Further progress with Bandaged 3x3.This requires a new API in DistortedNode to change the Mesh there.
Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:
1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated2) there is an unpleasant flash when joining
Progress with BandagedCreator.
Beginnings of support for display of a collection of bandaged cubits in the CreatorView.
Improve Void's mesh and scrambling.
Slight correction for Void Cube's stickers.
Trajber's 4x4 : JSONs, mesh.
Special isSolved() function for the case where a puzzle has no corner or edge cubits (Trajber 4x4!)
Trajber's 4x4 : almost finished, what remains is the 'solved' function.
Beginnings of support for Trajber's 4x4.
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