Major improvement for the FactorySticker: now all changes to border thickness & size of corners should work.
Move signatures and ObjectConstants to Metadata.
Next step toward separating TwistyObject metadata.
Big step toward separating TwistyObject metadata.
change complexity from int to float.
remove 'MESH_NICE'
separate ObjectSiguature into its own package and separate the BandagedSignatures out of it.
Lots of new tutorials; change the order of the objects.
Support drawing stickers with multiple holes in them.
correct face shapes (post-new MeshPolygon normal computation)
Actually use the 'overridable rotation factors' feature and tweat the factors of many objects.
Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)
- add the Pyraminx Duo solver to the list- make the signature of an object independent of its location in the ObjectType enum
Update P. Diamond's touchcontrol
Correct scramble tables for the Pyraminx Duo and Pyraminx Diamond.
Move scrambling to a new model where there are spearete scrambling 'algorithms' and 'edges' of the scrambling graph.Now each edge can contain a whole algorithm, i.e. a sequence of moves leading from state to state, which permits construction of scrambling for more complicated bandaged objects such as the AI cube....
New Pyraminx Diamond.