Revision 1c90a93d
Added by Leszek Koltunski 12 months ago
src/main/java/org/distorted/objectlib/main/ObjectType.java | ||
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109 | 109 |
DINO_3 ( TwistyDino6.class , 10, R.drawable.dino_3, true, 0, new InitData(new int[] {3,3,3,3})), |
110 | 110 |
DIN4_3 ( TwistyDino4.class , 9, R.drawable.din4_3, true, 30, new InitData(new int[] {3,3,3,3})), |
111 | 111 |
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112 |
COIH_3 ( TwistyCoinHexahedron.class , 25, R.drawable.coih_3, true, 50, new InitData(new int[] {3,3,3,3,3,3,3})),
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112 |
COIH_3 ( TwistyCoinHexahedron.class , 35, R.drawable.coih_3, true, 50, new InitData(new int[] {3,3,3,3,3,3,3})),
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113 | 113 |
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114 | 114 |
COIN_3 ( TwistyCoinTetrahedron.class, 15, R.drawable.coin_3, true, 40, new InitData(new int[] {3,3,3,3})), |
115 | 115 |
TINS_5 ( TwistyTins.class , 28, R.drawable.tins_5, true, 60, new InitData(new int[] {5,5,5,5})), |
src/main/java/org/distorted/objectlib/objects/TwistyCoinHexahedron.java | ||
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67 | 67 |
{ |
68 | 68 |
if( mEdges==null ) |
69 | 69 |
{ |
70 |
setUpRotatable(); |
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71 |
mEdges = ScrambleEdgeGenerator.getScrambleEdgesSingle(mBasicAngle, mRotatable); |
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70 |
mEdges = new int[][] |
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{ |
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72 |
{0,1,1,1, 2,2,3,2, 4,3,5,3, 6,4,7,4, 8,5,9,5, 10,6,11,6, 12,7,13,7, 14,8,15,8}, |
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73 |
{16, 9,17, 9,18, 9, 22,11,23,11,24,11, 28,13,29,13,30,13}, |
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74 |
{19,10,20,10,21,10, 25,12,26,12,27,12, 31,14,32,14,33,14}, |
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75 |
{16, 9,17, 9,18, 9, 22,11,23,11,24,11, 31,14,32,14,33,14}, |
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{19,10,20,10,21,10, 25,12,26,12,27,12, 28,13,29,13,30,13}, |
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{16, 9,17, 9,18, 9, 25,12,26,12,27,12, 28,13,29,13,30,13}, |
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78 |
{19,10,20,10,21,10, 22,11,23,11,24,11, 31,14,32,14,33,14}, |
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79 |
{16, 9,17, 9,18, 9, 25,12,26,12,27,12, 31,14,32,14,33,14}, |
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80 |
{19,10,20,10,21,10, 22,11,23,11,24,11, 28,13,29,13,30,13}, |
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81 |
{ 0, 1, 1, 1, 4, 3, 5, 3, 8, 5, 9, 5, 12, 7,13, 7}, |
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82 |
{ 2, 2, 3, 2, 6, 4, 7, 4, 10, 6,11, 6, 14, 8,15, 8}, |
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83 |
{ 0, 1, 1, 1, 4, 3, 5, 3, 10, 6,11, 6, 14, 8,15, 8}, |
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84 |
{ 2, 2, 3, 2, 6, 4, 7, 4, 8, 5, 9, 5, 12, 7,13, 7}, |
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{ 0, 1, 1, 1, 6, 4, 7, 4, 8, 5, 9, 5, 14, 8,15, 8}, |
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{ 2, 2, 3, 2, 4, 3, 5, 3, 10, 6,11, 6, 12, 7,13, 7} |
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87 |
}; |
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72 | 88 |
} |
73 | 89 |
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74 | 90 |
return mEdges; |
Also available in: Unified diff
Ancient Coin: better scrambling.