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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import static org.distorted.objectlib.helpers.OperatingSystemInterface.*;
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import org.distorted.library.main.QuatHelper;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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import org.distorted.objectlib.helpers.OperatingSystemInterface;
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import org.distorted.objectlib.touchcontrol.TouchControl;
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import org.distorted.objectlib.touchcontrol.TouchControlShapeChanging;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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public static final int MAX_MOVING_PARTS = 242; // Gigaminx
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public static final int MAX_QUATS = 60; // Gigaminx: 60 quats group.
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public static final int NUM_SPEED_PROBES = 10;
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public static final int MODE_ROTATE = 0;
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public static final int MODE_DRAG = 1;
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public static final int MODE_REPLACE = 2;
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public static final int MODE_NOTHING = 3;
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// Moving the finger from the middle of the vertical screen to the right edge will rotate a
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// given face by SWIPING_SENSITIVITY/2 degrees.
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public final static int SWIPING_SENSITIVITY = 240;
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// Moving the finger by 0.3 of an inch will start a Rotation.
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public final static float ROTATION_SENSITIVITY = 0.3f;
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private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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private final ObjectLibInterface mInterface;
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private final OperatingSystemInterface mOS;
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private final ObjectPreRender mPreRender;
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private TouchControl mTouchControl;
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private TwistyObjectNode mObjectNode;
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private boolean mDragging, mBeginningRotation, mContinuingRotation;
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private int mScreenWidth, mScreenHeight, mScalingSize;
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private float mMoveX, mMoveY;
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private int mLastMode;
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private float mRotAngle, mInitDistance;
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private float mStartRotX, mStartRotY;
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private float mRotationFactor;
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private int mCurrentAxis, mCurrentRow;
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private float mCurrentAngle, mAvgRotSpeed;
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private final float[] mLastA;
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private final long[] mLastT;
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private int mFirstIndex, mLastIndex;
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private final int mDensity;
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private float mX1, mY1, mX2, mY2, mX, mY;
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private final boolean mIsAutomatic;
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private boolean mIsLocked, mRemLocked;
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private final int[] mBuffer;
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private final float[] mAxis;
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private int mMeshState, mIconMode;
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private boolean mRotateOnCreation;
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private final Static4D mQuat,mTemp;
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private boolean mRotAxisIsNormal;
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private final float[] mNormalTouchPoint;
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private float mNormalRotAngle;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void addSpeedProbe(float angle)
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{
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long currTime = System.currentTimeMillis();
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boolean theSame = mLastIndex==mFirstIndex;
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mLastIndex++;
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if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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mLastT[mLastIndex] = currTime;
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mLastA[mLastIndex] = angle;
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if( mLastIndex==mFirstIndex)
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{
