1 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2021 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
6133be67
|
Leszek Koltunski
|
// Magic Cube is proprietary software licensed under an EULA which you should have received //
|
7 |
|
|
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
|
8 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
9 |
|
|
|
10 |
|
|
package org.distorted.objectlib.objects;
|
11 |
|
|
|
12 |
7ca7a08f
|
leszek
|
import static org.distorted.objectlib.touchcontrol.TouchControl.TC_CHANGING_MIRROR;
|
13 |
f925d455
|
Leszek Koltunski
|
|
14 |
|
|
import org.distorted.library.effect.EffectName;
|
15 |
|
|
import org.distorted.library.main.DistortedLibrary;
|
16 |
29b82486
|
Leszek Koltunski
|
import org.distorted.library.type.Static3D;
|
17 |
|
|
import org.distorted.library.type.Static4D;
|
18 |
|
|
|
19 |
db0d3a90
|
leszek
|
import org.distorted.objectlib.bandaged.FactoryBandagedCuboid;
|
20 |
f925d455
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectFaceShape;
|
21 |
ae9d9227
|
leszek
|
import org.distorted.objectlib.metadata.Metadata;
|
22 |
97a75106
|
leszek
|
import org.distorted.objectlib.signature.ObjectSignature;
|
23 |
f925d455
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectVertexEffects;
|
24 |
cf93ea4e
|
Leszek Koltunski
|
import org.distorted.objectlib.main.InitAssets;
|
25 |
198c5bf0
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectShape;
|
26 |
361fd0de
|
leszek
|
import org.distorted.objectlib.metadata.ListObjects;
|
27 |
9283a268
|
Leszek Koltunski
|
import org.distorted.objectlib.scrambling.ObjectScrambler;
|
28 |
97a75106
|
leszek
|
import org.distorted.objectlib.signature.ObjectSignatureCuboid;
|
29 |
29b82486
|
Leszek Koltunski
|
|
30 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
31 |
|
|
|
32 |
e7569064
|
Leszek Koltunski
|
public class TwistyBandagedCuboid extends TwistyBandagedAbstract
|
33 |
29b82486
|
Leszek Koltunski
|
{
|
34 |
6612cbb4
|
leszek
|
public static final String OBJECT_NAME_CUBOID = "LOCAL_BANDAGED";
|
35 |
1f656ca7
|
Leszek Koltunski
|
|
36 |
850e5074
|
leszek
|
public static final float STRENGTH = 0.04f;
|
37 |
|
|
public static final float REGION_SIZE = 0.15f;
|
38 |
|
|
|
39 |
f925d455
|
Leszek Koltunski
|
private static final int CUBIT_111 = 0;
|
40 |
|
|
private static final int CUBIT_211 = 1;
|
41 |
|
|
private static final int CUBIT_311 = 2;
|
42 |
|
|
private static final int CUBIT_221 = 3;
|
43 |
|
|
private static final int CUBIT_222 = 4;
|
44 |
|
|
private static final int CUBIT_OTH = 5;
|
45 |
|
|
|
46 |
|
|
private static final int[][] mDims = new int[][]
|
47 |
|
|
{
|
48 |
|
|
{1,1,1}, // has to be X>=Z>=Y so that all
|
49 |
|
|
{2,1,1}, // the faces are horizontal
|
50 |
|
|
{3,1,1},
|
51 |
|
|
{2,1,2},
|
52 |
|
|
{2,2,2},
|
53 |
|
|
};
|
54 |
|
|
|
55 |
7d41fc84
|
Leszek Koltunski
|
// Fused Cube
|
56 |
1f656ca7
|
Leszek Koltunski
|
public static final float[][] POS_1 = new float[][]
|
57 |
|
|
{
|
58 |
7d41fc84
|
Leszek Koltunski
|
{-1.0f, -1.0f, +0.0f, -1.0f, -1.0f, +1.0f, -1.0f, 0.0f, +0.0f, -1.0f, 0.0f, +1.0f,
|
59 |
|
|
0.0f, -1.0f, +0.0f, 0.0f, -1.0f, +1.0f, 0.0f, 0.0f, +0.0f, 0.0f, 0.0f, +1.0f },
|
60 |
1f656ca7
|
Leszek Koltunski
|
{-1.0f, +1.0f, +1.0f},
|
61 |
|
|
{-1.0f, +1.0f, +0.0f},
|
62 |
|
|
{-1.0f, +1.0f, -1.0f},
|
63 |
|
|
{ 0.0f, +1.0f, +1.0f},
|
64 |
|
|
{ 0.0f, +1.0f, +0.0f},
|
65 |
|
|
{ 0.0f, +1.0f, -1.0f},
|
66 |
|
|
{ 1.0f, +1.0f, +1.0f},
|
67 |
|
|
{ 1.0f, +1.0f, +0.0f},
|
68 |
|
|
{ 1.0f, +1.0f, -1.0f},
|
69 |
|
|
{ 1.0f, 0.0f, +1.0f},
|
70 |
|
|
{ 1.0f, 0.0f, +0.0f},
|
71 |
|
|
{ 1.0f, 0.0f, -1.0f},
|
72 |
|
|
{ 1.0f, -1.0f, +1.0f},
|
73 |
|
|
{ 1.0f, -1.0f, +0.0f},
|
74 |
|
|
{ 1.0f, -1.0f, -1.0f},
|
75 |
|
|
{-1.0f, -1.0f, -1.0f},
|
76 |
|
|
{-1.0f, 0.0f, -1.0f},
|
77 |
|
|
{ 0.0f, -1.0f, -1.0f},
|
78 |
|
|
{ 0.0f, 0.0f, -1.0f}
|
79 |
|
|
};
|
80 |
|
|
|
81 |
7d41fc84
|
Leszek Koltunski
|
// 2-bar cube
|
82 |
1f656ca7
|
Leszek Koltunski
|
public static final float[][] POS_2 = new float[][]
|
83 |
|
|
{
|
84 |
|
|
{ 0.0f, +1.0f, 1.0f, 0.0f, +1.0f, 0.0f, 0.0f, +1.0f, -1.0f},
|
85 |
|
|
{-1.0f, -1.0f, 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f},
|
86 |
|
|
{-1.0f, +1.0f, +1.0f},
|
87 |
|
|
{-1.0f, +1.0f, 0.0f},
|
88 |
|
|
{-1.0f, +1.0f, -1.0f},
|
89 |
|
|
{-1.0f, 0.0f, +1.0f},
|
90 |
|
|
{-1.0f, 0.0f, 0.0f},
|
91 |
|
|
{-1.0f, 0.0f, -1.0f},
|
92 |
|
|
{-1.0f, -1.0f, +1.0f},
|
93 |
|
|
{-1.0f, -1.0f, -1.0f},
|
94 |
|
|
{+1.0f, +1.0f, +1.0f},
|
95 |
|
|
{+1.0f, +1.0f, 0.0f},
|
96 |
|
|
{+1.0f, +1.0f, -1.0f},
|
97 |
|
|
{+1.0f, 0.0f, +1.0f},
|
98 |
|
|
{+1.0f, 0.0f, 0.0f},
|
99 |
|
|
{+1.0f, 0.0f, -1.0f},
|
100 |
|
|
{+1.0f, -1.0f, +1.0f},
|
101 |
|
|
{+1.0f, -1.0f, -1.0f},
|
102 |
|
|
{ 0.0f, 0.0f, +1.0f},
|
103 |
|
|
{ 0.0f, -1.0f, +1.0f},
|
104 |
|
|
{ 0.0f, 0.0f, -1.0f},
|
105 |
|
|
{ 0.0f, -1.0f, -1.0f}
|
106 |
|
|
};
|
107 |
|
|
|
108 |
7d41fc84
|
Leszek Koltunski
|
// 3-plate cube
|
109 |
1f656ca7
|
Leszek Koltunski
|
