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distorted-objectlib / src @ 1ca2704b

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# Date Author Comment
1ca2704b 11/02/2021 01:55 PM Leszek Koltunski

Simplification.

fdccfe1e 11/02/2021 01:26 PM Leszek Koltunski

Introduce the third type of a cuboid's cubit: the edge.
Makes the meshes much smaller!

0e1437c1 11/02/2021 10:30 AM Leszek Koltunski

Correct the way ObejctScale works in the TwistyObjectNode.

e1a86bf2 10/30/2021 01:46 AM Leszek Koltunski

Move the main app to the 'J1M1' object creation mode, i.e. create them from the Json files and using the Dmesh fiels as well.

Make it possible for any app descending from the 'objectlib' to use any of the J0M0, J0M1, J1M0, J1M1 modes.

de4a7e02 10/28/2021 11:07 PM Leszek Koltunski

Remove ObjectType and info it held (icons, mesh file, num of scrambles, shortname) from the JSON file.

39b4dcfd 10/28/2021 10:56 PM Leszek Koltunski

Remove ObjectType from a few moree places.

5cc61ae4 10/28/2021 10:45 PM Leszek Koltunski

Further simplify ObjectType

332e1fb0 10/28/2021 10:22 PM Leszek Koltunski

Make the meshAssociation of the Rotate effect independent of the global MAX_SIZE of any implemented object.
Now only the NUM_OF_AXIS*MAX_NUM_OF_LAYERS of any individual object needs to be <=32 - before the second factor was global, which - because of the recent introduction of the Cube6 - screwed the Gigaminx (!) where NUM_OF_AXIS=6 and GLOBAL_MAX_NUM_LAYERS = 6 now, so 6*6>32 !

1b3c469e 10/28/2021 09:34 PM Leszek Koltunski

Add info about Cube6.

cb8cae2f 10/28/2021 06:07 PM Leszek Koltunski

Rearrange object so that they look better in tthe popup.

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