Project

General

Profile

Download (29.8 KB) Statistics
| Branch: | Revision:

distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectControl.java @ 224c0ff1

1
///////////////////////////////////////////////////////////////////////////////////////////////////
2
// Copyright 2019 Leszek Koltunski                                                               //
3
//                                                                                               //
4
// This file is part of Magic Cube.                                                              //
5
//                                                                                               //
6
// Magic Cube is proprietary software licensed under an EULA which you should have received      //
7
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
8
///////////////////////////////////////////////////////////////////////////////////////////////////
9

    
10
package org.distorted.objectlib.main;
11

    
12
import static org.distorted.objectlib.helpers.OperatingSystemInterface.*;
13

    
14
import org.distorted.library.helpers.QuatHelper;
15
import org.distorted.library.type.Static4D;
16

    
17
import org.distorted.objectlib.effects.BaseEffect;
18
//import org.distorted.objectlib.helpers.BlockController;
19
import org.distorted.objectlib.helpers.MovesFinished;
20
import org.distorted.objectlib.helpers.ObjectLibInterface;
21
import org.distorted.objectlib.helpers.OperatingSystemInterface;
22
import org.distorted.objectlib.touchcontrol.TouchControl;
23
import org.distorted.objectlib.touchcontrol.TouchControlShapeChanging;
24

    
25
///////////////////////////////////////////////////////////////////////////////////////////////////
26

    
27
public class ObjectControl
28
{
29
    public static final int MAX_MOVING_PARTS = 242; // Gigaminx
30
    public static final int MAX_QUATS = 60;         // Gigaminx: 60 quats group.
31

    
32
    public static final int NUM_SPEED_PROBES = 10;
33

    
34
    public static final int MODE_ROTATE  = 0;
35
    public static final int MODE_DRAG    = 1;
36
    public static final int MODE_REPLACE = 2;
37
    public static final int MODE_NOTHING = 3;
38

    
39
    public static final int ROT_AXIS_NOT_NORMAL = 0;
40
    public static final int ROT_AXIS_NORMAL_OPP = 1;
41
    public static final int ROT_AXIS_NORMAL_AGR = 2;
42

    
43
    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
44
    // given face by SWIPING_SENSITIVITY/2 degrees.
45
    public final static int SWIPING_SENSITIVITY  = 240;
46
    // Moving the finger by 0.3 of an inch will start a Rotation.
47
    public final static float ROTATION_SENSITIVITY = 0.3f;
48

    
49
    private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
50

    
51
    private final ObjectLibInterface mInterface;
52
    private final OperatingSystemInterface mOS;
53
    private final ObjectPreRender mPreRender;
54
    private TouchControl mTouchControl;
55
    private TwistyObjectNode mObjectNode;
56
    private boolean mDragging, mBeginningRotation, mContinuingRotation;
57
    private int mScreenWidth, mScreenHeight, mScalingSize;
58
    private float mMoveX, mMoveY;
59
    private int mLastMode;
60

    
61
    private float mRotAngle, mInitDistance;
62
    private float mStartRotX, mStartRotY;
63
    private float mRotationFactor;
64
    private int mCurrentAxis, mCurrentRow;
65
    private float mCurrentAngle, mAvgRotSpeed;
66
    private final float[] mLastA;
67
    private final long[] mLastT;
68
    private int mFirstIndex, mLastIndex;
69
    private final int mDensity;
70

    
71
    private float mX1, mY1, mX2, mY2, mX, mY;
72
    private final boolean mIsAutomatic;
73

    
74
    private boolean mIsLocked, mRemLocked;
75
    private final int[] mBuffer;
76
    private final float[] mAxis;
77
    private int mIconMode;
78
    private boolean mRotateOnCreation;
79
    private final Static4D mQuat,mTemp;
80
    private int mRotAxisType;
81
    private final float[] mNormalTouchPoint;
82
    private float mNormalRotAngle;
83

    
84
///////////////////////////////////////////////////////////////////////////////////////////////////
85

    
86
    private void addSpeedProbe(float angle)
87
      {
88
      long currTime = System.currentTimeMillis();
89
      boolean theSame = mLastIndex==mFirstIndex;
90

    
91
      mLastIndex++;
92
      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
93