public static final float[][] POS_3 = new float[][]
|
110 |
|
|
{
|
111 |
|
|
{-1.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f},
|
112 |
|
|
{ 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, -1.0f, 1.0f, 1.0f, 0.0f},
|
113 |
|
|
{-1.0f, -1.0f, -1.0f, -1.0f, -1.0f, 0.0f, 0.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f},
|
114 |
|
|
{ 1.0f, 1.0f, 1.0f},
|
115 |
|
|
{ 1.0f, 0.0f, 1.0f},
|
116 |
|
|
{ 1.0f, -1.0f, 1.0f},
|
117 |
|
|
{-1.0f, -1.0f, 1.0f},
|
118 |
|
|
{ 0.0f, -1.0f, 1.0f},
|
119 |
|
|
{ 1.0f, -1.0f, 0.0f},
|
120 |
|
|
{ 1.0f, -1.0f, -1.0f},
|
121 |
|
|
{-1.0f, 1.0f, -1.0f},
|
122 |
|
|
{-1.0f, 1.0f, 0.0f},
|
123 |
|
|
{ 0.0f, 1.0f, -1.0f},
|
124 |
|
|
{ 0.0f, 1.0f, 0.0f},
|
125 |
|
|
{-1.0f, 0.0f, -1.0f},
|
126 |
|
|
{-1.0f, 0.0f, 0.0f},
|
127 |
|
|
{ 0.0f, 0.0f, -1.0f}
|
128 |
|
|
};
|
129 |
|
|
|
130 |
7d41fc84
|
Leszek Koltunski
|
// BiCube
|
131 |
1f656ca7
|
Leszek Koltunski
|
public static final float[][] POS_4 = new float[][]
|
132 |
|
|
{
|
133 |
|
|
{ 1.0f, 1.0f, -1.0f},
|
134 |
|
|
{-1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
|
135 |
|
|
{-1.0f, 1.0f, -1.0f, 0.0f, 1.0f, -1.0f},
|
136 |
|
|
{-1.0f, 0.0f, -1.0f, 0.0f, 0.0f, -1.0f},
|
137 |
|
|
{-1.0f, -1.0f, -1.0f, 0.0f, -1.0f, -1.0f},
|
138 |
|
|
{-1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 1.0f},
|
139 |
|
|
{ 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f},
|
140 |
|
|
{ 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f},
|
141 |
|
|
{-1.0f, -1.0f, 1.0f, -1.0f, 0.0f, 1.0f},
|
142 |
|
|
{ 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f},
|
143 |
|
|
{ 1.0f, -1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
|
144 |
|
|
{ 1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f},
|
145 |
|
|
{ 1.0f, -1.0f, -1.0f, 1.0f, 0.0f, -1.0f}
|
146 |
|
|
};
|
147 |
|
|
|
148 |
7d41fc84
|
Leszek Koltunski
|
// AI Cube
|
149 |
|
|
public static final float[][] POS_5 = new float[][]
|
150 |
|
|
{
|
151 |
|
|
{-1.5f,-1.5f, 1.5f, -0.5f,-1.5f, 1.5f, -1.5f,-0.5f, 1.5f, -0.5f,-0.5f, 1.5f,
|
152 |
|
|
-1.5f,-1.5f, 0.5f, -0.5f,-1.5f, 0.5f, -1.5f,-0.5f, 0.5f, -0.5f,-0.5f, 0.5f, },
|
153 |
|
|
{ 1.5f, 1.5f, 1.5f, 0.5f, 1.5f, 1.5f, 1.5f, 0.5f, 1.5f, 0.5f, 0.5f, 1.5f,
|
154 |
|
|
1.5f, 1.5f, 0.5f, 0.5f, 1.5f, 0.5f, 1.5f, 0.5f, 0.5f, 0.5f, 0.5f, 0.5f, },
|
155 |
|
|
{-1.5f, 1.5f,-1.5f, -0.5f, 1.5f,-1.5f, -1.5f, 0.5f,-1.5f, -0.5f, 0.5f,-1.5f,
|
156 |
|
|
-1.5f, 1.5f,-0.5f, -0.5f, 1.5f,-0.5f, -1.5f, 0.5f,-0.5f, -0.5f, 0.5f,-0.5f, },
|
157 |
|
|
{ 1.5f,-1.5f,-1.5f, 0.5f,-1.5f,-1.5f, 1.5f,-0.5f,-1.5f, 0.5f,-0.5f,-1.5f,
|
158 |
|
|
1.5f,-1.5f,-0.5f, 0.5f,-1.5f,-0.5f, 1.5f,-0.5f,-0.5f, 0.5f,-0.5f,-0.5f, },
|
159 |
|
|
|
160 |
|
|
{-1.5f, 1.5f, 1.5f },
|
161 |
|
|
{-1.5f, 1.5f, 0.5f },
|
162 |
|
|
{-1.5f, 0.5f, 1.5f },
|
163 |
|
|
{-1.5f, 0.5f, 0.5f },
|
164 |
|
|
{-0.5f, 1.5f, 1.5f },
|
165 |
|
|
{-0.5f, 1.5f, 0.5f },
|
166 |
|
|
{-0.5f, 0.5f, 1.5f },
|
167 |
|
|
|
168 |
|
|
{ 1.5f,-1.5f, 1.5f },
|
169 |
|
|
{ 1.5f,-1.5f, 0.5f },
|
170 |
|
|
{ 1.5f,-0.5f, 1.5f },
|
171 |
|
|
{ 1.5f,-0.5f, 0.5f },
|
172 |
|
|
{ 0.5f,-1.5f, 1.5f },
|
173 |
|
|
{ 0.5f,-1.5f, 0.5f },
|
174 |
|
|
{ 0.5f,-0.5f, 1.5f },
|
175 |
|
|
|
176 |
|
|
{ 1.5f, 1.5f,-1.5f },
|
177 |
|
|
{ 1.5f, 1.5f,-0.5f },
|
178 |
|
|
{ 1.5f, 0.5f,-1.5f },
|
179 |
|
|
{ 1.5f, 0.5f,-0.5f },
|
180 |
|
|
{ 0.5f, 1.5f,-1.5f },
|
181 |
|
|
{ 0.5f, 1.5f,-0.5f },
|
182 |
|
|
{ 0.5f, 0.5f,-1.5f },
|
183 |
|
|
|
184 |
|
|
{-1.5f,-1.5f,-1.5f },
|
185 |
|
|
{-1.5f,-1.5f,-0.5f },
|
186 |
|
|
{-1.5f,-0.5f,-1.5f },
|
187 |
|
|
{-1.5f,-0.5f,-0.5f },
|
188 |
|
|
{-0.5f,-1.5f,-1.5f },
|
189 |
|
|
{-0.5f,-1.5f,-0.5f },
|
190 |
|
|
{-0.5f,-0.5f,-1.5f },
|
191 |
|
|
};
|
192 |
|
|
|
193 |
8bd3a60b
|
Leszek Koltunski
|
// Burr Cube
|
194 |
|
|
public static final float[][] POS_6 = new float[][]
|
195 |
|
|
{
|
196 |
|
|
{-1.5f, 1.5f, 1.5f,-0.5f, 1.5f, 1.5f},
|
197 |
|
|
{ 1.5f, 1.5f, 1.5f, 0.5f, 1.5f, 1.5f},
|
198 |
|
|
{-0.5f, 0.5f, 1.5f, 0.5f, 0.5f, 1.5f},
|
199 |
|
|
{-1.5f,-0.5f, 1.5f,-0.5f,-0.5f, 1.5f},
|
200 |
|
|
{ 1.5f,-0.5f, 1.5f, 0.5f,-0.5f, 1.5f},
|
201 |
|
|
{-0.5f,-1.5f, 1.5f, 0.5f,-1.5f, 1.5f},
|
202 |
|
|
|
203 |
|
|
{-1.5f, 1.5f,-1.5f,-0.5f, 1.5f,-1.5f},
|
204 |
|
|
{ 1.5f, 1.5f,-1.5f, 0.5f, 1.5f,-1.5f},
|
205 |
|
|
{-0.5f, 0.5f,-1.5f, 0.5f, 0.5f,-1.5f},
|
206 |
|
|
{-1.5f,-0.5f,-1.5f,-0.5f,-0.5f,-1.5f},
|
207 |
|
|
{ 1.5f,-0.5f,-1.5f, 0.5f,-0.5f,-1.5f},
|
208 |
|
|
{-0.5f,-1.5f,-1.5f, 0.5f,-1.5f,-1.5f},
|
209 |
|
|
|
210 |
|
|
{ 1.5f, 1.5f, 0.5f, 1.5f, 1.5f,-0.5f},
|
211 |
|
|
{ 1.5f, 0.5f, 1.5f, 1.5f, 0.5f, 0.5f},
|
212 |
|
|
{ 1.5f, 0.5f,-1.5f, 1.5f, 0.5f,-0.5f},
|
213 |
|
|
{ 1.5f,-0.5f, 0.5f, 1.5f,-0.5f,-0.5f},
|
214 |
|
|
{ 1.5f,-1.5f, 1.5f, 1.5f,-1.5f, 0.5f},
|
215 |
|
|
{ 1.5f,-1.5f,-1.5f, 1.5f,-1.5f,-0.5f},
|
216 |
|
|
|
217 |
|
|
{-1.5f, 1.5f, 0.5f,-1.5f, 1.5f,-0.5f},
|
218 |
|
|
{-1.5f, 0.5f, 1.5f,-1.5f, 0.5f, 0.5f},
|
219 |
|
|
{-1.5f, 0.5f,-1.5f,-1.5f, 0.5f,-0.5f},
|
220 |
|
|
{-1.5f,-0.5f, 0.5f,-1.5f,-0.5f,-0.5f},
|
221 |
|
|
{-1.5f,-1.5f, 1.5f,-1.5f,-1.5f, 0.5f},
