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distorted-objectlib / src / main / java @ 6b2f62c9

# Date Author Comment
6b2f62c9 01/15/2025 10:41 AM Leszek Koltunski

unify TouchControl

37857f92 01/15/2025 09:36 AM Leszek Koltunski

Basic manual contorl over a 4x2x2 Ghost should be fine now.

Things still TODO:

1) correct axis in TouchControl when all rows are 'down'
2) implement proper ghostAxis and rowBitmap switching that would work in general, not only in case of a 4x2x2
3) implement automatic rotation that would force unblocking on the first move

2ff44228 01/14/2025 10:45 PM Leszek Koltunski

Big progress with Ghosts.

The test (4,2,2) almost works now - only sometimes, when we switch to mGhostRowBitmap=fullOnes, (all rows 'DOWN' ) then some cubits do not seem to belong to their assigned layers anymore.

10e7006d 01/14/2025 04:33 PM Leszek Koltunski

Big progress with Ghosts.

The test (4,2,2) almost works now - only sometimes, when we switch to mGhostRowBitmap=fullOnes, (all rows 'DOWN' ) then some cubits do not seem to belong to their assigned layers anymore.

a332f7a4 01/14/2025 03:24 PM Leszek Koltunski

progress with Ghosts

c0a19d83 01/12/2025 11:54 PM Leszek Koltunski

Work on Ghosts

01207ddd 01/11/2025 12:07 AM Leszek Koltunski

progress with Ghosts

d2379d27 01/10/2025 10:18 PM Leszek Koltunski

Work on Ghosts

febc0088 01/09/2025 04:25 PM Leszek Koltunski

minor

25cb35a4 01/08/2025 02:26 PM Leszek Koltunski

replace all andoird logging with System.out.println

4849c8fb 01/08/2025 12:34 PM Leszek Koltunski

minor bugfix: eliminate too long move angles.

82f1e4ec 01/08/2025 12:14 PM Leszek Koltunski

Solver for Megaminx.

a3fc2045 01/08/2025 01:59 AM Leszek Koltunski

bugfix in SolverActivity and speedup in MoveProviderAlgs

ddd3b629 01/06/2025 09:15 PM Leszek Koltunski

minor

8a230c8a 01/06/2025 04:42 PM Leszek Koltunski

change one of objlib's APIs from 'onReplaceModeUP/Down' (which only comes when TouchControl is in REPLACE mode) to 'onStickerTouched/Untouched' (which reports the same thing, but comes always)

ff6c3ec3 01/06/2025 12:18 PM Leszek Koltunski

better minimalCubiesInRow in case of cuboids - take into account that the shapeshifters can be hollow inside if x>=3, y>=3, z>=3 (e.g. 3x3x5)

6c07919c 01/06/2025 11:19 AM Leszek Koltunski

minor

5077b360 01/06/2025 03:26 AM Leszek Koltunski

beginnings of PhasedSolverMegaminx.
Verifier & locked cubits done - now define the actual phases!

2ac63f09 01/05/2025 12:40 PM Leszek Koltunski

Move all the strings from objlib to the app.
Upgrade AGP from 8.1.4 to 8.3.2

3a2dfb4a 01/04/2025 05:08 PM Leszek Koltunski

New verifier mechanism finished and being used by both KILO3 and CUBE3 algorithmic solvers.

df49882b 01/04/2025 02:34 AM Leszek Koltunski

Progress with automatic verifiers.
Appears to work now in case of KILO_3 and CUBE_3.
In case of IVY_2, it crashes.

890a4de1 01/03/2025 12:08 AM Leszek Koltunski

beginnings of the Kilominx verifier

62b5f22f 01/02/2025 06:06 PM Leszek Koltunski

beginnings of ther Kilominx verifier

5511be45 01/02/2025 02:46 PM Leszek Koltunski

comment

8b7cd142 01/02/2025 02:26 PM Leszek Koltunski

minor

b5469532 01/02/2025 12:35 PM Leszek Koltunski

Another part of the fix for shape-shifting cuboids: we need to write numLayers to JSON (rather than computing it from mRotatable) because it turns out mNumLayers can be different than the lengths of mRotatable!

This and new object JSONs for the 3 shape-shifters (other object default back to the old method of computing numLayers on read from JSON)

df0430a6 01/02/2025 11:45 AM Leszek Koltunski

fix for scrambling shape-shifting cuboids. Before when scrambling e.g. the CU_242, we would sometimes 'hit air' (try to rotate a layer which does not have any cubits in it)

843b7ee4 12/31/2024 05:15 PM Leszek Koltunski

Algorithmic solvers (at least the 3x3 beginner and the Kilominx) seem to be working now.

d2ea2873 12/31/2024 01:54 PM Leszek Koltunski

progress with Algorithmic solvers. Seem to solve all right now; but still problems with which cubits it lights.

d959e795 12/31/2024 01:28 PM Leszek Koltunski

fixes for Algorithmic solvers (but those still do not work correctly!)