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mFirstIndex++;
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if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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}
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if( theSame )
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{
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mLastT[mFirstIndex] = currTime;
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mLastA[mFirstIndex] = angle;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void computeCurrentSpeedInInchesPerSecond()
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{
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long timeDiff = mLastT[mLastIndex]-mLastT[mFirstIndex];
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float sum = 0;
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for(int i=mFirstIndex; i<=mLastIndex; i++) sum += mLastA[i];
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mLastIndex = 0;
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mFirstIndex= 0;
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mAvgRotSpeed = timeDiff>0 ? sum/timeDiff : 0;
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if( mAvgRotSpeed<0 ) mAvgRotSpeed = -mAvgRotSpeed;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private float retFingerDragDistanceInInches(float xd, float yd)
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{
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float xDist = mScreenWidth*xd;
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float yDist = mScreenHeight*yd;
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float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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return distInPixels/mDensity;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void replaceMode(boolean down)
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{
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mBeginningRotation= false;
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if( down )
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{
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int cubit = mTouchControl.getTouchedCubit();
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int face = mTouchControl.getTouchedCubitFace();
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mInterface.onReplaceModeDown(cubit,face);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void setUpDragOrRotate(boolean down, float x, float y)
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{
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if( mLastMode==MODE_DRAG )
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{
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mDragging = true;
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mBeginningRotation = false;
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mContinuingRotation = false;
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}
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else
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{
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CAMERA_POINT.set2( mObjectNode.getCameraDist() );
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Static4D touchPoint = new Static4D(x, y, 0, 0);
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Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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if( mTouchControl!=null && mTouchControl.objectTouched(rotatedTouchPoint,rotatedCamera) )
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{
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mDragging = false;
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mContinuingRotation = false;
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if( mLastMode==MODE_ROTATE ) mBeginningRotation = !mPreRender.isRotationBlocked();
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else if( mLastMode==MODE_REPLACE ) replaceMode(down);
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}
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else
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{
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mDragging = (!mIsLocked || mIsAutomatic);
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mBeginningRotation = false;
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mContinuingRotation = false;
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if( !mDragging ) mInterface.failedToDrag();
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void drag(float x, float y)
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{
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if( mOS.isFirstPressed() && mOS.isSecondPressed() )
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{
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float x2 = (mX2 - mScreenWidth*0.5f)/ mScalingSize;
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float y2 = (mScreenHeight*0.5f - mY2)/ mScalingSize;
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float angleNow = getAngle(x,y,x2,y2);
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float angleDiff = angleNow-mRotAngle;
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float sinA =-(float)Math.sin(angleDiff);
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float cosA = (float)Math.cos(angleDiff);