    
94
      mLastT[mLastIndex] = currTime;
95
      mLastA[mLastIndex] = angle;
96

    
97
      if( mLastIndex==mFirstIndex)
98
        {
99
        mFirstIndex++;
100
        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
101
        }
102

    
103
      if( theSame )
104
        {
105
        mLastT[mFirstIndex] = currTime;
106
        mLastA[mFirstIndex] = angle;
107
        }
108
      }
109

    
110
///////////////////////////////////////////////////////////////////////////////////////////////////
111

    
112
    private void computeCurrentSpeedInInchesPerSecond()
113
      {
114
      long timeDiff = mLastT[mLastIndex]-mLastT[mFirstIndex];
115
      float sum = 0;
116
      for(int i=mFirstIndex; i<=mLastIndex; i++) sum += mLastA[i];
117

    
118
      mLastIndex = 0;
119
      mFirstIndex= 0;
120

    
121
      mAvgRotSpeed = timeDiff>0 ? sum/timeDiff : 0;
122
      if( mAvgRotSpeed<0 ) mAvgRotSpeed = -mAvgRotSpeed;
123
      }
124

    
125
///////////////////////////////////////////////////////////////////////////////////////////////////
126

    
127
    private float retFingerDragDistanceInInches(float xd, float yd)
128
      {
129
      float xDist = mScreenWidth*xd;
130
      float yDist = mScreenHeight*yd;
131
      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
132

    
133
      return distInPixels/mDensity;
134
      }
135

    
136
///////////////////////////////////////////////////////////////////////////////////////////////////
137

    
138
    private void replaceMode(boolean down)
139
      {
140
      mBeginningRotation= false;
141

    
142
      if( down )
143
        {
144
        int cubit = mTouchControl.getTouchedCubit();
145
        int face  = mTouchControl.getTouchedCubitFace();
146
        mInterface.onReplaceModeDown(cubit,face);
147
        }
148
      }
149

    
150
///////////////////////////////////////////////////////////////////////////////////////////////////
151

    
152
    private void setUpDragOrRotate(boolean down, float x, float y)
153
      {
154
      if( mLastMode==MODE_DRAG )
155
        {
156
        mDragging           = true;
157
        mBeginningRotation  = false;
158
        mContinuingRotation = false;
159
        }
160
      else
161
        {
162
        CAMERA_POINT.set2( mObjectNode.getCameraDist() );
163
        Static4D touchPoint = new Static4D(x, y, 0, 0);
164
        Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
165
        Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
166

    
167
        if( mTouchControl!=null && mTouchControl.objectTouched(rotatedTouchPoint,rotatedCamera) )
168
          {
169
          mDragging           = false;
170
          mContinuingRotation = false;
171

    
172
               if( mLastMode==MODE_ROTATE  ) mBeginningRotation = !mPreRender.isRotationBlocked();
173
          else if( mLastMode==MODE_REPLACE ) replaceMode(down);
174
          }
175
        else
176
          {
177
          mDragging           = (!mIsLocked || mIsAutomatic);
178
          mBeginningRotation  = false;
179
          mContinuingRotation = false;
180
          if( !mDragging ) mInterface.failedToDrag();
181
          }
182
        }
183
      }
184

    
185
///////////////////////////////////////////////////////////////////////////////////////////////////
186

    
187
    private void drag(float x, float y)
188
      {
189
      if( mOS.isFirstPressed() && mOS.isSecondPressed() )
190
        {
191
        float x2 = (mX2 - mScreenWidth*0.5f)/ mScalingSize;
192
        float y2 = (mScreenHeight*0.5f - mY2)/ mScalingSize;
193

    
194
        float angleNow = getAngle(x,y,x2,y2);
195
        float angleDiff = angleNow-mRotAngle;
196
        float sinA =-(float)Math.sin(angleDiff);
197
        float cosA = (float)Math.cos(angleDiff);
198

    
199
        Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
200
        mTemp.set(dragQuat);
201