|
222 |
|
|
{-1.5f,-1.5f,-1.5f,-1.5f,-1.5f,-0.5f},
|
223 |
|
|
|
224 |
8b6dbb76
|
Leszek Koltunski
|
{-0.5f, 1.5f,-0.5f, 0.5f, 1.5f,-0.5f},
|
225 |
|
|
{-0.5f, 1.5f, 0.5f, 0.5f, 1.5f, 0.5f},
|
226 |
8bd3a60b
|
Leszek Koltunski
|
|
227 |
8b6dbb76
|
Leszek Koltunski
|
{ 0.5f,-1.5f, 0.5f, 0.5f,-1.5f,-0.5f},
|
228 |
|
|
{-0.5f,-1.5f, 0.5f,-0.5f,-1.5f,-0.5f},
|
229 |
8bd3a60b
|
Leszek Koltunski
|
};
|
230 |
|
|
|
231 |
7d41fc84
|
Leszek Koltunski
|
private int[][] mEdges;
|
232 |
f925d455
|
Leszek Koltunski
|
private int[] mCubitVariantMap;
|
233 |
|
|
private int[] mTypeVariantMap;
|
234 |
|
|
private Static4D[] mInitQuats;
|
235 |
|
|
|
236 |
289ca015
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
237 |
|
|
|
238 |
ae9d9227
|
leszek
|
public TwistyBandagedCuboid(int iconMode, Static4D quat, Static3D move, float scale, Metadata meta, InitAssets asset)
|
239 |
53ca4624
|
Leszek Koltunski
|
{
|
240 |
ae9d9227
|
leszek
|
super(iconMode, (meta.getNumLayers()[0]+meta.getNumLayers()[1]+meta.getNumLayers()[2])/3.0f, quat, move, scale, meta, asset);
|
241 |
53ca4624
|
Leszek Koltunski
|
}
|
242 |
|
|
|
243 |
7ca7a08f
|
leszek
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
244 |
|
|
|
245 |
|
|
@Override
|
246 |
|
|
public int[][] getMinimalCubiesInRow()
|
247 |
|
|
{
|
248 |
|
|
int[] numL = getNumLayers();
|
249 |
|
|
int x = numL[0];
|
250 |
|
|
int y = numL[1];
|
251 |
|
|
int z = numL[2];
|
252 |
88411172
|
leszek
|
int num = 0;
|
253 |
7ca7a08f
|
leszek
|
|
254 |
88411172
|
leszek
|
if( ((x-y)%2)==0 && x!=y )
|
255 |
|
|
{
|
256 |
|
|
int m = Math.min(x,y);
|
257 |
|
|
num = m*z;
|
258 |
|
|
}
|
259 |
|
|
if( ((x-z)%2)==0 && x!=z )
|
260 |
7ca7a08f
|
leszek
|
{
|
261 |
88411172
|
leszek
|
int m = Math.min(x,z);
|
262 |
|
|
int n = m*y;
|
263 |
|
|
if( num==0 || num>n ) num=n;
|
264 |
|
|
}
|
265 |
|
|
if( ((y-z)%2)==0 && y!=z )
|
266 |
|
|
{
|
267 |
|
|
int m = Math.min(y,z);
|
268 |
|
|
int n = m*x;
|
269 |
|
|
if( num==0 || num>n ) num=n;
|
270 |
|
|
}
|
271 |
7ca7a08f
|
leszek
|
|
272 |
88411172
|
leszek
|
if( num>0 )
|
273 |
|
|
{
|
274 |
|
|
int max = x>y ? Math.max(x,z) : Math.max(y,z);
|
275 |
|
|
int min = x<y ? Math.min(x,z) : Math.min(y,z);
|
276 |
|
|
int val = min==1 ? 1 : num;
|
277 |
7ca7a08f
|
leszek
|
|
278 |
88411172
|
leszek
|
int[] m = new int[max];
|
279 |
|
|
for(int i=0; i<max; i++) m[i] = val;
|
280 |
|
|
return new int[][]{m, m, m};
|
281 |
7ca7a08f
|
leszek
|
}
|
282 |
|
|
|
283 |
|
|
return null;
|
284 |
|
|
}
|
285 |
|
|
|
286 |
7d41fc84
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
287 |
|
|
// Computing scramble states of many a bandaged cubes takes way too long time and too much space.
|
288 |
|
|
// Return null here and turn to construction of scramble tables just-in-time (scrambleType=2)
|
289 |
|
|
// Unless this is AI Cube :)
|
290 |
|
|
|
291 |
|
|
public int[][] getScrambleEdges()
|
292 |
|
|
{
|
293 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
294 |
7d41fc84
|
Leszek Koltunski
|
|
295 |
|
|
if( mPosition==POS_5 )
|
296 |
|
|
{
|
297 |
|
|
if( mEdges==null )
|
298 |
|
|
{
|
299 |
b784bfe0
|
Leszek Koltunski
|
mEdges = new int[][]
|
300 |
|
|
{
|
301 |
|
|
{ 36, 1,37, 2,38, 3,39, 4,40, 5,41, 6 }, // 0: beg
|
302 |
|
|
{ 6, 7, 7, 7, 8, 7, 9, 7,10, 7,11, 7 }, // 1: R before
|
303 |
|
|
{ 0, 8, 1, 8, 2, 8, 3, 8, 4, 8, 5, 8 }, // 2: L before
|
304 |
|
|
{ 12, 9,13, 9,14, 9,15, 9,16, 9,17, 9 }, // 3: D before
|
305 |
|
|
{ 18,10,19,10,20,10,21,10,22,10,23,10 }, // 4: U before
|
306 |
|
|
{ 24,11,25,11,26,11,27,11,28,11,29,11 }, // 5: B before
|
307 |
|
|
{ 30,12,31,12,32,12,33,12,34,12,35,12 }, // 6: F before
|
308 |
|
|
{ 42, 3,43, 4,44, 5,45, 6 }, // 7: R after
|
309 |
|
|
{ 46, 3,47, 4,48, 5,49, 6 }, // 8: L after
|
310 |
|
|
{ 50, 1,51, 2,52, 5,53, 6 }, // 9: D after
|
311 |
|
|
{ 54, 1,55, 2,56, 5,57, 6 }, //10: U after
|
312 |
|
|
{ 58, 1,59, 2,60, 3,61, 4 }, //11: B after
|
313 |
|
|
{ 62, 1,63, 2,64, 3,65, 4 }, //12: F after
|
314 |
|
|
};
|
315 |
7d41fc84
|
Leszek Koltunski
|
}
|
316 |
|
|
|
317 |
|
|
return mEdges;
|
318 |
|
|
}
|
319 |
|
|
|
320 |
|
|
return null;
|
321 |
|
|
}
|
322 |
|
|
|
323 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
324 |
|
|
// AI Cube is scrambled using algorithms
|
325 |
|
|
|
326 |
|
|
@Override
|
327 |
|
|
public int[][] getScrambleAlgorithms()
|
328 |
|
|
{
|
329 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
330 |
7d41fc84
|
Leszek Koltunski
|
|
331 |
|
|
if( mPosition==POS_5 )
|
332 |
|
|
{
|
333 |
|
|
return new int[][]
|
334 |
|
|
{
|
335 |
ca4a3a68
|
Leszek Koltunski
|
{ 0,1,-1 }, { 0,1, 1 }, { 0,1, 2 }, { 0,2,-1 }, { 0,2, 1 }, { 0,2, 2 }, // 0-5 : L
|
336 |
|
|
{ 0,4,-1 }, { 0,4, 1 }, { 0,4, 2 }, { 0,8,-1 }, { 0,8, 1 }, { 0,8, 2 }, // 6-11: R
|
337 |
|
|
{ 1,1,-1 }, { 1,1, 1 }, { 1,1, 2 }, { 1,2,-1 }, { 1,2, 1 }, { 1,2, 2 }, // 12-17: D
|
338 |
|
|
{ 1,4,-1 }, { 1,4, 1 }, { 1,4, 2 }, { 1,8,-1 }, { 1,8, 1 }, { 1,8, 2 }, // 18-23: U
|
339 |
|
|
{ 2,1,-1 }, { 2,1, 1 }, { 2,1, 2 }, { 2,2,-1 }, { 2,2, 1 }, { 2,2, 2 }, // 24-29: B