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Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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mTemp.set(dragQuat);
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mRotAngle = angleNow;
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float distNow = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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mInitDistance = distNow;
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TwistyObject object = mPreRender.getObject();
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if( object!=null )
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{
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object.setObjectRatio(distQuot, mScalingSize );
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float ratio = object.getObjectRatio();
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if( mLastMode==MODE_REPLACE ) mTouchControl.setObjectRatio(ratio);
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}
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}
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else
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{
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Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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mTemp.set(dragQuat);
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}
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mPreRender.setQuatOnNextRender();
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mX = x;
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mY = y;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void finishRotation()
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{
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TwistyObject object = mPreRender.getObject();
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int[][] angles = object.getBasicAngles();
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if( mCurrentAxis<angles.length && mCurrentRow<angles[mCurrentAxis].length )
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{
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computeCurrentSpeedInInchesPerSecond();
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int basic = angles[mCurrentAxis][mCurrentRow];
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int angle = object.computeNearestAngle(basic,mCurrentAngle, mAvgRotSpeed);
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mPreRender.finishRotation(angle);
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mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
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if( angle!=0 )
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{
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int realAngle = (angle*basic)/360;
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mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
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}
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mContinuingRotation = false;
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mBeginningRotation = false;
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mDragging = true;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void continueRotation(float x, float y)
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{
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if( !mRotAxisIsNormal )
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{
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float dx = x-mStartRotX;
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float dy = y-mStartRotY;
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float alpha = dx*mAxis[0] + dy*mAxis[1];
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float x2 = dx - alpha*mAxis[0];
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float y2 = dy - alpha*mAxis[1];
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float len = (float)Math.sqrt(x2*x2 + y2*y2);
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// we have the length of 1D vector 'angle', now the direction:
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float tmp = mAxis[1]==0 ? -mAxis[0]*y2 : mAxis[1]*x2;
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float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
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mCurrentAngle = SWIPING_SENSITIVITY*angle;
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mPreRender.getObject().continueRotation(mCurrentAngle);
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addSpeedProbe(mCurrentAngle);
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}
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else
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{
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float rotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x,mNormalTouchPoint[1]-y);
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mCurrentAngle = mNormalRotAngle - rotAngle;
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mPreRender.getObject().continueRotation(mCurrentAngle);
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addSpeedProbe(mCurrentAngle);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void correctRotationAxis()
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{
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if( mAxis[0]==0 && mAxis[1]==0 )
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{
