Correct Ivy Cube's 'fast' 3D Mesh.
Simplify Pyraminx Crystal: it should be derived from TwistyMinx!
Pyraminx Crystal: tutorials.
Pyraminx Crystal: puzzle works.
Pyraminx Crystal: beginnings.
(hopefully!) finally fix the long-standing bug where people could cheat and submit impossible records.
Minor.
New, generic bandaged 3x3 class 'TwistyBandagedAbstract'.
Now, (almost!) any bandaged 3x3 can be created by extending this class and implementing one abstract method 'getPositions()'. Almost, because there's still one restriction: currently all cubits need to be one of the 5 allowed types: 1x1x1, 2x1x1, 3x1x1, 2x2x1, 2x2x2....
Correct AXIS shape (forgottten part)
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