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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectControl.java @ 440f8e33

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is proprietary software licensed under an EULA which you should have received      //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import android.content.SharedPreferences;
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import android.view.MotionEvent;
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import org.distorted.library.main.QuatHelper;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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import org.distorted.objectlib.touchcontrol.TouchControl;
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import org.distorted.objectlib.touchcontrol.TouchControlShapeChanging;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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    public static final int MAX_MOVING_PARTS = 242; // Gigaminx
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    public static final int MAX_QUATS = 60;         // Gigaminx: 60 quats group.
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    public static final int NUM_SPEED_PROBES = 10;
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    public static final int INVALID_POINTER_ID = -1;
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    public static final int MODE_ROTATE  = 0;
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    public static final int MODE_DRAG    = 1;
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    public static final int MODE_REPLACE = 2;
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    public static final int MODE_NOTHING = 3;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    public final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    public final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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    private final ObjectLibInterface mInterface;
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    private final ObjectPreRender mPreRender;
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    private TouchControl mTouchControl;
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    private TwistyObjectNode mObjectNode;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScalingSize;
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    private float mMoveX, mMoveY;
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    private int mLastMode;
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    private float mRotAngle, mInitDistance;
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    private float mStartRotX, mStartRotY;
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    private float mRotationFactor;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mCurrRotSpeed;
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    private final float[] mLastX;
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    private final float[] mLastY;
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    private final long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private final int mDensity;
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    private int mPointer1, mPointer2;
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    private float mX1, mY1, mX2, mY2, mX, mY;
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    private final boolean mIsAutomatic;
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    private boolean mIsLocked, mRemLocked;
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    private final int[] mBuffer;
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    private final float[] mAxis;
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    private int mMeshState, mIconMode;
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    private boolean mRotateOnCreation;
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    private final Static4D mQuat,mTemp;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float x, float y)
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      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastX[mLastIndex] = x;
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      mLastY[mLastIndex] = y;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastX[mFirstIndex] = x;
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        mLastY[mFirstIndex] = y;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
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      long firstTime = mLastT[mFirstIndex];
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      long lastTime  = mLastT[mLastIndex];
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      float fX = mLastX[mFirstIndex];
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      float fY = mLastY[mFirstIndex];
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      float lX = mLastX[mLastIndex];
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      float lY = mLastY[mLastIndex];
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      long timeDiff = lastTime-firstTime;
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      mLastIndex = 0;
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      mFirstIndex= 0;
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      mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX-lX,fY-lY)/timeDiff : 0;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float retFingerDragDistanceInInches(float xd, float yd)
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      {
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      float xDist = mScreenWidth*xd;
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      float yDist = mScreenHeight*yd;
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      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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      return distInPixels/mDensity;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void replaceMode(boolean down)
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      {
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      mBeginningRotation= false;
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      if( down )
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        {
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        int cubit = mTouchControl.getTouchedCubit();
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        int face  = mTouchControl.getTouchedCubitFace();
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        mInterface.onReplaceModeDown(cubit,face);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void setUpDragOrRotate(boolean down, float x, float y)
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      {
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      if( mLastMode==MODE_DRAG )
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        {
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        mDragging           = true;
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        mBeginningRotation  = false;
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        mContinuingRotation = false;
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        }
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      else
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        {
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        CAMERA_POINT.set2( mObjectNode.getCameraDist() );
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        Static4D touchPoint = new Static4D(x, y, 0, 0);
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        Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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        Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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        if( mTouchControl!=null && mTouchControl.objectTouched(rotatedTouchPoint,rotatedCamera) )
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          {
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          mDragging           = false;
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          mContinuingRotation = false;
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               if( mLastMode==MODE_ROTATE  ) mBeginningRotation = !mPreRender.isRotationBlocked();
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          else if( mLastMode==MODE_REPLACE ) replaceMode(down);
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          }
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        else
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          {
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          mDragging           = (!mIsLocked || mIsAutomatic);
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          mBeginningRotation  = false;
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          mContinuingRotation = false;
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          if( !mDragging ) mInterface.failedToDrag();
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          }