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mRotAxisIsNormal = true;
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// 0. get face center in object space
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// 1. multiply it by mQuat
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// 2. multiply if by mObjectRatio. Let the result be (x,y,z)
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// 3. let D be CAMERA_POINT.Z
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// 4. then compute the point on the screen (X,Y) the face center maps to:
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// (X,Y) = (Ax,Ay) where A = D/(D-z)
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float[] faceCenter = mTouchControl.getTouchedPuzzleCenter();
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float D = CAMERA_POINT.get2();
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float[] rotated = new float[4];
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QuatHelper.rotateVectorByQuat(rotated, faceCenter[0],faceCenter[1],faceCenter[2],faceCenter[3],mQuat);
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TwistyObject object = getObject();
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float ratio = object.getObjectRatio();
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float x = rotated[0] * ratio;
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float y = rotated[1] * ratio;
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float z = rotated[2] * ratio;
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float A = D / (D-z);
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mNormalTouchPoint[0] = A*x;
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mNormalTouchPoint[1] = A*y;
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}
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else
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{
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mRotAxisIsNormal = false;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// in degrees
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private float computeNormalRotAngle(float vx, float vy)
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{
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return (float)((180*Math.atan2(vy,vx))/Math.PI);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void beginRotation(float x, float y)
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{
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mStartRotX = x;
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mStartRotY = y;
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TwistyObject object = mPreRender.getObject();
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int[] numLayers = object.getNumLayers();
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Static4D touchPoint = new Static4D(x, y, 0, 0);
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Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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mTouchControl.newRotation(mBuffer,rotatedTouchPoint,mQuat);
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mCurrentAxis = mBuffer[0];
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mCurrentRow = mBuffer[1];
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mTouchControl.getCastedRotAxis(mAxis,mQuat,mCurrentAxis);
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correctRotationAxis();
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mRotationFactor = mTouchControl.returnRotationFactor(numLayers,mCurrentRow);
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if( mRotAxisIsNormal ) mNormalRotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x,mNormalTouchPoint[1]-y);
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if( object.beginNewRotation( mCurrentAxis, mCurrentRow ) )
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{
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mInterface.onBeginRotation();
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addSpeedProbe(0);
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mBeginningRotation = false;
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mContinuingRotation= true;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private float getAngle(float x1, float y1, float x2, float y2)
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{
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return (float) Math.atan2(y1-y2, x1-x2);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareDown()
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{
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mOS.pressFirst();
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mOS.unpressSecond();
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mX1 = mOS.getFirstX() - mMoveX;
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mY1 = mOS.getFirstY() + mMoveY;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareMove()
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{
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int index1 = mOS.getFirstPointerIndex();
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if( index1>=0 )
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{
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mX1 = mOS.getX(index1) - mMoveX;
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mY1 = mOS.getY(index1) + mMoveY;
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}
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int index2 = mOS.getSecondPointerIndex();
