1 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2021 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
|
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
|
|
package org.distorted.objectlib.objects;
|
21 |
|
|
|
22 |
82eb152a
|
Leszek Koltunski
|
import java.io.InputStream;
|
23 |
29b82486
|
Leszek Koltunski
|
|
24 |
ecf3d6e3
|
Leszek Koltunski
|
import org.distorted.library.type.Static3D;
|
25 |
29b82486
|
Leszek Koltunski
|
import org.distorted.library.type.Static4D;
|
26 |
|
|
|
27 |
23afe4c4
|
Leszek Koltunski
|
import org.distorted.objectlib.movement.MovementHexahedron;
|
28 |
8592461c
|
Leszek Koltunski
|
import org.distorted.objectlib.main.ObjectControl;
|
29 |
8005e762
|
Leszek Koltunski
|
import org.distorted.objectlib.main.ObjectType;
|
30 |
198c5bf0
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectShape;
|
31 |
|
|
import org.distorted.objectlib.helpers.ObjectSticker;
|
32 |
|
|
import org.distorted.objectlib.helpers.ScrambleState;
|
33 |
29b82486
|
Leszek Koltunski
|
|
34 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
35 |
|
|
|
36 |
|
|
public class TwistySquare1 extends TwistySquare
|
37 |
|
|
{
|
38 |
|
|
private static final int NUM_STICKERS = 6;
|
39 |
|
|
|
40 |
|
|
private ObjectSticker[] mStickers;
|
41 |
|
|
private int[] mQuatNumber;
|
42 |
|
|
private float[][] mCenters;
|
43 |
|
|
private int[][] mStickerColor;
|
44 |
|
|
private int[][] mStickerType;
|
45 |
|
|
|
46 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
47 |
|
|
|
48 |
64c209f5
|
Leszek Koltunski
|
public TwistySquare1(int[] numL, Static4D quat, Static3D move, float scale, InputStream stream)
|
49 |
29b82486
|
Leszek Koltunski
|
{
|
50 |
64c209f5
|
Leszek Koltunski
|
super(numL, quat, move, scale, stream);
|
51 |
29b82486
|
Leszek Koltunski
|
}
|
52 |
|
|
|
53 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
54 |
|
|
|
55 |
f9a81f52
|
Leszek Koltunski
|
public ScrambleState[] getScrambleStates()
|
56 |
29b82486
|
Leszek Koltunski
|
{
|
57 |
|
|
return null;
|
58 |
|
|
}
|
59 |
|
|
|
60 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
61 |
|
|
|
62 |
f9a81f52
|
Leszek Koltunski
|
public int getScrambleType()
|
63 |
29b82486
|
Leszek Koltunski
|
{
|
64 |
|
|
return 1;
|
65 |
|
|
}
|
66 |
|
|
|
67 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
68 |
|
|
|
69 |
7b832206
|
Leszek Koltunski
|
public int[] getSolvedQuats(int cubit, int[] numLayers)
|
70 |
29b82486
|
Leszek Koltunski
|
{
|
71 |
|
|
if( mQuats==null ) initializeQuats();
|
72 |
|
|
int status = retCubitSolvedStatus(cubit,numLayers);
|
73 |
f86b282a
|
Leszek Koltunski
|
return status<0 ? null : buildSolvedQuats(MovementHexahedron.FACE_AXIS[status],mQuats);
|
74 |
29b82486
|
Leszek Koltunski
|
}
|
75 |
|
|
|
76 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
77 |
|
|
|
78 |
e30c522a
|