|
340 |
|
|
{ 2,4,-1 }, { 2,4, 1 }, { 2,4, 2 }, { 2,8,-1 }, { 2,8, 1 }, { 2,8, 2 }, // 30-35: F
|
341 |
|
|
|
342 |
|
|
{ 1,8,1, 2,1,2 }, // 36: BEG->R
|
343 |
|
|
{ 1,1,1, 2,1,2 }, // 37: BEG->L
|
344 |
|
|
{ 2,8,1, 0,8,2 }, // 38: BEG->D
|
345 |
|
|
{ 2,1,1, 0,8,2 }, // 39: BEG->U
|
346 |
|
|
{ 0,8,1, 1,8,2 }, // 40: BEG->B
|
347 |
|
|
{ 0,1,1, 1,8,2 }, // 41: BEG->F
|
348 |
|
|
|
349 |
|
|
{ 1,1,-1, 0,8,2, 2,1,-1 }, // 42: R->D
|
350 |
|
|
{ 1,8, 1, 0,8,2, 2,8, 1 }, // 43: R->U
|
351 |
|
|
{ 2,1, 1, 0,8,2, 1,1, 1 }, // 44: R->B
|
352 |
|
|
{ 2,8,-1, 0,8,2, 1,8,-1 }, // 45: R->F
|
353 |
|
|
|
354 |
|
|
{ 1,1,-1, 0,1,2, 2,8, 1 }, // 46: L->D
|
355 |
|
|
{ 1,8, 1, 0,1,2, 2,1,-1 }, // 47: L->U
|
356 |
|
|
{ 2,1, 1, 0,1,2, 1,8,-1 }, // 48: L->B
|
357 |
|
|
{ 2,8,-1, 0,1,2, 1,1, 1 }, // 49: L->F
|
358 |
|
|
|
359 |
|
|
{ 0,8,-1, 1,1,2, 2,1, 1 }, // 50: D->R
|
360 |
|
|
{ 0,1, 1, 1,1,2, 2,8,-1 }, // 51: D->L
|
361 |
|
|
{ 2,1,-1, 1,1,2, 0,8, 1 }, // 52: D->B
|
362 |
|
|
{ 2,8, 1, 1,1,2, 0,1,-1 }, // 53: D->F
|
363 |
|
|
|
364 |
|
|
{ 0,8,-1, 1,8,2, 2,8,-1 }, // 54: U->R
|
365 |
|
|
{ 0,1, 1, 1,8,2, 2,1, 1 }, // 55: U->L
|
366 |
|
|
{ 2,1,-1, 1,8,2, 0,1,-1 }, // 56: U->B
|
367 |
|
|
{ 2,8, 1, 1,8,2, 0,8, 1 }, // 57: U->F
|
368 |
|
|
|
369 |
|
|
{ 0,8, 1, 2,1,2, 1,1,-1 }, // 58: B->R
|
370 |
|
|
{ 0,1,-1, 2,1,2, 1,8, 1 }, // 59: B->L
|
371 |
|
|
{ 1,1, 1, 2,1,2, 0,8,-1 }, // 60: B->D
|
372 |
|
|
{ 1,8,-1, 2,1,2, 0,1, 1 }, // 61: B->U
|
373 |
|
|
|
374 |
|
|
{ 0,8, 1, 2,8,2, 1,8, 1 }, // 62: F->R
|
375 |
|
|
{ 0,1,-1, 2,8,2, 1,1,-1 }, // 63: F->L
|
376 |
|
|
{ 1,1, 1, 2,8,2, 0,1, 1 }, // 64: F->D
|
377 |
|
|
{ 1,8,-1, 2,8,2, 0,8,-1 }, // 65: F->U
|
378 |
7d41fc84
|
Leszek Koltunski
|
};
|
379 |
|
|
}
|
380 |
|
|
else
|
381 |
|
|
{
|
382 |
5e1b47f8
|
leszek
|
return null;
|
383 |
7d41fc84
|
Leszek Koltunski
|
}
|
384 |
|
|
}
|
385 |
|
|
|
386 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
387 |
|
|
// AI Cube is scrambled using algorithms
|
388 |
|
|
|
389 |
|
|
@Override
|
390 |
|
|
public int getScrambleType()
|
391 |
|
|
{
|
392 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
393 |
7d41fc84
|
Leszek Koltunski
|
|
394 |
9283a268
|
Leszek Koltunski
|
return mPosition==POS_5 ? ObjectScrambler.SCRAMBLING_ALGORITHMS : ObjectScrambler.SCRAMBLING_BANDAGED;
|
395 |
7d41fc84
|
Leszek Koltunski
|
}
|
396 |
|
|
|
397 |
53ca4624
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
398 |
|
|
|
399 |
f925d455
|
Leszek Koltunski
|
private int getType(float[] pos)
|
400 |
|
|
{
|
401 |
|
|
switch(pos.length)
|
402 |
|
|
{
|
403 |
|
|
case 3: return CUBIT_111;
|
404 |
|
|
case 6: return CUBIT_211;
|
405 |
|
|
case 9: boolean x1 = (pos[0]==pos[3] && pos[0]==pos[6]);
|
406 |
|
|
boolean y1 = (pos[1]==pos[4] && pos[1]==pos[7]);
|
407 |
|
|
boolean z1 = (pos[2]==pos[5] && pos[2]==pos[8]);
|
408 |
|
|
return ( (x1&&y1) || (x1&&z1) || (y1&&z1) ) ? CUBIT_311 : CUBIT_OTH;
|
409 |
|
|
case 12: float x = (pos[0]+pos[3]+pos[6]+pos[ 9])/4;
|
410 |
|
|
float y = (pos[1]+pos[4]+pos[7]+pos[10])/4;
|
411 |
|
|
float z = (pos[2]+pos[5]+pos[8]+pos[11])/4;
|
412 |
|
|
float d1 = (pos[0]-x)*(pos[0]-x) + (pos[ 1]-y)*(pos[ 1]-y) + (pos[ 2]-z)*(pos[ 2]-z);
|
413 |
|
|
float d2 = (pos[3]-x)*(pos[3]-x) + (pos[ 4]-y)*(pos[ 4]-y) + (pos[ 5]-z)*(pos[ 5]-z);
|
414 |
|
|
float d3 = (pos[6]-x)*(pos[6]-x) + (pos[ 7]-y)*(pos[ 7]-y) + (pos[ 8]-z)*(pos[ 8]-z);
|
415 |
|
|
float d4 = (pos[9]-x)*(pos[9]-x) + (pos[10]-y)*(pos[10]-y) + (pos[11]-z)*(pos[11]-z);
|
416 |
|
|
return ( d1==0.5f && d2==0.5f && d3==0.5f && d4==0.5f ) ? CUBIT_221 : CUBIT_OTH;
|
417 |
|
|
case 24: float x3 = pos[0];
|
418 |
|
|
float y3 = pos[1];
|
419 |
|
|
float z3 = pos[2];
|
420 |
|
|
float x4=-10,y4=-10,z4=-10;
|
421 |
|
|
int i;
|
422 |
|
|
|
423 |
|
|
for(i=0; i<8; i++)
|
424 |
|
|
{
|
425 |
|
|
if( pos[3*i]!=x3 && pos[3*i+1]!=y3 && pos[3*i+2]!=z3 )
|
426 |
|
|
{
|
427 |
|
|
x4 = pos[3*i ];
|
428 |
|
|
y4 = pos[3*i+1];
|
429 |
|
|
z4 = pos[3*i+2];
|
430 |
|
|
break;
|
431 |
|
|
}
|
432 |
|
|
}
|
433 |
|
|
if( i==9 ) return CUBIT_OTH;
|
434 |
|
|
|
435 |
|
|
float dX = x4-x3;
|
436 |
|
|
float dY = y4-y3;
|
437 |
|
|
float dZ = z4-z3;
|
438 |
|
|
|
439 |
|
|
if( (dX==1.0f || dX==-1.0f) && (dY==1.0f || dY==-1.0f) && (dZ==1.0f || dZ==-1.0f) )
|
440 |
|
|
{
|
441 |
|
|
for(i=0; i<8; i++)
|
442 |
|
|
{
|
443 |
|
|
if( (pos[3*i ]!=x3 && pos[3*i ]!=x4) ||
|
444 |
|
|
(pos[3*i+1]!=y3 && pos[3*i+1]!=y4) ||
|
445 |
|
|
(pos[3*i+2]!=z3 && pos[3*i+2]!=z4) ) return CUBIT_OTH;
|
446 |
|
|
}
|
447 |
|
|
|
448 |
|
|
return CUBIT_222;
|
449 |
|
|
}
|
450 |
|
|
|
451 |
|
|
default: return CUBIT_OTH;
|
452 |
|
|
}
|
453 |
|
|
}
|
454 |
|
|
|
455 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
456 |
|
|
|
457 |
|
|
private int getQuatIndex(int cubit)
|
458 |
|
|
{
|
459 |
|
|
float[][] positions = getPositions();
|
460 |
|
|
int len = positions.length;
|
461 |
|
|
|
462 |
|
|
if( cubit>=0 && cubit<len )
|
463 |
|
|
{
|
464 |
|
|
float[] pos = positions[cubit];