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if( index2>=0 )
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{
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mX2 = mOS.getX(index2) - mMoveX;
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mY2 = mOS.getY(index2) + mMoveY;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareUp()
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{
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mOS.unpressFirst();
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mOS.unpressSecond();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareDown2()
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{
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if( !mOS.isFirstPressed() )
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{
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mOS.pressFirst();
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mX1 = mOS.getFirstX() - mMoveX;
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mY1 = mOS.getFirstY() + mMoveY;
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}
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else if( !mOS.isSecondPressed() )
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{
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mOS.pressSecond();
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mX2 = mOS.getSecondX() - mMoveX;
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mY2 = mOS.getSecondY() + mMoveY;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareUp2()
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{
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mOS.upOneOfThem();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void actionMove(float x1, float y1, float x2, float y2)
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{
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float pX,pY;
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if( mOS.isFirstPressed() ) { pX = x1; pY=y1; }
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else { pX = x2; pY=y2; }
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float x = (pX - mScreenWidth*0.5f)/ mScalingSize;
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float y = (mScreenHeight*0.5f -pY)/ mScalingSize;
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if( mBeginningRotation )
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{
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if( retFingerDragDistanceInInches(mX-x,mY-y) > ROTATION_SENSITIVITY )
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{
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beginRotation(x,y);
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}
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|
}
|
446
|
else if( mContinuingRotation )
|
447
|
{
|
448
|
continueRotation(x,y);
|
449
|
}
|
450
|
else if( mDragging )
|
451
|
{
|
452
|
drag(x,y);
|
453
|
}
|
454
|
else
|
455
|
{
|
456
|
setUpDragOrRotate(false,x,y);
|
457
|
}
|
458
|
}
|
459
|
|
460
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
461
|
|
462
|
private void actionDown(float x, float y)
|
463
|
{
|
464
|
mX = (x - mScreenWidth*0.5f)/ mScalingSize;
|
465
|
mY = (mScreenHeight*0.5f - y)/ mScalingSize;
|
466
|
|
467
|
setUpDragOrRotate(true,mX,mY);
|
468
|
}
|
469
|
|
470
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
471
|
|
472
|
private void actionUp()
|
473
|
{
|
474
|
if( mContinuingRotation )
|
475
|
{
|
476
|
finishRotation();
|
477
|
}
|
478
|
|
479
|
if( mLastMode==MODE_REPLACE ) mInterface.onReplaceModeUp();
|
480
|
}
|
481
|
|
482
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
483
|
|
484
|
private void actionDown2(float x1, float y1, float x2, float y2)
|
485
|
{
|
486
|
mRotAngle = getAngle(x1,-y1, x2,-y2);
|
487
|
mInitDistance = -1;
|
488
|
|
489
|
mX = (x1 - mScreenWidth*0.5f )/ mScalingSize;
|
490
|
mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
|
491
|
|
492
|
if( mBeginningRotation )
|
493
|
{
|
494
|
mContinuingRotation = false;
|
495
|
mBeginningRotation = false;
|
496
|
mDragging = true;
|
497
|
}
|
498
|
else if( mContinuingRotation )
|
499
|
{
|
500
|
finishRotation();
|
501
|
}
|
502
|
}
|
503
|
|
504
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
505
|
|
506
|
private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
|
507
|
{
|
508
|
if( p1isUp )
|
509
|
{
|
510
|
mX = (x2 - mScreenWidth*0.5f)/ mScalingSize;
|
511
|
mY = (mScreenHeight*0.5f - y2)/ mScalingSize;
|
512
|
}
|
513
|
if( p2isUp )
|
514
|
{
|
515
|
mX = (x1 - mScreenWidth*0.5f)/ mScalingSize;
|
516
|
mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
|
517
|
}
|
518
|
}
|
519
|
|
520
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
521
|
|
522
|
int getScalingSize()
|
523
|
{
|
524
|
return mScalingSize;
|
525
|
}
|
526
|
|
527
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
528
|
|
529
|
void setTouchControl(TwistyObject object)
|
530
|
{
|
531
|
if( mLastMode!=MODE_REPLACE ) mTouchControl = object.getTouchControl();
|
532
|
else mTouchControl = new TouchControlShapeChanging(object);
|
533
|
}
|
534
|
|
535
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
536
|
// INTERNAL API (for AutomaticControl)
|
537
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
538
|
|
539
|
public ObjectPreRender getPreRender()
|
540
|
{
|
541
|
return mPreRender;
|
542
|
}
|
543
|
|
544
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
545
|
|
546
|
public ObjectLibInterface getInterface()