Leszek Koltunski
|
public ObjectShape getObjectShape(int variant)
|
79 |
29b82486
|
Leszek Koltunski
|
{
|
80 |
|
|
if( variant==0 )
|
81 |
|
|
{
|
82 |
|
|
double[][] vertices = new double[][]
|
83 |
|
|
{
|
84 |
|
|
{ -1.5-X, 0.5, 1.5 },
|
85 |
|
|
{ 0.0, 0.5, 1.5 },
|
86 |
|
|
{ 0.0, 0.5,-1.5 },
|
87 |
|
|
{ -1.5+X, 0.5,-1.5 },
|
88 |
|
|
{ -1.5-X,-0.5, 1.5 },
|
89 |
|
|
{ 0.0,-0.5, 1.5 },
|
90 |
|
|
{ 0.0,-0.5,-1.5 },
|
91 |
|
|
{ -1.5+X,-0.5,-1.5 }
|
92 |
|
|
};
|
93 |
|
|
|
94 |
|
|
int[][] vert_indices = new int[][]
|
95 |
|
|
{
|
96 |
|
|
{0,1,2,3},
|
97 |
|
|
{4,5,6,7},
|
98 |
|
|
{4,5,1,0},
|
99 |
|
|
{5,6,2,1},
|
100 |
|
|
{6,7,3,2},
|
101 |
|
|
{7,4,0,3}
|
102 |
|
|
};
|
103 |
|
|
|
104 |
|
|
float[][] bands = new float[][] { {0.040f,35,0.8f,1.0f,5,2,1}, {0.020f,35,0.8f,1.0f,5,2,1}, {0.001f,35,0.8f,1.0f,5,2,1} };
|
105 |
|
|
int[] bandIndices = new int[] { 2,2,1,1,0,2 };
|
106 |
|
|
float[][] corners = new float[][] { {0.03f,0.05f} };
|
107 |
|
|
int[] cornerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
108 |
|
|
float[][] centers = new float[][] { { -0.75f, 0.0f, 0.0f} };
|
109 |
|
|
int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
110 |
|
|
|
111 |
|
|
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
112 |
|
|
}
|
113 |
|
|
else if( variant==1 )
|
114 |
|
|
{
|
115 |
|
|
double[][] vertices = new double[][]
|
116 |
|
|
{
|
117 |
|
|
{ -X, 0.5, 0.0 },
|
118 |
|
|
{ +X, 0.5, 0.0 },
|
119 |
|
|
{0.0, 0.5,-1.5 },
|
120 |
|
|
{ -X,-0.5, 0.0 },
|
121 |
|
|
{ +X,-0.5, 0.0 },
|
122 |
|
|
{0.0,-0.5,-1.5 },
|
123 |
|
|
};
|
124 |
|
|
|
125 |
|
|
int[][] vert_indices = new int[][]
|
126 |
|
|
{
|
127 |
|
|
{0,1,2},
|
128 |
|
|
{3,4,5},
|
129 |
|
|
{3,4,1,0},
|
130 |
|
|
{4,5,2,1},
|
131 |
|
|
{5,3,0,2}
|
132 |
|
|
};
|
133 |
|
|
|
134 |
|
|
float[][] bands = new float[][] { {0.038f,35,0.5f,0.9f, 5,2,1}, {0.001f,35,0.5f,0.9f, 5,2,1} };
|
135 |
|
|
int[] bandIndices = new int[] { 0,1,0,1,1 };
|
136 |
|
|
float[][] corners = new float[][] { {0.04f,0.15f} };
|
137 |
|
|
int[] cornerIndices = new int[] { 0,0,-1,0,0,-1 };
|
138 |
|
|
float[][] centers = new float[][] { { 0.0f, 0.0f,-0.5f} };
|
139 |
|
|
int[] centerIndices = new int[] { 0,0,-1,0,0,-1 };
|
140 |
|
|
|
141 |
|
|
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
142 |
|
|
}
|
143 |
|
|
else
|
144 |
|
|
{
|
145 |
|
|
double[][] vertices = new double[][]
|
146 |
|
|
{
|
147 |
|
|
{ X-1.5, 0.5, 0.0 },
|
148 |
|
|
{ 0.0, 0.5, 0.0 },
|
149 |
|
|
{ 0.0, 0.5,X-1.5 },
|
150 |
|
|
{ -1.5, 0.5, -1.5 },
|
151 |
|
|
{ X-1.5,-0.5, 0.0 },
|
152 |
|
|
{ 0.0,-0.5, 0.0 },
|
153 |
|
|
{ 0.0,-0.5,X-1.5 },
|
154 |
|
|
{ -1.5,-0.5, -1.5 }
|
155 |
|
|
};
|
156 |
|
|
int[][] vert_indices = new int[][]
|
157 |
|
|
{
|
158 |
|
|
{0,1,2,3},
|
159 |
|
|
{4,5,6,7},
|
160 |
|
|
{4,5,1,0},
|
161 |
|
|
{5,6,2,1},
|
162 |
|
|
{7,4,0,3},