    
202
        mRotAngle = angleNow;
203

    
204
        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
205
        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
206
        mInitDistance = distNow;
207
        TwistyObject object = mPreRender.getObject();
208
        if( object!=null )
209
          {
210
          object.setObjectRatio(distQuot, mScalingSize );
211
          float ratio = object.getObjectRatio();
212
          if( mLastMode==MODE_REPLACE ) mTouchControl.setObjectRatio(ratio);
213
          }
214
        }
215
      else
216
        {
217
        Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
218
        mTemp.set(dragQuat);
219
        }
220

    
221
      mPreRender.setQuatOnNextRender();
222
      mX = x;
223
      mY = y;
224
      }
225

    
226
///////////////////////////////////////////////////////////////////////////////////////////////////
227

    
228
    private void finishRotation()
229
      {
230
      computeCurrentSpeedInInchesPerSecond();
231
      mPreRender.finishRotation(mCurrentAxis,mCurrentRow,mCurrentAngle,mAvgRotSpeed);
232
      mContinuingRotation = false;
233
      mBeginningRotation  = false;
234
      mDragging           = true;
235
      }
236

    
237
///////////////////////////////////////////////////////////////////////////////////////////////////
238

    
239
    private void continueRotation(float x, float y)
240
      {
241
      if( mRotAxisType == ROT_AXIS_NOT_NORMAL )
242
        {
243
        float dx = x-mStartRotX;
244
        float dy = y-mStartRotY;
245
        float alpha = dx*mAxis[0] + dy*mAxis[1];
246
        float x2 = dx - alpha*mAxis[0];
247
        float y2 = dy - alpha*mAxis[1];
248

    
249
        float len = (float)Math.sqrt(x2*x2 + y2*y2);
250

    
251
        // we have the length of 1D vector 'angle', now the direction:
252
        float tmp = mAxis[1]==0 ? -mAxis[0]*y2 : mAxis[1]*x2;
253

    
254
        float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
255
        mCurrentAngle = SWIPING_SENSITIVITY*angle;
256
        mPreRender.getObject().continueRotation(mCurrentAngle);
257
        addSpeedProbe(mCurrentAngle);
258
        }
259
      else
260
        {
261
        float rotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x,mNormalTouchPoint[1]-y);
262
        mCurrentAngle = mNormalRotAngle - rotAngle;
263
        if( mRotAxisType==ROT_AXIS_NORMAL_AGR ) mCurrentAngle = -mCurrentAngle;
264
        mPreRender.getObject().continueRotation(mCurrentAngle);
265
        addSpeedProbe(mCurrentAngle);
266
        }
267
      }
268

    
269
///////////////////////////////////////////////////////////////////////////////////////////////////
270

    
271
    private void correctRotationAxis()
272
      {
273
      if( mAxis[0]==0 && mAxis[1]==0 )
274
        {
275
        // 0. get face center in object space
276
        // 1. multiply it by mQuat
277
        // 2. multiply if by mObjectRatio. Let the result be (x,y,z)
278
        // 3. let D be CAMERA_POINT.Z
279
        // 4. then compute the point on the screen (X,Y) the face center maps to:
280
        //    (X,Y) = (Ax,Ay) where A = D/(D-z)
281

    
282
        float[] faceCenter = mTouchControl.getTouchedPuzzleCenter();
283
        float D = CAMERA_POINT.get2();
284
        float[] rotated = new float[4];
285
        QuatHelper.rotateVectorByQuat(rotated, faceCenter[0],faceCenter[1],faceCenter[2],faceCenter[3],mQuat);
286
        TwistyObject object = getObject();
287
        float ratio = object.getObjectRatio();
288

    
289
        float x = rotated[0] * ratio;
290
        float y = rotated[1] * ratio;
291
        float z = rotated[2] * ratio;
292

    
293
        float A = D / (D-z);
294
        mNormalTouchPoint[0] = A*x;
295
        mNormalTouchPoint[1] = A*y;
296

    
297
        boolean agree = mTouchControl.axisAndFaceAgree(mCurrentAxis);
298
        mRotAxisType = (agree ? ROT_AXIS_NORMAL_AGR : ROT_AXIS_NORMAL_OPP);
299
        }
300
      else
301
        {
302
        mRotAxisType = ROT_AXIS_NOT_NORMAL;
303
        }
304
      }
305

    
306
///////////////////////////////////////////////////////////////////////////////////////////////////
307
// in degrees
308