0c6911df 12/30/2024 11:09 PM Leszek Koltunski

a dialog to interrupt too long solves

9c393b7d 12/30/2024 12:25 AM Leszek Koltunski

Add the 'interrupt()' API to all solvers
Add the 'start/stopSolving' notification to ResultScreen

7634b27a 12/29/2024 01:59 AM Leszek Koltunski

Initial support for Algorithmic Kilominx verifier and introduction of it into the App.

c389d4ba 12/28/2024 11:09 PM Leszek Koltunski

Do not call the Kociemba solver on an already solved position.

a918a340 12/28/2024 10:54 PM Leszek Koltunski

Integration of the Algorithmic solver 'SolverAlgorithmicCUBE3' with the app pretty much done.

9dd01365 12/28/2024 12:27 AM Leszek Koltunski

3x3 position validator finished; what's left is compute the quat table knowing the position is correct.

9a05b7dc 12/27/2024 01:03 PM Leszek Koltunski

Properly define and separate the interface between the App and the 'solver' part of the objectlib. Move the 'position verifiers' to the objectlib.

41caad9e 12/23/2024 05:20 PM Leszek Koltunski

Integration of the Algorithmic solvers into the App.

9183c582 12/21/2024 08:05 PM Leszek Koltunski

Restructuring for the solvers in the app.

93bbc61c 12/21/2024 12:46 AM Leszek Koltunski

Progeress towards automatically integrating the Algorithmic solvers into the list of solvers in the App.

afc98920 12/20/2024 12:08 AM Leszek Koltunski

Glow cubits involved in the phase.

73a67e4a 12/19/2024 01:38 AM Leszek Koltunski

Step towards glowing cubits involved in a phase.

c8ed30cf 12/18/2024 02:49 PM Leszek Koltunski

minor

9f2009d0 12/16/2024 03:02 PM Leszek Koltunski

push objectRatio up from TwistyObjectControllable to the last layer.

4cfecaff 12/16/2024 12:52 PM Leszek Koltunski

Remove the final remnants of legacy 'ghost' stuff.

8f2a7e05 12/16/2024 12:30 PM Leszek Koltunski

Carve out the fifth layer: touch control.

c77af894 12/16/2024 02:54 AM Leszek Koltunski

minor

01932078 12/16/2024 02:49 AM Leszek Koltunski

Carve out the fourth layer: stickers.

550a1c19 12/16/2024 02:20 AM Leszek Koltunski

Carve out the third layer from the Puzzle implementation: TwistyPuzzleSolved, i.e. detection of the solved state.

Next: the fourth layer: stickers.
Then: fifth layer: touch control.
Then: everything else. (metadata?)

6cba9e38 12/16/2024 01:26 AM Leszek Koltunski

API name changes; fix for Dino4's solved state!

7736c35f 12/15/2024 11:58 PM Leszek Koltunski

Minor

2dffa5a8 12/15/2024 10:52 PM Leszek Koltunski

remove numLayers from parameter list of 3 next methods.

bd31b5c4 12/15/2024 09:51 PM Leszek Koltunski

correction.

e917a9e9 12/15/2024 09:50 PM Leszek Koltunski

remove numLayers from 4 API methods.

0bc7037e 12/15/2024 08:39 PM Leszek Koltunski

Clean up TwistyObjectWithMesh's API (remove getDist3D() and getSize() )

2fa926c8 12/14/2024 10:38 AM Leszek Koltunski

Make calculation of circumscribed radius work for any current and future object.

e28ba324 12/14/2024 01:16 AM Leszek Koltunski

Cleanup

da5c1cc1 12/13/2024 11:32 PM Leszek Koltunski

Cleanup

9fd75250 12/13/2024 11:19 PM Leszek Koltunski

bugfix (move iconode to TwistyObjectWithMesh as mesh creation sometimes depends on the mode)

c84ba09e 12/13/2024 04:10 PM Leszek Koltunski

port fixes from master

5718b29d 12/13/2024 11:24 AM Leszek Koltunski

Carve out another, 2nd layer from TwistyObject: everything related to creating its Mesh.

1690bc21 12/10/2024 11:33 AM Leszek Koltunski

Minor

2f6dc904 12/09/2024 11:53 PM Leszek Koltunski

minor

5a6b9eb4 12/09/2024 04:29 PM Leszek Koltunski

Progress with PhasedSolver app.