|
163 |
|
|
{6,7,3,2}
|
164 |
|
|
};
|
165 |
|
|
|
166 |
|
|
float[][] bands = new float[][] { {0.038f,35,0.9f,1.0f, 5,2,1}, {0.001f,35,0.9f,1.0f, 5,2,1} };
|
167 |
|
|
int[] bandIndices = new int[] { 0,1,0,0,1,1 };
|
168 |
|
|
float[][] corners = new float[][] { {0.05f,0.13f} };
|
169 |
|
|
int[] cornerIndices = new int[] { 0,0,0,-1,0,0,0,-1 };
|
170 |
|
|
float[][] centers = new float[][] { { -0.5f, 0.0f,-0.5f} };
|
171 |
|
|
int[] centerIndices = new int[] { -1,0,-1,-1,-1,0,-1,-1 };
|
172 |
|
|
|
173 |
|
|
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
|
174 |
|
|
}
|
175 |
|
|
}
|
176 |
|
|
|
177 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
178 |
|
|
|
179 |
7b832206
|
Leszek Koltunski
|
public Static4D getQuat(int cubit, int[] numLayers)
|
180 |
29b82486
|
Leszek Koltunski
|
{
|
181 |
|
|
if( mQuats==null ) initializeQuats();
|
182 |
|
|
if( mQuatNumber ==null )
|
183 |
|
|
{
|
184 |
|
|
mQuatNumber = new int[]
|
185 |
|
|
{
|
186 |
|
|
0, 6,
|
187 |
|
|
0, 9, 6, 3, 18, 15, 12, 21,
|
188 |
|
|
0, 9, 6, 3, 15, 12, 21, 18
|
189 |
|
|
};
|
190 |
|
|
}
|
191 |
|
|
|
192 |
|
|
return mQuats[mQuatNumber[cubit]];
|
193 |
|
|
}
|
194 |
|
|
|
195 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
196 |
|
|
|
197 |
e30c522a
|
Leszek Koltunski
|
public int getNumCubitVariants(int[] numLayers)
|
198 |
29b82486
|
Leszek Koltunski
|
{
|
199 |
|
|
return 3;
|
200 |
|
|
}
|
201 |
|
|
|
202 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
203 |
|
|
|
204 |
e30c522a
|
Leszek Koltunski
|
public int getCubitVariant(int cubit, int[] numLayers)
|
205 |
29b82486
|
Leszek Koltunski
|
{
|
206 |
|
|
return cubit<2 ? 0 : (cubit<10 ? 1:2);
|
207 |
|
|
}
|
208 |
|
|
|
209 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
210 |
|
|
|
211 |
1bb09f88
|
Leszek Koltunski
|
public ObjectSticker retSticker(int sticker)
|
212 |
29b82486
|
Leszek Koltunski
|
{
|
213 |
|
|
if( mStickers==null )
|
214 |
|
|
{
|
215 |
|
|
float[][] STICKERS = new float[][]
|
216 |
|
|
{
|
217 |
|
|
{ -0.5f, -0.26289170f, 0.5f, -0.26289170f, 0.5f, 0.26289170f, -0.5f, 0.26289170f }, // middle front
|
218 |
|
|
{ -0.5f, -0.16666667f, 0.5f, -0.16666667f, 0.5f, 0.16666667f, -0.5f, 0.16666667f }, // middle right
|
219 |
|
|
{ -0.5f, -0.45534182f, 0.5f, -0.45534182f, 0.5f, 0.45534182f, -0.5f, 0.45534182f }, // middle back
|
220 |
|
|
{ -0.20096192f, -0.25f, 0.20096192f, -0.25f, 0.0f, 0.5f }, // edge top
|
221 |
|
|
{ -0.40192384f, -0.5f, 0.40192384f, -0.5f, 0.40192384f, 0.5f, -0.40192384f, 0.5f }, // edge face
|
222 |
|
|
{ -0.2637079f, -0.38185397f, 0.38185397f, -0.38185397f, 0.38185397f, 0.2637079f, -0.5f, 0.5f } // corner top
|
223 |
|
|
};
|
224 |
|
|
|
225 |
|
|
final float R1 = 0.06f;
|
226 |
|
|
final float R2 = 0.04f;
|
227 |
|
|
final float R3 = 0.11f;
|
228 |
|
|
final float R4 = 0.03f;
|
229 |
|
|