|
465 |
|
|
int type = getType(pos);
|
466 |
|
|
|
467 |
|
|
switch(type)
|
468 |
|
|
{
|
469 |
|
|
case CUBIT_222:
|
470 |
|
|
case CUBIT_111: return 0;
|
471 |
|
|
case CUBIT_211:
|
472 |
|
|
case CUBIT_311: return (pos[1]==pos[4]) ? (pos[0]==pos[3] ? 2 : 0) : 3;
|
473 |
|
|
case CUBIT_221: if( pos[0]==pos[3] && pos[0]==pos[6] ) return 3;
|
474 |
|
|
if( pos[1]==pos[4] && pos[1]==pos[7] ) return 0;
|
475 |
|
|
if( pos[2]==pos[5] && pos[2]==pos[8] ) return 1;
|
476 |
|
|
}
|
477 |
|
|
}
|
478 |
|
|
|
479 |
|
|
return 0;
|
480 |
|
|
}
|
481 |
|
|
|
482 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
483 |
|
|
|
484 |
|
|
private int[] getDim(int variant)
|
485 |
|
|
{
|
486 |
|
|
int type,numTypes = mDims.length;
|
487 |
|
|
for(type=0; type<numTypes; type++) if( mTypeVariantMap[type]==variant ) break;
|
488 |
|
|
return type<numTypes ? mDims[type] : null;
|
489 |
|
|
}
|
490 |
|
|
|
491 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
492 |
|
|
|
493 |
|
|
private void produceTmpShape(int variant)
|
494 |
|
|
{
|
495 |
|
|
float[][] positions = getPositions();
|
496 |
|
|
int cubit,numCubits = positions.length;
|
497 |
|
|
|
498 |
|
|
for(cubit=0; cubit<numCubits; cubit++)
|
499 |
|
|
{
|
500 |
|
|
if( mCubitVariantMap[cubit]==variant ) break;
|
501 |
|
|
}
|
502 |
|
|
|
503 |
|
|
if( cubit>=numCubits )
|
504 |
|
|
{
|
505 |
|
|
android.util.Log.e("D", "unknown variant: "+variant);
|
506 |
|
|
}
|
507 |
|
|
else
|
508 |
|
|
{
|
509 |
c18507d9
|
Leszek Koltunski
|
FactoryBandagedCuboid factory = FactoryBandagedCuboid.getInstance();
|
510 |
f925d455
|
Leszek Koltunski
|
mTmpShapes[variant] = factory.createIrregularShape(variant,positions[cubit]);
|
511 |
|
|
}
|
512 |
|
|
}
|
513 |
|
|
|
514 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
515 |
|
|
// PUBLIC API
|
516 |
|
|
|
517 |
|
|
public int getTouchControlType()
|
518 |
|
|
{
|
519 |
7ca7a08f
|
leszek
|
return TC_CHANGING_MIRROR;
|
520 |
f925d455
|
Leszek Koltunski
|
}
|
521 |
|
|
|
522 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
523 |
|
|
|
524 |
|
|
public ObjectShape getObjectShape(int variant)
|
525 |
|
|
{
|
526 |
|
|
if( getDim(variant)!=null )
|
527 |
|
|
{
|
528 |
|
|
int[][] indices =
|
529 |
|
|
{
|
530 |
|
|
{2,3,1,0},
|
531 |
|
|
{7,6,4,5},
|
532 |
|
|
{4,0,1,5},
|
533 |
|
|
{7,3,2,6},
|
534 |
|
|
{6,2,0,4},
|
535 |
|
|
{3,7,5,1},
|
536 |
|
|
};
|
537 |
|
|
|
538 |
|
|
return new ObjectShape( getVertices(variant), indices);
|
539 |
|
|
}
|
540 |
|
|
|
541 |
|
|
if( mTmpShapes==null ) mTmpShapes = new ObjectShape[mNumVariants];
|
542 |
|
|
if( mTmpShapes[variant]==null ) produceTmpShape(variant);
|
543 |
|
|
return mTmpShapes[variant];
|
544 |
|
|
}
|
545 |
|
|
|
546 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
547 |
|
|
|
548 |
|
|
public ObjectFaceShape getObjectFaceShape(int variant)
|
549 |
|
|
{
|
550 |
|
|
int[] dim = getDim(variant);
|
551 |
bb85236a
|
leszek
|
FactoryBandagedCuboid factory = FactoryBandagedCuboid.getInstance();
|
552 |
f925d455
|
Leszek Koltunski
|
|
553 |
|
|
if( dim!=null )
|
554 |
|
|
{
|
555 |
6155e738
|
leszek
|
int[] numLayers = getNumLayers();
|
556 |
bb85236a
|
leszek
|
boolean iconMode = isInIconMode();
|
557 |
6155e738
|
leszek
|
float[][] bands = factory.getBands(iconMode,numLayers);
|
558 |
bb85236a
|
leszek
|
|
559 |
f925d455
|
Leszek Koltunski
|
int X = dim[0];
|
560 |
|
|
int Y = dim[1];
|
561 |
|
|
int Z = dim[2];
|
562 |
bb85236a
|
leszek
|
int DX = Math.max(Y,Z);
|
563 |
|
|
int DY = Math.max(X,Z);
|
564 |
|
|
int DZ = Math.max(X,Y);
|
565 |
f925d455
|
Leszek Koltunski
|
|
566 |
bb85236a
|
leszek
|
int[] bandIndices= { DX,DX,DY,DY,DZ,DZ };
|
567 |
f925d455
|
Leszek Koltunski
|
|
568 |
|
|
return new ObjectFaceShape(bands,bandIndices,null);
|
569 |
|
|
}
|
570 |
|
|
|
571 |
bb85236a
|
leszek
|
|
572 |
f925d455
|
Leszek Koltunski
|
return factory.createIrregularFaceShape(variant, isInIconMode() );
|
573 |
|
|
}
|
574 |
|
|
|
575 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
576 |
|
|
|
577 |
|
|
public ObjectVertexEffects getVertexEffects(int variant)
|
578 |
|
|
{
|
579 |
|
|
int[] numLayers = getNumLayers();
|
580 |
|
|
int size = (numLayers[0]+numLayers[1]+numLayers[2])/3;
|
581 |
|
|
boolean round = (DistortedLibrary.fastCompilationTF() && size<=5 && !isInIconMode());
|
582 |
|
|
|
583 |
|
|
if( getDim(variant)!=null )
|
584 |
|
|
{
|
585 |
|
|
float[][] vertices = getVertices(variant);
|
586 |
850e5074
|
leszek
|
float strength = -STRENGTH;
|
587 |
f925d455
|
Leszek Koltunski
|
|
588 |
|
|
float[][] variables =
|
589 |
|
|
{
|
590 |
|
|
{ 0, strength*vertices[0][0], strength*vertices[0][1], strength*vertices[0][2], 1 },
|
591 |
|
|
{ 0, strength*vertices[1][0], strength*vertices[1][1], strength*vertices[1][2], 1 },
|
592 |
|
|
{ 0, strength*vertices[2][0], strength*vertices[2][1], strength*vertices[2][2], 1 },
|
593 |
|
|
{ 0, strength*vertices[3][0], strength*vertices[3][1], strength*vertices[3][2], 1 },
|
594 |
|
|