|
547
|
{
|
548
|
return mInterface;
|
549
|
}
|
550
|
|
551
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
552
|
// PUBLIC API
|
553
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
554
|
|
555
|
public ObjectControl(OperatingSystemInterface os)
|
556
|
{
|
557
|
mIsAutomatic = false;
|
558
|
|
559
|
mBuffer = new int[2];
|
560
|
mAxis = new float[2];
|
561
|
|
562
|
mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
|
563
|
mTemp= new Static4D(0,0,0,1);
|
564
|
|
565
|
mAvgRotSpeed = 0.0f;
|
566
|
mLastMode = -1;
|
567
|
mRotateOnCreation = false;
|
568
|
|
569
|
mNormalTouchPoint = new float[2];
|
570
|
|
571
|
mLastA = new float[NUM_SPEED_PROBES];
|
572
|
mLastT = new long[NUM_SPEED_PROBES];
|
573
|
mFirstIndex= 0;
|
574
|
mLastIndex = 0;
|
575
|
mMeshState =-1;
|
576
|
mIconMode =-1;
|
577
|
|
578
|
mInterface = os.getInterface();
|
579
|
mOS = os;
|
580
|
|
581
|
mDensity = mOS.getScreenDensity();
|
582
|
mPreRender = new ObjectPreRender(this,mInterface);
|
583
|
}
|
584
|
|
585
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
586
|
|
587
|
public void setRotateOnCreation(boolean rotate)
|
588
|
{
|
589
|
mRotateOnCreation = rotate;
|
590
|
}
|
591
|
|
592
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
593
|
|
594
|
public boolean getRotateOnCreation()
|
595
|
{
|
596
|
return mRotateOnCreation;
|
597
|
}
|
598
|
|
599
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
600
|
|
601
|
public TwistyObjectNode getNode()
|
602
|
{
|
603
|
return mObjectNode;
|
604
|
}
|
605
|
|
606
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
607
|
|
608
|
public void createNode(int width, int height)
|
609
|
{
|
610
|
if( mObjectNode==null ) mObjectNode = new TwistyObjectNode(width,height);
|
611
|
}
|
612
|
|
613
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
614
|
|
615
|
public void setScreenSizeAndScaling(int width, int height, int scaling)
|
616
|
{
|
617
|
mScreenWidth = width;
|
618
|
mScreenHeight= height;
|
619
|
mScalingSize = scaling;
|
620
|
|
621
|
if( mObjectNode!=null ) mObjectNode.setSize(width,height);
|
622
|
|
623
|
TwistyObject object = mPreRender.getObject();
|
624
|
|
625
|
if( object!=null )
|
626
|
{
|
627
|
object.setTexture();
|
628
|
object.setNodeSize(mScalingSize);
|
629
|
}
|
630
|
}
|
631
|
|
632
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
633
|
|
634
|
public void setObjectMove(int xmove, int ymove)
|
635
|
{
|
636
|
mMoveX = xmove;
|
637
|
mMoveY = ymove;
|
638
|
|
639
|
mPreRender.setMove(xmove,ymove);
|
640
|
}
|
641
|
|
642
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
643
|
|
644
|
public void setObjectScale(float scale)
|
645
|
{
|
646
|
mPreRender.setScale(scale);
|
647
|
}
|
648
|
|
649
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
650
|
|
651
|
public void onPause()
|
652
|
{
|
653
|
BlockController.onPause();
|
654
|
}
|
655
|
|
656
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
657
|
|
658
|
public void onResume()
|
659
|
{
|
660
|
mOS.unpressFirst();
|
661
|
mOS.unpressSecond();
|
662
|
|
663
|
unlock();
|
664
|
|
665
|
BlockController.onResume();
|
666
|
}
|
667
|
|
668
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
669
|
|
670
|
public void rotateNow(Static4D quat)
|
671
|
{
|
672
|
mTemp.set(quat);
|
673
|
mQuat.set(mTemp);
|
674
|
}
|
675
|
|
676
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
677
|
|
678
|
public void scaleNow(float scale)
|
679
|
{
|
680
|
mPreRender.getObject().setObjectRatioNow(scale,mScalingSize );
|
681
|
}
|
682
|
|
683
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
684
|
|
685
|
public void setQuat()
|
686
|
{
|
687
|
mQuat.set(mTemp);
|
688
|
}
|
689
|
|
690
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
691
|
|
692
|
public Static4D getQuat()
|
693
|
{
|
694
|
return mQuat;
|
695
|
}
|
696
|
|
697
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
698
|
|
699
|
public void preRender()
|
700
|
{
|
701
|
mPreRender.preRender();
|
702
|
}
|
703
|
|
704
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
705
|
|
706
|
public void blockTouch(int place)
|
707
|
{
|
708
|
setLock(true);
|
709
|
mPreRender.blockRotation(place);
|
710
|
}
|
711
|
|
712
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
713
|
|
714
|
public void unblockRotation()
|
715
|
{
|
716
|
unsetLock();
|
717
|
mPreRender.unblockRotation();
|
718
|
}
|
719
|
|
720
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
721
|
|
722
|
public void unblockEverything()
|
723
|
{
|
724
|
mPreRender.unblockEverything();
|
725
|
}
|
726
|
|
727
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
728
|
|
729
|
public boolean isScramblingAndSolvingNotBlocked()
|
730
|
{
|
731
|
return mPreRender.isScramblingAndSolvingNotBlocked();
|
732
|
}
|
733
|
|
734
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
735
|
|
736
|
public void initializeObject(int[][] moves)
|
737
|
{
|
738
|
mPreRender.initializeObject(moves);
|
739
|
}
|
740
|
|
741
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
742
|
|
743
|
public void changeObject(int ordinal, int meshState, int iconMode, InitAssets asset)
|
744
|
{
|
745
|
mPreRender.changeObject(ordinal, meshState, iconMode, asset);
|
746
|
}
|
747
|
|
748
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
749
|
|
750
|
public void changeIfDifferent(int ordinal, String newName, int meshState, int iconMode, InitAssets asset)
|
751
|
{
|
752
|
TwistyObject object = mPreRender.getObject();
|
753
|
String oldName = object==null ? "" : object.getShortName();
|
754
|
|
755
|