    
309
    private float computeNormalRotAngle(float vx, float vy)
310
      {
311
      return (float)((180*Math.atan2(vy,vx))/Math.PI);
312
      }
313

    
314
///////////////////////////////////////////////////////////////////////////////////////////////////
315

    
316
    private void beginRotation(float x, float y)
317
      {
318
      Static4D touchPoint = new Static4D(x, y, 0, 0);
319
      Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
320
      mTouchControl.newRotation(mBuffer,rotatedTouchPoint,mQuat);
321

    
322
      if( mBuffer[0]>=0 && mBuffer[1]>=0 )
323
        {
324
        mCurrentAxis = mBuffer[0];
325
        mCurrentRow  = mBuffer[1];
326
        mStartRotX = x;
327
        mStartRotY = y;
328

    
329
        mTouchControl.getCastedRotAxis(mAxis, mQuat, mCurrentAxis);
330
        correctRotationAxis();
331
        mRotationFactor = mTouchControl.returnRotationFactor(mCurrentAxis, mCurrentRow);
332
        if( mRotAxisType!=ROT_AXIS_NOT_NORMAL ) mNormalRotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x, mNormalTouchPoint[1]-y);
333

    
334
        if( mPreRender.getObject().beginRotation(mCurrentAxis, mCurrentRow) )
335
          {
336
          mInterface.onBeginRotation();
337
          addSpeedProbe(0);
338
          mBeginningRotation = false;
339
          mContinuingRotation = true;
340
          }
341
        }
342
      }
343

    
344
///////////////////////////////////////////////////////////////////////////////////////////////////
345

    
346
    private float getAngle(float x1, float y1, float x2, float y2)
347
      {
348
      return (float) Math.atan2(y1-y2, x1-x2);
349
      }
350

    
351
///////////////////////////////////////////////////////////////////////////////////////////////////
352

    
353
    private void prepareDown()
354
      {
355
      mOS.pressFirst();
356
      mOS.unpressSecond();
357

    
358
      mX1 = mOS.getFirstX() - mMoveX;
359
      mY1 = mOS.getFirstY() + mMoveY;
360
      }
361

    
362
///////////////////////////////////////////////////////////////////////////////////////////////////
363

    
364
    private void prepareMove()
365
      {
366
      int index1 = mOS.getFirstPointerIndex();
367

    
368
      if( index1>=0 )
369
        {
370
        mX1 = mOS.getX(index1) - mMoveX;
371
        mY1 = mOS.getY(index1) + mMoveY;
372
        }
373

    
374
      int index2 = mOS.getSecondPointerIndex();
375

    
376
      if( index2>=0 )
377
        {
378
        mX2 = mOS.getX(index2) - mMoveX;
379
        mY2 = mOS.getY(index2) + mMoveY;
380
        }
381
      }
382

    
383
///////////////////////////////////////////////////////////////////////////////////////////////////
384

    
385
    private void prepareUp()
386
      {
387
      mOS.unpressFirst();
388
      mOS.unpressSecond();
389
      }
390

    
391
///////////////////////////////////////////////////////////////////////////////////////////////////
392

    
393
    private void prepareDown2()
394
      {
395
      if( !mOS.isFirstPressed() )
396
        {
397
        mOS.pressFirst();
398
        mX1 = mOS.getFirstX() - mMoveX;
399
        mY1 = mOS.getFirstY() + mMoveY;
400
        }
401
      else if( !mOS.isSecondPressed() )
402
        {
403
        mOS.pressSecond();
404
        mX2 = mOS.getSecondX() - mMoveX;
405
        mY2 = mOS.getSecondY() + mMoveY;
406
        }
407
      }
408

    
409
///////////////////////////////////////////////////////////////////////////////////////////////////
410

    
411
    private void prepareUp2()
412
      {
413
      mOS.upOneOfThem();
414
      }
415

    
416
///////////////////////////////////////////////////////////////////////////////////////////////////
417

    
418
    private void actionMove(float x1, float y1, float x2, float y2)
419
      {
420
      float pX,pY;
421

    
422
      if( mOS.isFirstPressed() ) { pX = x1; pY=y1; }
423
      else                       { pX = x2; pY=y2; }
424

    
425
      float x = (pX - mScreenWidth*0.5f)/ mScalingSize;
426
      float y = (mScreenHeight*0.5f -pY)/ mScalingSize;
427

