1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2019 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Magic Cube. //
|
5
|
// //
|
6
|
// Magic Cube is proprietary software licensed under an EULA which you should have received //
|
7
|
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
|
8
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
9
|
|
10
|
package org.distorted.objectlib.effects.objectchange;
|
11
|
|
12
|
import org.distorted.library.effect.Effect;
|
13
|
import org.distorted.library.effect.FragmentEffectAlpha;
|
14
|
import org.distorted.library.effect.VertexEffectWave;
|
15
|
import org.distorted.library.type.Dynamic1D;
|
16
|
import org.distorted.library.type.Dynamic5D;
|
17
|
import org.distorted.library.type.Static1D;
|
18
|
import org.distorted.library.type.Static3D;
|
19
|
import org.distorted.library.type.Static5D;
|
20
|
|
21
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
22
|
|
23
|
class ObjectChangeEffectTransparency extends ObjectChangeEffect
|
24
|
{
|
25
|
public int createEffectsPhase0(int duration)
|
26
|
{
|
27
|
mNodeEffectPosition[0] = new int[] {-1,-1};
|
28
|
mNodeEffects[0] = new Effect[mNodeEffectPosition[0].length];
|
29
|
|
30
|
float init_amplitude = 0.0f;
|
31
|
float end_amplitude = 1/8.0f;
|
32
|
float length = 1/8.0f;
|
33
|
float init_phase = 360.0f;
|
34
|
float end_phase = 0.0f;
|
35
|
float alpha = 30.0f;
|
36
|
float beta = 90.0f;
|
37
|
|
38
|
Dynamic5D d1 = new Dynamic5D(duration/2, 0.5f);
|
39
|
d1.add(new Static5D( init_amplitude, length, init_phase, alpha, beta) );
|
40
|
d1.add(new Static5D( end_amplitude , length, end_phase , alpha, beta) );
|
41
|
Static3D center = new Static3D(0,0,0);
|
42
|
mNodeEffects[0][0] = new VertexEffectWave(d1, center, null);
|
43
|
|
44
|
Dynamic1D d0 = new Dynamic1D(duration/2, 0.5f);
|
45
|
d0.add(new Static1D(1.0f));
|
46
|
d0.add(new Static1D(0.0f));
|
47
|
mNodeEffects[0][1] = new FragmentEffectAlpha(d0);
|
48
|
|
49
|
return 2;
|
50
|
}
|
51
|
|
52
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
53
|
|
54
|
public int createEffectsPhase1(int duration)
|
55
|
{
|
56
|
mNodeEffectPosition[1] = new int[] {-1,-1};
|
57
|
mNodeEffects[1] = new Effect[mNodeEffectPosition[1].length];
|
58
|
|
59
|
float init_amplitude = 1/8.0f;
|
60
|
float end_amplitude = 0.0f;
|
61
|
float length = 1/8.0f;
|
62
|
float init_phase = 0.0f;
|
63
|
float end_phase = 360.0f;
|
64
|
float alpha = 30.0f;
|
65
|
float beta = 90.0f;
|
66
|
|
67
|
Dynamic5D d1 = new Dynamic5D(duration/2, 0.5f);
|
68
|
d1.add(new Static5D( init_amplitude, length, init_phase, alpha, beta) );
|
69
|
d1.add(new Static5D( end_amplitude , length, end_phase , alpha, beta) );
|
70
|
Static3D center = new Static3D(0,0,0);
|
71
|
mNodeEffects[1][0] = new VertexEffectWave(d1, center, null);
|
72
|
|
73
|
Dynamic1D d0 = new Dynamic1D(duration/2, 0.5f);
|
74
|
d0.add(new Static1D(0.0f));
|
75
|
d0.add(new Static1D(1.0f));
|
76
|
mNodeEffects[1][1] = new FragmentEffectAlpha(d0);
|
77
|
|
78
|
return 2;
|
79
|
}
|
80
|
|
81
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
82
|
// Enable all effects used in this Effect. Called by reflection from the parent class.
|
83
|
|
84
|
@SuppressWarnings("unused")
|
85
|
static void enable()
|
86
|
{
|
87
|
FragmentEffectAlpha.enable();
|
88
|
VertexEffectWave.enable();
|
89
|
}
|
90
|
}
|