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distorted-objectlib / src / main / java / org / distorted / objectlib / objects / TwistyMinx.java @ 1d581993

# Date Author Comment
beee90ab 04/22/2022 05:32 PM Leszek Koltunski

Preparation for Mixup Cube: take advantage of the recent bump in MAJOR_VERSION number and change the format of basicAngles to int[][] 'per-axis-per-layer' [ Mixup Cube has different basicAngle in its middle layers (8) - and different in its edge layers (4) ]

a4af26c1 04/20/2022 11:41 PM Leszek Koltunski

Progress with cubit quaternions.

29e1b835 04/13/2022 11:33 PM Leszek Koltunski

Pentultimate: fix scrambling

3bf19410 03/29/2022 05:20 PM Leszek Koltunski

Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)

10b7e306 02/21/2022 02:29 PM Leszek Koltunski

New, generalized ScrambleState generator that should work for any bandaged 3x3.

1b7ece90 01/05/2022 12:16 PM Leszek Koltunski

Standarize two next functions - getSolvedQuats and getSolvedFunctionIndex.
Now all objects except Dino6, Dino4 and Square-2 have them the same.

89a00832 01/05/2022 12:37 AM Leszek Koltunski

Convert Minx'es.

802fe251 01/04/2022 11:27 PM Leszek Koltunski

Convert Ulti, Jing, Pyra, Diamond, Dinos, Redi, Skewbs, Ivy & Rex to the new scheme where the quaternion group is computed automatically.

e8f5f147 01/03/2022 09:18 PM Leszek Koltunski

Fix (and simplify!) Diamiond's, Trajber's and Minx'es Solved Quats.

9b1fe915 01/03/2022 02:38 PM Leszek Koltunski

Finally remove the 'getCubitFaceColor()' API

4c9ca251 01/02/2022 09:25 PM Leszek Koltunski

Add the getFaceAxis() API and fill up the getDist3D() API.

1f264f3e 01/01/2022 07:08 PM Leszek Koltunski

Remove the 'getNumCubitFaces()' object API.

d53fb890 12/29/2021 11:10 PM Leszek Koltunski

Progress standarising stickering.

c3a033e9 12/07/2021 11:17 PM Leszek Koltunski

Introduce 'Simple' and 'Nice' meshes.

11fa413d 11/14/2021 12:35 AM Leszek Koltunski

Make the ShapeChanging the default TouchControl during MODE_REPLACE.

c9c71c3f 11/08/2021 03:38 PM Leszek Koltunski

Abstract out the TouchControl stuff in preparation for its new type - TouchControlShapeChanging.

23afe4c4 11/08/2021 02:54 PM Leszek Koltunski

Move the Movement to its own package; abstract out some stuff.

386af988 11/08/2021 01:51 PM Leszek Koltunski

Minor.

f86b282a 11/08/2021 01:49 PM Leszek Koltunski

Minor.

64c209f5 11/02/2021 11:30 PM Leszek Koltunski

Fix problems with TwistyObjectNode 'object scale' property.
Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.

82eb152a 10/27/2021 12:33 AM Leszek Koltunski

JsonReader (?) finished: the creator app can now read objects from JSON files.

7ba38dd4 10/22/2021 02:59 AM Leszek Koltunski

Major change: separate the notion of a TwistyObject and its Node. Now,

1) the Node stays when we change objects (this makes transitions faster)
2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)

a75ae1ee 10/21/2021 01:16 AM Leszek Koltunski

Separate the notions of a sticker shape and a sticker color.

7b832206 10/20/2021 01:32 AM Leszek Koltunski

Progress with serializing object to JSON: cubits.
Only faceColorMap remains now.

1bb09f88 10/19/2021 06:30 PM Leszek Koltunski

Progress with serializing object to JSON: stickers, quats.

f9a81f52 10/18/2021 10:58 PM Leszek Koltunski

Progress with serializing object to JSON: scrambling.

59c20632 10/18/2021 02:06 PM Leszek Koltunski

Reorg for writing the JSON

e7daa161 10/12/2021 01:59 PM Leszek Koltunski

- remove the retarded NODE_RATIO from TwistyObject
- more correctly estimate Cuboid's 'realSize' as an average of their 3 sizes.

a57e6870 10/11/2021 10:53 PM Leszek Koltunski

make numLayers into an int[] (preparation for Cuboids)
Caution: because of previous changes to cubit order in cube, the Solver is broken!

e6b45809 10/06/2021 09:50 AM Leszek Koltunski

Fix important bug in Minx'es detection of the solved state.

ecf3d6e3 10/05/2021 11:38 PM Leszek Koltunski

1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)
2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.

81141862 10/05/2021 10:53 PM Leszek Koltunski

Remove the 'setupObject()' redundant API.

198c5bf0 10/01/2021 11:26 PM Leszek Koltunski

Move more code to objectlib.

8005e762 10/01/2021 04:33 PM Leszek Koltunski

Reename ObjectList to a more logical ObjectType.

61aa85e4 10/01/2021 04:31 PM Leszek Koltunski

Simplify ObjectList: now there's just one object per size.

29b82486 09/29/2021 04:27 PM Leszek Koltunski

Initial commit