    
428
      if( mBeginningRotation )
429
        {
430
        if( retFingerDragDistanceInInches(mX-x,mY-y) > ROTATION_SENSITIVITY )
431
          {
432
          beginRotation(x,y);
433
          }
434
        }
435
      else if( mContinuingRotation )
436
        {
437
        continueRotation(x,y);
438
        }
439
      else if( mDragging )
440
        {
441
        drag(x,y);
442
        }
443
      else
444
        {
445
        setUpDragOrRotate(false,x,y);
446
        }
447
      }
448

    
449
///////////////////////////////////////////////////////////////////////////////////////////////////
450

    
451
    private void actionDown(float x, float y)
452
      {
453
      mX = (x -  mScreenWidth*0.5f)/ mScalingSize;
454
      mY = (mScreenHeight*0.5f - y)/ mScalingSize;
455

    
456
      setUpDragOrRotate(true,mX,mY);
457
      }
458

    
459
///////////////////////////////////////////////////////////////////////////////////////////////////
460

    
461
    private void actionUp()
462
      {
463
      if( mContinuingRotation )
464
        {
465
        finishRotation();
466
        }
467

    
468
      if( mLastMode==MODE_REPLACE ) mInterface.onReplaceModeUp();
469
      }
470

    
471
///////////////////////////////////////////////////////////////////////////////////////////////////
472

    
473
    private void actionDown2(float x1, float y1, float x2, float y2)
474
      {
475
      mRotAngle = getAngle(x1,-y1, x2,-y2);
476
      mInitDistance = -1;
477

    
478
      mX = (x1 - mScreenWidth*0.5f )/ mScalingSize;
479
      mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
480

    
481
      if( mBeginningRotation )
482
        {
483
        mContinuingRotation = false;
484
        mBeginningRotation  = false;
485
        mDragging           = true;
486
        }
487
      else if( mContinuingRotation )
488
        {
489
        finishRotation();
490
        }
491
      }
492

    
493
///////////////////////////////////////////////////////////////////////////////////////////////////
494

    
495
    private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
496
      {
497
      if( p1isUp )
498
        {
499
        mX = (x2 -  mScreenWidth*0.5f)/ mScalingSize;
500
        mY = (mScreenHeight*0.5f - y2)/ mScalingSize;
501
        }
502
      if( p2isUp )
503
        {
504
        mX = (x1 -  mScreenWidth*0.5f)/ mScalingSize;
505
        mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
506
        }
507
      }
508

    
509
///////////////////////////////////////////////////////////////////////////////////////////////////
510

    
511
    int getScalingSize()
512
      {
513
      return mScalingSize;
514
      }
515

    
516
///////////////////////////////////////////////////////////////////////////////////////////////////
517

    
518
    void setTouchControl(TwistyObject object)
519
      {
520
      if( mLastMode!=MODE_REPLACE ) mTouchControl = object.getTouchControl();
521
      else                          mTouchControl = new TouchControlShapeChanging(object);
522
      }
523

    
524
///////////////////////////////////////////////////////////////////////////////////////////////////
525
// INTERNAL API (for AutomaticControl)
526
///////////////////////////////////////////////////////////////////////////////////////////////////
527

    
528
    public ObjectPreRender getPreRender()
529
      {
530
      return mPreRender;
531
      }
532

    
533
///////////////////////////////////////////////////////////////////////////////////////////////////
534

    
535
    public ObjectLibInterface getInterface()
536
      {
537
      return mInterface;
538
      }
539

    
540
///////////////////////////////////////////////////////////////////////////////////////////////////
541
// PUBLIC API
542
///////////////////////////////////////////////////////////////////////////////////////////////////
543

    
544
    public ObjectControl(OperatingSystemInterface os)
545
      {
546
      mIsAutomatic = false;
547

    
548
      mBuffer = new int[2];
549
      mAxis   = new float[2];
550

    
551
      mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
552
      mTemp= new Static4D(0,0,0,1);
553

    
554
      mAvgRotSpeed = 0.0f;
555
      mLastMode    = -1;
556
      mRotateOnCreation = false;
557

