11:45 PM Leszek Koltunski

Cuboids: movement.

ba6d9ee9 10/12/2021 10:42 PM Leszek Koltunski

Cuboids

4a5157a1 10/12/2021 05:39 PM Leszek Koltunski

Rotations of a Cuboid - finished.

d6998705 10/12/2021 02:20 PM Leszek Koltunski

Improve rotations of a Cuboid.