Progress with cubit quaternions.
FactorySticker: further improvements.
Improve FactorySticker some more.
Improve FactorySticker
Mode the 'iconMode' from static variable in ObjectControl to member varaible in TwistyObject (safer)
Improve Void's mesh and scrambling.
Slight correction for Void Cube's stickers.
Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.
New, generalized ScrambleState generator that should work for any bandaged 3x3.
Void Cube: modelling done.
Void Cube: progress, only the stickers remain.
Void Cube: corner cubit finished.
Void Cube: beginning.