    
558
      mNormalTouchPoint = new float[2];
559

    
560
      mLastA = new float[NUM_SPEED_PROBES];
561
      mLastT = new long[NUM_SPEED_PROBES];
562
      mFirstIndex= 0;
563
      mLastIndex = 0;
564
      mIconMode  =-1;
565

    
566
      mInterface = os.getInterface();
567
      mOS = os;
568

    
569
      mDensity = mOS.getScreenDensity();
570
      mPreRender = new ObjectPreRender(this,mInterface);
571
      }
572

    
573
///////////////////////////////////////////////////////////////////////////////////////////////////
574

    
575
    public void setRotateOnCreation(boolean rotate)
576
      {
577
      mRotateOnCreation = rotate;
578
      }
579

    
580
///////////////////////////////////////////////////////////////////////////////////////////////////
581

    
582
    public boolean getRotateOnCreation()
583
      {
584
      return mRotateOnCreation;
585
      }
586

    
587
///////////////////////////////////////////////////////////////////////////////////////////////////
588

    
589
    public TwistyObjectNode getNode()
590
      {
591
      return mObjectNode;
592
      }
593

    
594
///////////////////////////////////////////////////////////////////////////////////////////////////
595

    
596
    public void createNode(int width, int height)
597
      {
598
      if( mObjectNode==null ) mObjectNode = new TwistyObjectNode(width,height);
599
      }
600

    
601
///////////////////////////////////////////////////////////////////////////////////////////////////
602

    
603
    public void setScreenSizeAndScaling(int width, int height, int scaling)
604
      {
605
      mScreenWidth = width;
606
      mScreenHeight= height;
607
      mScalingSize = scaling;
608

    
609
      if( mObjectNode!=null ) mObjectNode.setSize(width,height);
610

    
611
      TwistyObject object = mPreRender.getObject();
612

    
613
      if( object!=null )
614
        {
615
        object.setTexture();
616
        object.setNodeSize(mScalingSize);
617
        }
618
      }
619

    
620
///////////////////////////////////////////////////////////////////////////////////////////////////
621

    
622
    public void setObjectMove(int xmove, int ymove)
623
      {
624
      mMoveX = xmove;
625
      mMoveY = ymove;
626

    
627
      mPreRender.setMove(xmove,ymove);
628
      }
629

    
630
///////////////////////////////////////////////////////////////////////////////////////////////////
631

    
632
    public void setObjectScale(float scale)
633
      {
634
      mPreRender.setScale(scale);
635
      }
636

    
637
///////////////////////////////////////////////////////////////////////////////////////////////////
638

    
639
    public void onPause()
640
      {
641
      // BlockController.onPause();
642
      }
643

    
644
///////////////////////////////////////////////////////////////////////////////////////////////////
645

    
646
    public void onResume()
647
      {
648
      mOS.unpressFirst();
649
      mOS.unpressSecond();
650

    
651
      unlock();
652

    
653
      // BlockController.onResume();
654
      }
655

    
656
///////////////////////////////////////////////////////////////////////////////////////////////////
657

    
658
    public void rotateNow(Static4D quat)
659
      {
660
      mTemp.set(quat);
661
      mQuat.set(mTemp);
662
      }
663

    
664
///////////////////////////////////////////////////////////////////////////////////////////////////
665

    
666
    public void scaleNow(float scale)
667
      {
668
      mPreRender.getObject().setObjectRatioNow(scale,mScalingSize );
669
      }
670

    
671
///////////////////////////////////////////////////////////////////////////////////////////////////
672

    
673
    public void setQuat()
674
      {
675
      mQuat.set(mTemp);
676
      }
677

    
678
///////////////////////////////////////////////////////////////////////////////////////////////////
679

    
680
    public Static4D getQuat()
681
      {
682
      return mQuat;
683
      }
684

    
685
///////////////////////////////////////////////////////////////////////////////////////////////////
686

    
687
    public void preRender()
688
      {
689
      mPreRender.preRender();
690
      }
691

    
692
///////////////////////////////////////////////////////////////////////////////////////////////////
693

    
694
    public void blockTouch(int place)
695
      {
696
      setLock(true);
697
      mPreRender.blockRotation(place);
698
      }
699

    
700
///////////////////////////////////////////////////////////////////////////////////////////////////
701