{ 0, strength*vertices[4][0], strength*vertices[4][1], strength*vertices[4][2], 1 },
|
595 |
|
|
{ 0, strength*vertices[5][0], strength*vertices[5][1], strength*vertices[5][2], 1 },
|
596 |
|
|
{ 0, strength*vertices[6][0], strength*vertices[6][1], strength*vertices[6][2], 1 },
|
597 |
|
|
{ 0, strength*vertices[7][0], strength*vertices[7][1], strength*vertices[7][2], 1 },
|
598 |
|
|
};
|
599 |
|
|
|
600 |
|
|
String name = EffectName.DEFORM.name();
|
601 |
850e5074
|
leszek
|
float[] reg = {0,0,0,REGION_SIZE};
|
602 |
f925d455
|
Leszek Koltunski
|
|
603 |
|
|
String[] names = {name,name,name,name,name,name,name,name};
|
604 |
|
|
float[][] regions = {reg,reg,reg,reg,reg,reg,reg,reg};
|
605 |
|
|
boolean[] uses = {round,round,round,round,round,round,round,round};
|
606 |
|
|
|
607 |
|
|
return new ObjectVertexEffects(names,variables,vertices,regions,uses);
|
608 |
|
|
}
|
609 |
|
|
|
610 |
c18507d9
|
Leszek Koltunski
|
FactoryBandagedCuboid factory = FactoryBandagedCuboid.getInstance();
|
611 |
f925d455
|
Leszek Koltunski
|
return factory.createVertexEffects(variant,round);
|
612 |
|
|
}
|
613 |
|
|
|
614 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
615 |
|
|
|
616 |
|
|
public Static4D getCubitQuats(int cubit, int[] numLayers)
|
617 |
|
|
{
|
618 |
|
|
if( mInitQuats ==null )
|
619 |
|
|
{
|
620 |
|
|
mInitQuats = new Static4D[]
|
621 |
|
|
{
|
622 |
|
|
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f), // NULL
|
623 |
|
|
new Static4D( SQ2/2, 0.0f, 0.0f, -SQ2/2), // X
|
624 |
|
|
new Static4D( 0.0f, SQ2/2, 0.0f, -SQ2/2), // Y
|
625 |
|
|
new Static4D( 0.0f, 0.0f, SQ2/2, -SQ2/2), // Z
|
626 |
|
|
new Static4D( -0.5f, +0.5f, -0.5f, +0.5f), // ZX
|
627 |
|
|
new Static4D( +0.5f, +0.5f, +0.5f, -0.5f), // YX
|
628 |
|
|
};
|
629 |
|
|
}
|
630 |
|
|
|
631 |
|
|
return mInitQuats[getQuatIndex(cubit)];
|
632 |
|
|
}
|
633 |
|
|
|
634 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
635 |
|
|
|
636 |
|
|
public int getNumCubitVariants(int[] numLayers)
|
637 |
|
|
{
|
638 |
|
|
if( mNumVariants==0 )
|
639 |
|
|
{
|
640 |
|
|
float[][] positions = getPositions();
|
641 |
|
|
boolean C111=false;
|
642 |
|
|
boolean C211=false;
|
643 |
|
|
boolean C311=false;
|
644 |
|
|
boolean C221=false;
|
645 |
|
|
boolean C222=false;
|
646 |
|
|
|
647 |
|
|
int numCubits = positions.length;
|
648 |
|
|
mCubitVariantMap = new int[numCubits];
|
649 |
|
|
|
650 |
|
|
int numTypes = mDims.length;
|
651 |
|
|
mTypeVariantMap = new int[numTypes];
|
652 |
|
|
for(int i=0; i<numTypes; i++) mTypeVariantMap[i] = -1;
|
653 |
|
|
|
654 |
|
|
for (int cubit=0; cubit<numCubits; cubit++)
|
655 |
|
|
{
|
656 |
|
|
int type = getType(positions[cubit]);
|
657 |
|
|
|
658 |
|
|
switch (type)
|
659 |
|
|
{
|
660 |
|
|
case CUBIT_111: if (!C111) { C111 = true; mTypeVariantMap[CUBIT_111]=mNumVariants++; }
|
661 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_111];
|
662 |
|
|
break;
|
663 |
|
|
case CUBIT_211: if (!C211) { C211 = true; mTypeVariantMap[CUBIT_211]=mNumVariants++; }
|
664 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_211];
|
665 |
|
|
break;
|
666 |
|
|
case CUBIT_311: if (!C311) { C311 = true; mTypeVariantMap[CUBIT_311]=mNumVariants++; }
|
667 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_311];
|
668 |
|
|
break;
|
669 |
|
|
case CUBIT_221: if (!C221) { C221 = true; mTypeVariantMap[CUBIT_221]=mNumVariants++; }
|
670 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_221];
|
671 |
|
|
break;
|
672 |
|
|
case CUBIT_222: if (!C222) { C222 = true; mTypeVariantMap[CUBIT_222]=mNumVariants++; }
|
673 |
|
|
mCubitVariantMap[cubit]=mTypeVariantMap[CUBIT_222];
|
674 |
|
|
break;
|
675 |
|
|
default : mCubitVariantMap[cubit] = mNumVariants++;
|
676 |
|
|
}
|
677 |
|
|
}
|
678 |
|
|
|
679 |
c18507d9
|
Leszek Koltunski
|
FactoryBandagedCuboid factory = FactoryBandagedCuboid.getInstance();
|
680 |
c65d5889
|
Leszek Koltunski
|
factory.prepare(mNumVariants,numLayers);
|
681 |
f925d455
|
Leszek Koltunski
|
}
|
682 |
|
|
|
683 |
|
|
return mNumVariants;
|
684 |
|
|
}
|
685 |
|
|
|
686 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
687 |
|
|
|
688 |
|
|
public int getCubitVariant(int cubit, int[] numLayers)
|
689 |
|
|
{
|
690 |
|
|
return mCubitVariantMap[cubit];
|
691 |
|
|
}
|
692 |
|
|
|
693 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
694 |
|
|
|
695 |
|
|
private float[][] getVertices(int variant)
|
696 |
289ca015
|
Leszek Koltunski
|
{
|
697 |
e7569064
|
Leszek Koltunski
|
int[] dim = getDim(variant);
|
698 |
289ca015
|
Leszek Koltunski
|
|
699 |
e7569064
|
Leszek Koltunski
|
if( dim!=null )
|
700 |
29b82486
|
Leszek Koltunski
|
{
|
701 |
e7569064
|
Leszek Koltunski
|
int X = dim[0];
|
702 |
|
|
int Y = dim[1];
|
703 |
|
|
int Z = dim[2];
|
704 |
289ca015
|
Leszek Koltunski
|
|
705 |
53ca4624
|
Leszek Koltunski
|
return new float[][]
|
706 |
289ca015
|
Leszek Koltunski
|
{
|
707 |
84a17011
|
Leszek Koltunski
|
{ 0.5f*X, 0.5f*Y, 0.5f*Z},
|
708 |
|
|
{ 0.5f*X, 0.5f*Y,-0.5f*Z},
|
709 |
|
|
{ 0.5f*X,-0.5f*Y, 0.5f*Z},