9a81e89d 12/09/2024 01:40 PM Leszek Koltunski

SolverKilominx finished.

058d5ad3 12/09/2024 11:54 AM Leszek Koltunski

Add possibility to select different solvers.

01c653a9 12/09/2024 10:43 AM Leszek Koltunski

Better structure things architecturally.

a5e4b0f3 12/09/2024 01:00 AM Leszek Koltunski

More for Solver Kilominx (almost finished)

556c9520 12/09/2024 12:19 AM Leszek Koltunski

More for Solver Kilominx

d01328f2 12/09/2024 12:01 AM Leszek Koltunski

Improvements to the Solver: remove redundant moves per-whole phase, not per subphases.

26d97c8a 12/08/2024 11:42 PM Leszek Koltunski

Improvements to the Phased Solver app

8e197e3e 12/08/2024 11:11 PM Leszek Koltunski

Beginnings of SolverKilominx

42209dda 12/08/2024 08:15 PM Leszek Koltunski

bugfix

c4785e9b 12/08/2024 02:32 PM Leszek Koltunski

Minor

d1bc7ba0 12/08/2024 12:08 PM Leszek Koltunski

Finally! Split TwistyObject into:

- lower class 'TwistyObjectTheoretical' (an object that has no mesh, no stickers, cannot be touch-controlled, but knows how a real object of its kind moves - so can be used e.g. in solvers)

- everything else above it.

In the future, the 'everything else' will be further slipt into...

b82cc9dd 12/07/2024 11:36 PM Leszek Koltunski

minor

a7eba3f5 12/07/2024 08:56 PM Leszek Koltunski

improve the way Crazy Puzzles are done: JSON files

bbf1c44d 12/07/2024 08:25 PM Leszek Koltunski

improve the way Crazy Puzzles are done (this does not depend on mShapes anymore)

69661af7 12/05/2024 03:26 PM Leszek Koltunski

First stage of the planned split of the giant TwistyObject class into (at first!) two: TwistyObjectTheoretical (a 'theoretical' object which moves just like the real one, but which has no mesh, stickers, shapes, node and cannot be controlled) and everything else.

6b94b2f1 12/04/2024 09:40 PM Leszek Koltunski

minor

f3bfda5e 12/04/2024 04:27 PM Leszek Koltunski

Clean up SolvedObject's API.

d29ec1a2 12/04/2024 09:53 AM Leszek Koltunski

Minor.

b2e5272b 12/04/2024 12:38 AM Leszek Koltunski

Introduce SolutionListener interface which permits to send solutions phase-by-phase. Time time keeping to the app.

571cef32 12/04/2024 12:10 AM Leszek Koltunski

minor

3fd8fe94 12/03/2024 11:04 PM Leszek Koltunski

Improve the Phased Solver App (show phases)

3313a7a7 12/03/2024 01:41 AM Leszek Koltunski

bugfix - MoveProviders (Algs with a regex) can return null moves (if the regex evaluates to empty)

f083b7de 12/03/2024 01:25 AM Leszek Koltunski

Improve SOlver3x3Beginner

998300d8 12/03/2024 01:11 AM Leszek Koltunski

Abstract out Solver3x3Beginner - the first implemented Phased Solver.

537e11ff 12/02/2024 11:54 PM Leszek Koltunski

Minor.

22e0c03b 12/02/2024 11:48 PM Leszek Koltunski

3x3 Beginner should be finished. Everything seems to work, and work fast.

fd64798f 12/02/2024 09:35 PM Leszek Koltunski

Still some fixes.

42445fb2 12/02/2024 05:44 PM Leszek Koltunski

All phases of the 3x3 beginner (seem to) work now.

026120ee 12/02/2024 03:52 PM Leszek Koltunski

Fixes. OLL (edges) works now, PLL (edges) still does not.

83741dc4 12/02/2024 12:08 PM Leszek Koltunski

branching foctor does not depend on SolvedObject, but on MoveProvider.

149ee2dc 12/02/2024 11:58 AM Leszek Koltunski

Clean up everything.
Algorithmic MoveProviders do nto seem to work yet. (3x3 Beginner's OLL phase does not work)

3e4c83b2 12/01/2024 12:05 AM Leszek Koltunski

clean up TargetQuats API

5b121225 11/30/2024 11:33 PM Leszek Koltunski

Bugfixes

9d578611 11/30/2024 10:24 PM Leszek Koltunski

remove debugging

476551b6 11/30/2024 10:16 PM Leszek Koltunski

Phased Solver app: debugging

6bd1dc64 11/26/2024 12:23 AM Leszek Koltunski

Progress with PhasedSolver.
Introduce an abstracted TargetQuats.