    
702
    public void unblockRotation()
703
      {
704
      unsetLock();
705
      mPreRender.unblockRotation();
706
      }
707

    
708
///////////////////////////////////////////////////////////////////////////////////////////////////
709

    
710
    public void unblockEverything()
711
      {
712
      mPreRender.unblockEverything();
713
      }
714

    
715
///////////////////////////////////////////////////////////////////////////////////////////////////
716

    
717
    public boolean isScramblingAndSolvingNotBlocked()
718
      {
719
      return mPreRender.isScramblingAndSolvingNotBlocked();
720
      }
721

    
722
///////////////////////////////////////////////////////////////////////////////////////////////////
723

    
724
    public void initializeObject(int[][] moves)
725
      {
726
      mPreRender.initializeObject(moves);
727
      }
728

    
729
///////////////////////////////////////////////////////////////////////////////////////////////////
730

    
731
    public void changeObject(int ordinal, int iconMode, InitAssets asset)
732
      {
733
      mPreRender.changeObject(ordinal, iconMode, asset);
734
      }
735

    
736
///////////////////////////////////////////////////////////////////////////////////////////////////
737

    
738
    public void changeIfDifferent(int ordinal, String newName, int iconMode, InitAssets asset)
739
      {
740
      TwistyObject object = mPreRender.getObject();
741
      String oldName = object==null ? "" : object.getShortName();
742

    
743
      if( !oldName.equals(newName.toUpperCase()) || mIconMode!=iconMode )
744
        {
745
        mIconMode  = iconMode;
746
        mPreRender.changeObject(ordinal, iconMode, asset);
747
        }
748
      }
749

    
750
///////////////////////////////////////////////////////////////////////////////////////////////////
751
// if one or more fingers currently touch the screen, and we just pressed the 'scramble' button, do
752
// not scramble - otherwise a kind of a cheat is possible where user touches the screen, starts
753
// scrambling, then lifts the finger and the act of lifting screws the scrambling - no further
754
// scrambles take any effect!
755

    
756
    public boolean scrambleObject(int num)
757
      {
758
      if( !mBeginningRotation && !mContinuingRotation )
759
        {
760
        return mPreRender.scrambleObject(num);
761
        }
762
      return false;
763
      }
764

    
765
///////////////////////////////////////////////////////////////////////////////////////////////////
766
// ditto
767

    
768
    public boolean fastScrambleObject(int duration, int num)
769
      {
770
      if( !mBeginningRotation && !mContinuingRotation )
771
        {
772
        return mPreRender.fastScrambleObject(duration,num);
773
        }
774
      return false;
775
      }
776

    
777
///////////////////////////////////////////////////////////////////////////////////////////////////
778

    
779
    public void presentObject(int num, int duration)
780
      {
781
      mPreRender.presentObject(num,duration);
782
      }
783

    
784
///////////////////////////////////////////////////////////////////////////////////////////////////
785

    
786
    public void solveObject()
787
      {
788
      mPreRender.solveObject();
789
      }
790

    
791
///////////////////////////////////////////////////////////////////////////////////////////////////
792

    
793
    public void solveOnly()
794
      {
795
      mPreRender.solveOnly();
796
      }
797

    
798
///////////////////////////////////////////////////////////////////////////////////////////////////
799

    
800
    public void resetTextureMapsEffect(int duration)
801
      {
802
      mPreRender.resetTextureMapsEffect(duration);
803
      }
804

    
805
///////////////////////////////////////////////////////////////////////////////////////////////////
806

    
807
    public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
808
      {
809
      mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
810
      }
811

    
812
///////////////////////////////////////////////////////////////////////////////////////////////////
813

    
814
    public void resetAllTextureMaps()
815
      {
816
      mPreRender.resetAllTextureMaps();
817
      }
818

    
819
///////////////////////////////////////////////////////////////////////////////////////////////////
820

    
821
    public void recreateColors()
822
      {
823
      TwistyObject object = mPreRender.getObject();
824
      object.recreateFaceColors();
825
      }
826

    
827
///////////////////////////////////////////////////////////////////////////////////////////////////
828