|
710 |
|
|
{ 0.5f*X,-0.5f*Y,-0.5f*Z},
|
711 |
|
|
{-0.5f*X, 0.5f*Y, 0.5f*Z},
|
712 |
|
|
{-0.5f*X, 0.5f*Y,-0.5f*Z},
|
713 |
|
|
{-0.5f*X,-0.5f*Y, 0.5f*Z},
|
714 |
289ca015
|
Leszek Koltunski
|
{-0.5f*X,-0.5f*Y,-0.5f*Z}
|
715 |
|
|
};
|
716 |
53ca4624
|
Leszek Koltunski
|
}
|
717 |
|
|
|
718 |
|
|
if( mTmpShapes==null ) mTmpShapes = new ObjectShape[mNumVariants];
|
719 |
|
|
if( mTmpShapes[variant]==null ) produceTmpShape(variant);
|
720 |
|
|
return mTmpShapes[variant].getVertices();
|
721 |
|
|
}
|
722 |
|
|
|
723 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
724 |
|
|
// PUBLIC API
|
725 |
|
|
|
726 |
10a842b0
|
Leszek Koltunski
|
public float[] getDist3D(int[] numLayers)
|
727 |
|
|
{
|
728 |
|
|
float x = numLayers[0];
|
729 |
|
|
float y = numLayers[1];
|
730 |
|
|
float z = numLayers[2];
|
731 |
|
|
float a = (x+y+z)/1.5f;
|
732 |
|
|
|
733 |
|
|
return new float[] {x/a,x/a,y/a,y/a,z/a,z/a};
|
734 |
|
|
}
|
735 |
|
|
|
736 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
737 |
|
|
|
738 |
f925d455
|
Leszek Koltunski
|
public float getStickerRadius()
|
739 |
|
|
{
|
740 |
|
|
return 0.10f;
|
741 |
|
|
}
|
742 |
|
|
|
743 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
744 |
|
|
|
745 |
|
|
public float getStickerStroke()
|
746 |
|
|
{
|
747 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
748 |
13f0338c
|
Leszek Koltunski
|
boolean icon = isInIconMode();
|
749 |
|
|
|
750 |
6435ad6a
|
Leszek Koltunski
|
if( mPosition==POS_5 ) return icon ? 0.30f : 0.11f;
|
751 |
fbb13c60
|
Leszek Koltunski
|
if( mPosition==POS_6 ) return icon ? 0.30f : 0.10f;
|
752 |
13f0338c
|
Leszek Koltunski
|
|
753 |
68823ce3
|
Leszek Koltunski
|
return icon ? 0.16f : 0.08f;
|
754 |
f925d455
|
Leszek Koltunski
|
}
|
755 |
|
|
|
756 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
757 |
|
|
|
758 |
1f656ca7
|
Leszek Koltunski
|
public String getShortName()
|
759 |
|
|
{
|
760 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
761 |
1f656ca7
|
Leszek Koltunski
|
|
762 |
361fd0de
|
leszek
|
if( mPosition==POS_1 ) return ListObjects.BAN1_3.name();
|
763 |
|
|
if( mPosition==POS_2 ) return ListObjects.BAN2_3.name();
|
764 |
|
|
if( mPosition==POS_3 ) return ListObjects.BAN3_3.name();
|
765 |
|
|
if( mPosition==POS_4 ) return ListObjects.BAN4_3.name();
|
766 |
|
|
if( mPosition==POS_5 ) return ListObjects.BAN5_4.name();
|
767 |
|
|
if( mPosition==POS_6 ) return ListObjects.BAN6_4.name();
|
768 |
1f656ca7
|
Leszek Koltunski
|
|
769 |
|
|
if( mSignature==null ) mSignature = getSignature();
|
770 |
|
|
int[] numLayers = getNumLayers();
|
771 |
|
|
int number = 100*numLayers[0]+10*numLayers[1]+numLayers[2];
|
772 |
|
|
|
773 |
|
|
return number+"_"+mSignature.getString();
|
774 |
|
|
}
|
775 |
|
|
|
776 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
777 |
|
|
|
778 |
|
|
public ObjectSignature getSignature()
|
779 |
|
|
{
|
780 |
|
|
if( mSignature==null )
|
781 |
|
|
{
|
782 |
|
|
int[] numLayers = getNumLayers();
|
783 |
97a75106
|
leszek
|
mSignature = new ObjectSignatureCuboid(numLayers[0],numLayers[1],numLayers[2],mPosition);
|
784 |
1f656ca7
|
Leszek Koltunski
|
}
|
785 |
|
|
return mSignature;
|
786 |
|
|
}
|
787 |
|
|
|
788 |
743cdab7
|
leszek
|
|
789 |
1f656ca7
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
790 |
|
|
|
791 |
|
|
public String getObjectName()
|
792 |
|
|
{
|
793 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
794 |
1f656ca7
|
Leszek Koltunski
|
|
795 |
743cdab7
|
leszek
|
if( mPosition==POS_1 ||
|
796 |
|
|
mPosition==POS_2 ||
|
797 |
|
|
mPosition==POS_3 ||
|
798 |
|
|
mPosition==POS_4 ||
|
799 |
|
|
mPosition==POS_5 ||
|
800 |
|
|
mPosition==POS_6 ) return getMetadata().getObjectName();
|
801 |
1f656ca7
|
Leszek Koltunski
|
|
802 |
6612cbb4
|
leszek
|
return OBJECT_NAME_CUBOID;
|
803 |
1f656ca7
|
Leszek Koltunski
|
}
|
804 |
|
|
|
805 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
806 |
|
|
|
807 |
|
|
public String getInventor()
|
808 |
|
|
{
|
809 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
810 |
1f656ca7
|
Leszek Koltunski
|
|
811 |
743cdab7
|
leszek
|
if( mPosition==POS_1 ||
|
812 |
|
|
mPosition==POS_2 ||
|
813 |
|
|
mPosition==POS_3 ||
|
814 |
|
|
mPosition==POS_4 ||
|
815 |
|
|
mPosition==POS_5 ||
|
816 |
71df2bd4
|
leszek
|
mPosition==POS_6 ) return getMetadata().getAuthor();
|
817 |
1f656ca7
|
Leszek Koltunski
|
|
818 |
|
|
return "??";
|
819 |
|
|
}
|
820 |
|
|
|
821 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
822 |
|
|
|
823 |
|
|
public int getYearOfInvention()
|
824 |
|
|
{
|
825 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
826 |
1f656ca7
|
Leszek Koltunski
|
|
827 |
743cdab7
|
leszek
|
if( mPosition==POS_1 ||
|
828 |
|
|
mPosition==POS_2 ||
|
829 |
|
|
mPosition==POS_3 ||
|
830 |
|
|
mPosition==POS_4 ||
|
831 |
|
|
mPosition==POS_5 ||
|
832 |
|
|
mPosition==POS_6 ) return getMetadata().getYearOfInvention();
|
833 |
1f656ca7
|
Leszek Koltunski
|
|
834 |
|
|
return 0;
|
835 |
|
|
}
|
836 |
|
|
|
