Windmill 4x4 and Axis 4x4 cubes: make incative
Windmill 4x4 and Axis 4x4 cubes
Fisher 4x4 cube: corrections
Fisher 4x4 cube, tutorials, mesh, jsons.
Actually use the TwistyCutSolid class. Many objects now finally have well-formed internal walls.
implement the 'roundness of external face does not depend on its size' thing in the BandagedCreators.
very important bugfix in FactoryCubit.createRoundedSolid: now the roundness of the external face and its max height is independent of the size of the cubie.
fix face shapes in TwistyCutSolid.
fix rounding corners in TwistyCutSolid.
minor
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