    
829
    public void recreateSticker(float borders, float corners)
830
      {
831
      TwistyObject object = mPreRender.getObject();
832
      object.createTexture(borders,corners);
833
      object.setTexture();
834
      }
835

    
836
///////////////////////////////////////////////////////////////////////////////////////////////////
837

    
838
    public TwistyObject getObject()
839
      {
840
      return mPreRender.getObject();
841
      }
842

    
843
///////////////////////////////////////////////////////////////////////////////////////////////////
844

    
845
    public void savePreferences()
846
      {
847
      mPreRender.savePreferences(mOS);
848

    
849
      for( int i=0; i< BaseEffect.Type.LENGTH; i++ )
850
        {
851
        BaseEffect.Type.getType(i).savePreferences(mOS);
852
        }
853
      }
854

    
855
///////////////////////////////////////////////////////////////////////////////////////////////////
856

    
857
    public void restorePreferences()
858
      {
859
      mPreRender.restorePreferences(mOS);
860

    
861
      for (int i=0; i<BaseEffect.Type.LENGTH; i++)
862
        {
863
        BaseEffect.Type.getType(i).restorePreferences(mOS);
864
        }
865
      }
866

    
867
///////////////////////////////////////////////////////////////////////////////////////////////////
868

    
869
    public void restoreStickers()
870
      {
871
      mPreRender.restoreStickers(mOS);
872
      }
873

    
874
///////////////////////////////////////////////////////////////////////////////////////////////////
875

    
876
    public boolean retLocked()
877
      {
878
      return mIsLocked;
879
      }
880

    
881
///////////////////////////////////////////////////////////////////////////////////////////////////
882

    
883
    public void toggleLock()
884
      {
885
      mIsLocked = !mIsLocked;
886
      }
887

    
888
///////////////////////////////////////////////////////////////////////////////////////////////////
889

    
890
    public void unlock()
891
      {
892
      mIsLocked = false;
893
      }
894

    
895
///////////////////////////////////////////////////////////////////////////////////////////////////
896

    
897
    public void setLock(boolean value)
898
      {
899
      mRemLocked = mIsLocked;
900
      mIsLocked = value;
901
      }
902

    
903
///////////////////////////////////////////////////////////////////////////////////////////////////
904

    
905
    public void unsetLock()
906
      {
907
      mIsLocked = mRemLocked;
908
      }
909

    
910
///////////////////////////////////////////////////////////////////////////////////////////////////
911

    
912
    public void setTextureMap(int cubit, int face, int newColor)
913
      {
914
      mPreRender.setTextureMap(cubit,face,newColor);
915
      }
916

    
917
///////////////////////////////////////////////////////////////////////////////////////////////////
918

    
919
    public void repaintPuzzleFace(int cubit, int face, int color)
920
      {
921
      mPreRender.repaintPuzzleFace(cubit,face,color);
922
      }
923

    
924
///////////////////////////////////////////////////////////////////////////////////////////////////
925

    
926
    public boolean onTouchEvent(int mode)
927
      {
928
      if( mode!=MODE_NOTHING )
929
        {
930
        if( mObjectNode==null ) return true;
931

    
932
        if( mode!=mLastMode )
933
          {
934
          TwistyObject object = getObject();
935

    
936
          if( object!=null )
937
            {
938
            mLastMode = mode;
939
            setTouchControl(object);
940
            }
941
          else return true;
942
          }
943

    
944
        int action = mOS.getAction();
945

    
946
        switch(action)
947
          {
948
          case ACTION_DOWN_1: prepareDown();
949
                              actionDown(mX1, mY1);
950
                              break;
951
          case ACTION_MOVE  : prepareMove();
952
                              actionMove(mX1, mY1, mX2, mY2);
953
                              break;
954
          case ACTION_UP_1  : prepareUp();
955
                              actionUp();
956
                              break;
957
          case ACTION_DOWN_2: prepareDown2();
958
                              actionDown2(mX1, mY1, mX2, mY2);
959
                              break;
960
          case ACTION_UP_2  : prepareUp2();
961
                              boolean p1isUp = !mOS.isFirstPressed();
962
                              boolean p2isUp = !mOS.isSecondPressed();
963
                              actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
964
                              break;
965
          }
966
        }
967

    
968
      return true;
969
      }
970
}
971

    
(2-2/9)