if( !oldName.equals(newName) || mMeshState!=meshState || mIconMode!=iconMode )
|
756
|
{
|
757
|
mMeshState = meshState;
|
758
|
mIconMode = iconMode;
|
759
|
mPreRender.changeObject(ordinal, meshState, iconMode, asset);
|
760
|
}
|
761
|
}
|
762
|
|
763
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
764
|
// if one or more fingers currently touch the screen, and we just pressed the 'scramble' button, do
|
765
|
// not scramble - otherwise a kind of a cheat is possible where user touches the screen, starts
|
766
|
// scrambling, then lifts the finger and the act of lifting screws the scrambling - no further
|
767
|
// scrambles take any effect!
|
768
|
|
769
|
public boolean scrambleObject(int num)
|
770
|
{
|
771
|
if( !mBeginningRotation && !mContinuingRotation )
|
772
|
{
|
773
|
return mPreRender.scrambleObject(num);
|
774
|
}
|
775
|
return false;
|
776
|
}
|
777
|
|
778
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
779
|
// ditto
|
780
|
|
781
|
public boolean fastScrambleObject(int duration, int num)
|
782
|
{
|
783
|
if( !mBeginningRotation && !mContinuingRotation )
|
784
|
{
|
785
|
return mPreRender.fastScrambleObject(duration,num);
|
786
|
}
|
787
|
return false;
|
788
|
}
|
789
|
|
790
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
791
|
|
792
|
public void presentObject(int num, int duration)
|
793
|
{
|
794
|
mPreRender.presentObject(num,duration);
|
795
|
}
|
796
|
|
797
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
798
|
|
799
|
public void solveObject()
|
800
|
{
|
801
|
mPreRender.solveObject();
|
802
|
}
|
803
|
|
804
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
805
|
|
806
|
public void solveOnly()
|
807
|
{
|
808
|
mPreRender.solveOnly();
|
809
|
}
|
810
|
|
811
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
812
|
|
813
|
public void resetTextureMapsEffect(int duration)
|
814
|
{
|
815
|
mPreRender.resetTextureMapsEffect(duration);
|
816
|
}
|
817
|
|
818
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
819
|
|
820
|
public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
|
821
|
{
|
822
|
mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
|
823
|
}
|
824
|
|
825
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
826
|
|
827
|
public void resetAllTextureMaps()
|
828
|
{
|
829
|
mPreRender.resetAllTextureMaps();
|
830
|
}
|
831
|
|
832
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
833
|
|
834
|
public TwistyObject getObject()
|
835
|
{
|
836
|
return mPreRender.getObject();
|
837
|
}
|
838
|
|
839
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
840
|
|
841
|
public OperatingSystemInterface getOS()
|
842
|
{
|
843
|
return mOS;
|
844
|
}
|
845
|
|
846
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
847
|
|
848
|
public void savePreferences()
|
849
|
{
|
850
|
mPreRender.savePreferences(mOS);
|
851
|
|
852
|
for( int i=0; i< BaseEffect.Type.LENGTH; i++ )
|
853
|
{
|
854
|
BaseEffect.Type.getType(i).savePreferences(mOS);
|
855
|
}
|
856
|
}
|
857
|
|
858
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
859
|
|
860
|
public void restorePreferences()
|
861
|
{
|
862
|
mPreRender.restorePreferences(mOS);
|
863
|
|
864
|
for (int i=0; i<BaseEffect.Type.LENGTH; i++)
|
865
|
{
|
866
|
BaseEffect.Type.getType(i).restorePreferences(mOS);
|
867
|
}
|
868
|
}
|
869
|
|
870
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
871
|
|
872
|
public boolean retLocked()
|
873
|
{
|
874
|
return mIsLocked;
|
875
|
}
|
876
|
|
877
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
878
|
|
879
|
public void toggleLock()
|
880
|
{
|
881
|
mIsLocked = !mIsLocked;
|
882
|
}
|
883
|
|
884
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
885
|
|
886
|
public void unlock()
|
887
|
{
|
888
|
mIsLocked = false;
|
889
|
}
|
890
|
|
891
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
892
|
|
893
|
public void setLock(boolean value)
|
894
|
{
|
895
|
mRemLocked = mIsLocked;
|
896
|
mIsLocked = value;
|
897
|
}
|
898
|
|
899
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
900
|
|
901
|
public void unsetLock()
|
902
|
{
|
903
|
mIsLocked = mRemLocked;
|
904
|
}
|
905
|
|
906
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
907
|
|
908
|
public void setTextureMap(int cubit, int face, int newColor)
|
909
|
{
|
910
|
mPreRender.setTextureMap(cubit,face,newColor);
|
911
|
}
|
912
|
|
913
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
914
|
|
915
|
public boolean onTouchEvent(int mode)
|
916
|
{
|
917
|
if( mode!=MODE_NOTHING )
|
918
|
{
|
919
|
if( mObjectNode==null ) return true;
|
920
|
|
921
|
if( mode!=mLastMode )
|
922
|
{
|
923
|
TwistyObject object = getObject();
|
924
|
|
925
|
if( object!=null )
|
926
|
{
|
927
|
mLastMode = mode;
|
928
|
setTouchControl(object);
|
929
|
}
|
930
|
else return true;
|
931
|
}
|
932
|
|
933
|
int action = mOS.getAction();
|
934
|
|
935
|
switch(action)
|
936
|
{
|
937
|
case ACTION_DOWN_1: prepareDown();
|
938
|
actionDown(mX1, mY1);
|
939
|
break;
|
940
|
case ACTION_MOVE : prepareMove();
|
941
|
actionMove(mX1, mY1, mX2, mY2);
|
942
|
break;
|
943
|
case ACTION_UP_1 : prepareUp();
|
944
|
actionUp();
|
945
|
break;
|
946
|
case ACTION_DOWN_2: prepareDown2();
|
947
|
actionDown2(mX1, mY1, mX2, mY2);
|
948
|
break;
|
949
|
case ACTION_UP_2 : prepareUp2();
|
950
|
boolean p1isUp = !mOS.isFirstPressed();
|
951
|
boolean p2isUp = !mOS.isSecondPressed();
|
952
|
actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
|
953
|
break;
|
954
|
}
|
955
|
}
|
956
|
|
957
|
return true;
|
958
|
}
|
959
|
}
|
960
|
|