1 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2019 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
|
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
|
|
package org.distorted.objectlib.main;
|
21 |
|
|
|
22 |
|
|
import android.content.res.Resources;
|
23 |
|
|
|
24 |
|
|
import org.distorted.library.main.DistortedEffects;
|
25 |
|
|
import org.distorted.library.main.DistortedTexture;
|
26 |
|
|
import org.distorted.library.mesh.MeshSquare;
|
27 |
ecf3d6e3
|
Leszek Koltunski
|
import org.distorted.library.type.Static3D;
|
28 |
29b82486
|
Leszek Koltunski
|
import org.distorted.library.type.Static4D;
|
29 |
|
|
|
30 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
31 |
|
|
|
32 |
|
|
public abstract class Twisty8 extends TwistyObject
|
33 |
|
|
{
|
34 |
|
|
private static final int[] FACE_COLORS = new int[]
|
35 |
|
|
{
|
36 |
|
|
COLOR_ORANGE, COLOR_VIOLET,
|
37 |
|
|
COLOR_WHITE , COLOR_BLUE ,
|
38 |
|
|
COLOR_YELLOW, COLOR_RED ,
|
39 |
|
|
COLOR_GREEN , COLOR_GREY
|
40 |
|
|
};
|
41 |
|
|
|
42 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
43 |
|
|
|
44 |
ecf3d6e3
|
Leszek Koltunski
|
public Twisty8(int numLayers, int realSize, Static4D quat, Static3D move, DistortedTexture texture,
|
45 |
81141862
|
Leszek Koltunski
|
MeshSquare mesh, DistortedEffects effects, Resources res, int scrWidth)
|
46 |
29b82486
|
Leszek Koltunski
|
{
|
47 |
ecf3d6e3
|
Leszek Koltunski
|
super(numLayers, realSize, quat, move, texture, mesh, effects, res, scrWidth);
|
48 |
29b82486
|
Leszek Koltunski
|
}
|
49 |
|
|
|
50 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
51 |
|
|
|
52 |
0310ac32
|
Leszek Koltunski
|
protected int getColor(int face)
|
53 |
29b82486
|
Leszek Koltunski
|
{
|
54 |
|
|
return FACE_COLORS[face];
|
55 |
|
|
}
|
56 |
|
|
|
57 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
58 |
|
|
|
59 |
0310ac32
|
Leszek Koltunski
|
protected int getNumFaceColors()
|
60 |
29b82486
|
Leszek Koltunski
|
{
|
61 |
|
|
return 8;
|
62 |
|
|
}
|
63 |
|
|
|
64 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
65 |
|
|
|
66 |
0310ac32
|
Leszek Koltunski
|
protected int getFOV()
|
67 |
29b82486
|
Leszek Koltunski
|
{
|
68 |
|
|
return 60;
|
69 |
|
|
}
|
70 |
|
|
|
71 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
72 |
|
|
|
73 |
0310ac32
|
Leszek Koltunski
|
protected float getScreenRatio()
|
74 |
29b82486
|
Leszek Koltunski
|
{
|
75 |
|
|
return 0.65f;
|
76 |
|
|
}
|
77 |
|
|
|
78 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
79 |
|
|
|
80 |
0310ac32
|
Leszek Koltunski
|
protected float returnMultiplier()
|
81 |
29b82486
|
Leszek Koltunski
|
{
|
82 |
|
|
return 1.5f;
|
83 |
|
|
}
|
84 |
|
|
}
|