837 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
838 |
|
|
|
839 |
da5551f4
|
leszek
|
public float getComplexity()
|
840 |
1f656ca7
|
Leszek Koltunski
|
{
|
841 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
842 |
1f656ca7
|
Leszek Koltunski
|
|
843 |
743cdab7
|
leszek
|
if( mPosition==POS_1 ||
|
844 |
|
|
mPosition==POS_2 ||
|
845 |
|
|
mPosition==POS_3 ||
|
846 |
|
|
mPosition==POS_4 ||
|
847 |
|
|
mPosition==POS_5 ||
|
848 |
71df2bd4
|
leszek
|
mPosition==POS_6 ) return getMetadata().getDifficulty();
|
849 |
1f656ca7
|
Leszek Koltunski
|
|
850 |
|
|
return 4;
|
851 |
|
|
}
|
852 |
|
|
|
853 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
854 |
|
|
|
855 |
|
|
public String[][] getTutorials()
|
856 |
|
|
{
|
857 |
ae9d9227
|
leszek
|
if( mPosition==null ) mPosition = getMetadata().getPos();
|
858 |
1f656ca7
|
Leszek Koltunski
|
|
859 |
|
|
if( mPosition==POS_1 )
|
860 |
|
|
{
|
861 |
|
|
return new String[][]{
|
862 |
|
|
{"gb","F_iJk_IvpVo","Bandaged Cube","CanChrisSolve"},
|
863 |
|
|
{"es","_lTgw5aEFOg","Tutorial 3x3 Fuse Cube","QBAndo"},
|
864 |
|
|
{"ru","raYDwFEXIq4","Как собрать Fused Cube","Алексей Ярыгин"},
|
865 |
|
|
{"fr","9Cfi4rhKzIw","Tutoriel: résolution du Fused Cube","Skieur Cubb"},
|
866 |
|
|
{"pl","0PcUoGxQa6s","Bandaged 3x3 v.A cube","MrUK"},
|
867 |
|
|
{"kr","1RePOLrzJNE","밴디지 타입 A 해법","듀나메스 큐브 해법연구소"},
|
868 |
|
|
{"vn","vg4J0U0n1oA","Tutorial N.1 - Bandaged VA","Duy Thích Rubik"},
|
869 |
2318a72a
|
leszek
|
{"tw","N2LuxPS4EhU","三階綑綁方塊(A款) 教學","不正常魔術方塊研究中心"},
|
870 |
1f656ca7
|
Leszek Koltunski
|
};
|
871 |
|
|
}
|
872 |
|
|
if( mPosition==POS_2 )
|
873 |
|
|
{
|
874 |
|
|
return new String[][]{
|
875 |
|
|
{"ru","lS_EK0PMWI8","Как собрать 2-bar Cube","Алексей Ярыгин"},
|
876 |
|
|
{"pl","tX8ubTLh6p8","Bandaged 3x3 (Two bar)","MrUK"},
|
877 |
|
|
{"kr","NE6XuC1r8xw","밴디지 큐브","Denzel Washington"},
|
878 |
|
|
};
|
879 |
|
|
}
|
880 |
|
|
if( mPosition==POS_3 )
|
881 |
|
|
{
|
882 |
|
|
return new String[][]{
|
883 |
|
|
{"gb","7UiCVGygUT4","Bandage Cube C Tutorial","PolyakB"},
|
884 |
|
|
{"ru","gXenRA92Wdc","Как собрать Bandaged 3x3 Type C","YG Cuber"},
|
885 |
|
|
{"pl","sKfdFLm79Zs","Bandaged 3x3 v.C cube","MrUK"},
|
886 |
|
|
{"kr","BcCFgeFy6Ec","밴디지 타입 C 해법","듀나메스 큐브 해법연구소"},
|
887 |
|
|
{"vn","9674LLkPSog","Tutorial N.2 - Bandaged VC","Duy Thích Rubik"},
|
888 |
2318a72a
|
leszek
|
{"tw","o1DqhDRaZt4","三階綑綁方塊-三方 教學","不正常魔術方塊研究中心"},
|
889 |
1f656ca7
|
Leszek Koltunski
|
};
|
890 |
|
|
}
|
891 |
|
|
if( mPosition==POS_4 )
|
892 |
|
|
{
|
893 |
|
|
return new String[][]{
|
894 |
|
|
{"gb","AnpdIKICBpM","Trying to Solve a Bandaged Cube","RedKB"},
|
895 |
|
|
{"es","cUyo5fycrvI","Tutorial Bandaged Cube en español","Rafa Garcia Benacazon"},
|
896 |
|
|
{"ru","-MTzeEJptsg","Как собрать bandaged Cube B","стратегия знаний"},
|
897 |
|
|
{"fr","3rsfIJ3roT0","Tutoriel: résolution du Bicube","Skieur Cubb"},
|
898 |
|
|
{"de","sqWVRwkXX9w","Bandaged Cube - Tutorial","GerCubing"},
|
899 |
|
|
{"pl","XcHzTvVR6Po","Bandaged 3x3 v.B cube","MrUK"},
|
900 |
|
|
{"kr","1gsoijF_5q0","BiCube Tutorial (해법)","듀나메스 큐브 해법연구소"},
|
901 |
|
|
{"vn","ZCJDaF4jEbc","Tutorial N.3 - BiCube","Duy Thích Rubik"},
|
902 |
2318a72a
|
leszek
|
{"tw","J8XnfMHkFC8","三階綑綁 Bicube 教學","不正常魔術方塊研究中心"},
|
903 |
1f656ca7
|
Leszek Koltunski
|
};
|
904 |
|
|
}
|
905 |
6c39a268
|
Leszek Koltunski
|
if( mPosition==POS_5 )
|
906 |
|
|
{
|
907 |
|
|
return new String[][]{
|
908 |
|
|
{"gb","b62HPjlUmYQ","4x4x4 AI Bandaged Cube 1/2","Superantoniovivaldi"},
|
909 |
|
|
{"gb","DQeZ0iDqt4s","4x4x4 AI Bandaged Cube 2/2","Superantoniovivaldi"},
|
910 |
|
|
{"es","bZRV8aXyIY4","Tutorial AI Cube 4x4","QBAndo"},
|
911 |
|
|
{"ru","2NIEHu6jE9o","Как собрать AI Cube","Rodion Strizhakov"},
|
912 |
|
|
{"fr","iP9sSg1q0K0","Résolution de l'AI Cube","asthalis"},
|
913 |
|
|
{"pl","y6MNyoHgY8A","All Bandage 4x4 cube TUTORIAL","MrUK"},
|
914 |
|
|
{"br","yGnQ4ObiPRY","Como Resolver o 4x4 Bandaged 1/4","Rafael Cinoto"},
|
915 |
|
|
{"br","XJUtQrwrCmA","Como Resolver o 4x4 Bandaged 2/4","Rafael Cinoto"},
|
916 |
|
|
{"br","Wrdec2WNBSY","Como Resolver o 4x4 Bandaged 3/4","Rafael Cinoto"},
|
917 |
|
|
{"br","mWvYD53fqHI","Como Resolver o 4x4 Bandaged 4/4","Rafael Cinoto"},
|
918 |
|
|
{"kr","MvaFtrU4O_k","AI 밴디지 큐브 해법","듀나메스 큐브 해법연구소"},
|
919 |
|
|
{"vn","aAP1E567ADc","Tutorial N.78 - AI Cube","Duy Thích Rubik"},
|
920 |
|
|
};
|
921 |
|
|
}
|
922 |
8bd3a60b
|
Leszek Koltunski
|
if( mPosition==POS_6 )
|
923 |
|
|
{
|
924 |
fbb13c60
|
Leszek Koltunski
|
return new String[][]{
|
925 |
|
|
{"gb","_FnNzFo0ITM","Burr Cube Tutorial 1/2","Superantoniovivaldi"},
|
926 |
|
|
{"gb","NOf-UcNh4sI","Burr Cube Tutorial 2/2","Superantoniovivaldi"},
|
927 |
|
|
{"es","xR2TLKQmym8","Cómo Resuelvo Wall Cube","Robert Cubes"},
|
928 |
|
|
{"vn","cbDUtkIJjfk","Tutorial N.96 - Burr Cube","Duy Thích Rubik"},
|
929 |
|
|
};
|
930 |
8bd3a60b
|
Leszek Koltunski
|
}
|
931 |
1f656ca7
|
Leszek Koltunski
|
return null;
|
932 |
|
|
}
|
933 |
29b82486
|
Leszek Koltunski
|
}
|