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distorted-objectlib / src / main / java / org / distorted / objectlib / objects / TwistyDodecahedron.java @ 3a0990b1

# Date Author Comment
ae9d9227 12/28/2023 03:48 PM Leszek Koltunski

Big step toward separating TwistyObject metadata.

1fda81c4 11/10/2023 12:27 AM Leszek Koltunski

remove 'MESH_NICE'

3739dd53 09/02/2023 07:40 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

a662c27e 09/01/2023 10:38 PM Leszek Koltunski

progress with FactoryBandagedMegaminx.

2a495bdb 08/27/2023 06:28 PM Leszek Koltunski

Simplifications for the Factory of Bandaged Puzzles.

22e5106b 08/20/2023 10:39 AM Leszek Koltunski

Progress with FactoryBandagedMegaminx

d54d1f8a 03/07/2023 11:30 AM Leszek Koltunski

first attempt at Icosamate
new PL tutorial for the Crazy Planets

cf93ea4e 03/04/2023 12:06 AM Leszek Koltunski

Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)

4e0baf7b 01/29/2023 12:56 AM Leszek Koltunski

Correct scramble tables for Starminx, P. Crystal, Kilominx, Megaminx, Master Kilominx & Gigaminx.

27249eea 01/28/2023 06:10 PM Leszek Koltunski

Produce new JSONs files (version 7, with new scrambling method)

9ba7f3f6 01/28/2023 02:28 AM Leszek Koltunski

Move scrambling to a new model where there are spearete scrambling 'algorithms' and 'edges' of the scrambling graph.
Now each edge can contain a whole algorithm, i.e. a sequence of moves leading from state to state, which permits construction of scrambling for more complicated bandaged objects such as the AI cube....