final float R5 = 0.11f;
|
230 |
|
|
final float R6 = 0.08f;
|
231 |
|
|
final float[][] radii = { {R1,R1,R1,R1},{R2,R2,R2,R2},{R3,R3,R3,R3},{R4,R4,R4},{R5,R5,R5,R5},{R6,R6,R6,R6} };
|
232 |
8592461c
|
Leszek Koltunski
|
float[] strokes = { 0.05f,0.04f,0.09f,0.05f,0.08f,0.08f };
|
233 |
|
|
|
234 |
|
|
if( ObjectControl.isInIconMode() )
|
235 |
|
|
{
|
236 |
|
|
float mult = 2.0f;
|
237 |
|
|
strokes[0]*=mult;
|
238 |
|
|
strokes[1]*=mult;
|
239 |
|
|
strokes[2]*=mult;
|
240 |
|
|
strokes[3]*=mult;
|
241 |
|
|
strokes[4]*=mult;
|
242 |
|
|
strokes[5]*=mult;
|
243 |
|
|
}
|
244 |
29b82486
|
Leszek Koltunski
|
|
245 |
|
|
mStickers = new ObjectSticker[NUM_STICKERS];
|
246 |
|
|
|
247 |
|
|
for(int s=0; s<NUM_STICKERS; s++)
|
248 |
|
|
{
|
249 |
|
|
mStickers[s] = new ObjectSticker(STICKERS[s],null,radii[s],strokes[s]);
|
250 |
|
|
}
|
251 |
|
|
}
|
252 |
|
|
|
253 |
1bb09f88
|
Leszek Koltunski
|
return mStickers[sticker];
|
254 |
|
|
}
|
255 |
|
|
|
256 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
257 |
|
|
|
258 |
7b832206
|
Leszek Koltunski
|
public float[][] getCubitPositions(int[] numLayers)
|
259 |
29b82486
|
Leszek Koltunski
|
{
|
260 |
|
|
if( mCenters==null )
|
261 |
|
|
{
|
262 |
|
|
mCenters = new float[][]
|
263 |
|
|
{
|
264 |
|
|
{ 1.5f, 0.0f, 0.0f },
|
265 |
|
|
{-1.5f, 0.0f, 0.0f },
|
266 |
|
|
|
267 |
|
|
{ 0.0f, 1.0f, 1.5f },
|
268 |
|
|
{ 1.5f, 1.0f, 0.0f },
|
269 |
|
|
{ 0.0f, 1.0f,-1.5f },
|
270 |
|
|
{-1.5f, 1.0f, 0.0f },
|
271 |
|
|
{ 0.0f,-1.0f, 1.5f },
|
272 |
|
|
{ 1.5f,-1.0f, 0.0f },
|
273 |
|
|
{ 0.0f,-1.0f,-1.5f },
|
274 |
|
|
{-1.5f,-1.0f, 0.0f },
|
275 |
|
|
|
276 |
|
|
{ 1.0f, 1.0f, 2.0f, 2.0f, 1.0f, 1.0f },
|
277 |
|
|
{ 1.0f, 1.0f,-2.0f, 2.0f, 1.0f,-1.0f },
|
278 |
|
|
{-1.0f, 1.0f,-2.0f,-2.0f, 1.0f,-1.0f },
|
279 |
|
|
{-1.0f, 1.0f, 2.0f,-2.0f, 1.0f, 1.0f },
|
280 |
|
|
{ 1.0f,-1.0f, 2.0f, 2.0f,-1.0f, 1.0f },
|
281 |
|
|
{ 1.0f,-1.0f,-2.0f, 2.0f,-1.0f,-1.0f },
|
282 |
|
|
{-1.0f,-1.0f,-2.0f,-2.0f,-1.0f,-1.0f },
|
283 |
|
|
{-1.0f,-1.0f, 2.0f,-2.0f,-1.0f, 1.0f }
|
284 |
|
|
};
|
285 |
|
|
}
|
286 |
|
|
return mCenters;
|
287 |
|
|
}
|
288 |
|
|
|
289 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
290 |
|
|
|
291 |
59c20632
|
Leszek Koltunski
|
public int getSolvedFunctionIndex()
|
292 |
29b82486
|
Leszek Koltunski
|
{
|
293 |
|
|
return 0;
|
294 |
|
|
}
|
295 |
|
|
|
296 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
297 |
|
|
|
298 |
1bb09f88
|
Leszek Koltunski
|
public int getNumStickerTypes(int[] numLayers)
|
299 |
29b82486
|
Leszek Koltunski
|
{
|
300 |
|
|
return NUM_STICKERS;
|
301 |
|
|
}
|
302 |
|
|
|
303 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
304 |
|
|
|
305 |
a75ae1ee
|
Leszek Koltunski
|
public int getVariantFaceColor(int variant, int face, int[] numLayers)
|
306 |
|
|
{
|
307 |
|
|
if( mStickerType==null )
|
308 |
|
|
{
|
309 |
|
|
mStickerType = new int[][]
|
310 |
|
|
{
|
311 |
|
|
{ -1,-1, 0, 1, 2,-1 },
|
312 |
|
|
{ 3,-1, 4,-1,-1,-1 },
|
313 |
|
|
{ 5,-1, 2, 2,-1,-1 }
|
314 |
|
|
};
|
315 |
|
|
}
|
316 |
|
|
|
317 |
|
|
return mStickerType[variant][face];
|
318 |
|
|
}
|
319 |
|
|
|
320 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
321 |
|
|
|
322 |
|
|
public int getCubitFaceColor(int cubit, int face, int[] numLayers)
|
323 |
29b82486
|
Leszek Koltunski
|
{
|
324 |
|
|
if( mStickerColor==null )
|
325 |
|
|
{
|
326 |
|
|
// YELLOW 0 WHITE 1 BLUE 2 GREEN 3 RED 4 ORANGE 5
|
327 |
|
|
mStickerColor = new int[][]
|
328 |
|
|
{
|
329 |
|
|
{ 0, 0, 4, 0, 5, 0 },
|
330 |
|
|
{ 0, 0, 5, 1, 4, 0 },
|
331 |
|
|
|
332 |
|
|
{ 2, 0, 4, 0, 0, 0 },
|
333 |
|
|
{ 2, 0, 0, 0, 0, 0 },
|
334 |
|
|
{ 2, 0, 5, 0, 0, 0 },
|
335 |
|
|
{ 2, 0, 1, 0, 0, 0 },
|
336 |
|
|
{ 3, 0, 4, 0, 0, 0 },
|
337 |
|
|
{ 3, 0, 0, 0, 0, 0 },
|
338 |
|
|
{ 3, 0, 5, 0, 0, 0 },
|
339 |
|
|
{ 3, 0, 1, 0, 0, 0 },
|
340 |
|
|
|
341 |
|
|
{ 2, 0, 4, 0, 0, 0 },
|
342 |
|
|
{ 2, 0, 0, 5, 0, 0 },
|
343 |
|
|
{ 2, 0, 5, 1, 0, 0 },
|
344 |
|
|
{ 2, 0, 1, 4, 0, 0 },
|
345 |
|
|
{ 3, 0, 0, 4, 0, 0 },
|
346 |
|
|
{ 3, 0, 5, 0, 0, 0 },
|
347 |
|
|
{ 3, 0, 1, 5, 0, 0 },
|
348 |
|
|
{ 3, 0, 4, 1, 0, 0 },
|
349 |
|
|
};
|
350 |
|
|
}
|
351 |
|
|
|
352 |
a75ae1ee
|
Leszek Koltunski
|
return mStickerColor[cubit][face];
|
353 |
29b82486
|
Leszek Koltunski
|
}
|
354 |
|
|
|
355 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
356 |
|
|
// PUBLIC API
|
357 |
|
|
|
358 |
a57e6870
|
Leszek Koltunski
|
public ObjectType intGetObjectType(int[] numLayers)
|
359 |
61aa85e4
|
Leszek Koltunski
|
{
|
360 |
8005e762
|
Leszek Koltunski
|
return ObjectType.SQU1_3;
|
361 |
61aa85e4
|
Leszek Koltunski
|
}
|
362 |
|
|
|
363 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
364 |
|
|
|
365 |
e26eb4e7
|
Leszek Koltunski
|
public String getObjectName()
|
366 |
29b82486
|
Leszek Koltunski
|
{
|
367 |
e26eb4e7
|
Leszek Koltunski
|
return "Square-1";
|
368 |
29b82486
|
Leszek Koltunski
|
}
|
369 |
|
|
|
370 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
371 |
|
|
|
372 |
e26eb4e7
|
Leszek Koltunski
|
public String getInventor()
|
373 |
29b82486
|
Leszek Koltunski
|
{
|
374 |
e26eb4e7
|
Leszek Koltunski
|
return "Vojtech Kopsky, Karel Hrsel";
|
375 |
29b82486
|
Leszek Koltunski
|
}
|
376 |
|
|
|
377 |
59c20632
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
378 |
|
|
|
379 |
e26eb4e7
|
Leszek Koltunski
|
public int getYearOfInvention()
|
380 |
59c20632
|
Leszek Koltunski
|
{
|
381 |
|
|
return 1999;
|
382 |
|
|
}
|
383 |
|
|
|
384 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
385 |
|
|
|
386 |
e26eb4e7
|
Leszek Koltunski
|
public int getComplexity()
|
387 |
29b82486
|
Leszek Koltunski
|
{
|
388 |
|
|
return 9;
|
389 |
|
|
}
|
390 |
|
|
}
|