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void drag(float x, float y)
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      {
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      if( mPointer1!=INVALID_POINTER_ID && mPointer2!=INVALID_POINTER_ID)
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        {
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        float x2 = (mX2 - mScreenWidth*0.5f)/ mScalingSize;
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        float y2 = (mScreenHeight*0.5f - mY2)/ mScalingSize;
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        float angleNow = getAngle(x,y,x2,y2);
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        float angleDiff = angleNow-mRotAngle;
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        float sinA =-(float)Math.sin(angleDiff);
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        float cosA = (float)Math.cos(angleDiff);
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        Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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        mTemp.set(dragQuat);
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        mRotAngle = angleNow;
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        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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        mInitDistance = distNow;
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        TwistyObject object = mPreRender.getObject();
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        if( object!=null )
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          {
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          object.setObjectRatio(distQuot, mScalingSize );
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          float ratio = object.getObjectRatio();
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          if( mLastMode==MODE_REPLACE ) mTouchControl.setObjectRatio(ratio);
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          }
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        }
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      else
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        {
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        Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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        mTemp.set(dragQuat);
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        }
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      mPreRender.setQuatOnNextRender();
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      mX = x;
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      mY = y;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void finishRotation()
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      {
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      TwistyObject object = mPreRender.getObject();
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      int[][] angles = object.getBasicAngles();
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      if( mCurrentAxis<angles.length && mCurrentRow<angles[mCurrentAxis].length )
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        {
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        computeCurrentSpeedInInchesPerSecond();
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        int basic = angles[mCurrentAxis][mCurrentRow];
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        int angle = object.computeNearestAngle(basic,mCurrentAngle, mCurrRotSpeed);
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        mPreRender.finishRotation(angle);
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        mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
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        if( angle!=0 )
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          {
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          int realAngle = (angle*basic)/360;
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          mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
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          }
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        mContinuingRotation = false;
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        mBeginningRotation  = false;
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        mDragging           = true;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void continueRotation(float x, float y)
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      {
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      float dx = x-mStartRotX;
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      float dy = y-mStartRotY;
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      float alpha = dx*mAxis[0] + dy*mAxis[1];
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      float x2 = dx - alpha*mAxis[0];
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      float y2 = dy - alpha*mAxis[1];
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      float len = (float)Math.sqrt(x2*x2 + y2*y2);
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      // we have the length of 1D vector 'angle', now the direction:
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      float tmp = mAxis[1]==0 ? -mAxis[0]*y2 : mAxis[1]*x2;
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      float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
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      mCurrentAngle = SWIPING_SENSITIVITY*angle;
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      mPreRender.getObject().continueRotation(mCurrentAngle);
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      addSpeedProbe(x2,y2);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void beginRotation(float x, float y)
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      {
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      mStartRotX = x;
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      mStartRotY = y;
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      TwistyObject object = mPreRender.getObject();
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      int[] numLayers = object.getNumLayers();
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      Static4D touchPoint = new Static4D(x, y, 0, 0);
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      Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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      mTouchControl.newRotation(mBuffer,rotatedTouchPoint,mQuat);
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      mCurrentAxis = mBuffer[0];
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      mCurrentRow  = mBuffer[1];
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      mTouchControl.getCastedRotAxis(mAxis,mQuat,mCurrentAxis);
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      mRotationFactor = mTouchControl.returnRotationFactor(numLayers,mCurrentRow);
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295
      if( object.beginNewRotation( mCurrentAxis, mCurrentRow ) )
296
        {
297
        mInterface.onBeginRotation();
298
        addSpeedProbe(x,y);
299
        mBeginningRotation = false;
300
        mContinuingRotation= true;
301
        }
302
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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306
    private float getAngle(float x1, float y1, float x2, float y2)
307
      {
308
      return (float) Math.atan2(y1-y2, x1-x2);
309
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
312

    
313
    private void prepareDown(MotionEvent event)
314
      {
315
      mPointer1 = event.getPointerId(0);
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      mX1 = event.getX() - mMoveX;
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      mY1 = event.getY() + mMoveY;
318
      mPointer2 = INVALID_POINTER_ID;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
322

    
323
    private void prepareMove(MotionEvent event)
324
      {
325
      int index1 = event.findPointerIndex(mPointer1);
326

    
327
      if( index1>=0 )
328
        {
329
        mX1 = event.getX(index1) - mMoveX;
330
        mY1 = event.getY(index1) + mMoveY;
331
        }
332

    
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      int index2 = event.findPointerIndex(mPointer2);
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      if( index2>=0 )
336
        {
337
        mX2 = event.getX(index2) - mMoveX;
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        mY2 = event.getY(index2) + mMoveY;
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        }
340
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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344
    private void prepareUp(MotionEvent event)
345
      {
346
      mPointer1 = INVALID_POINTER_ID;
347
      mPointer2 = INVALID_POINTER_ID;
348
      }
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350
///////////////////////////////////////////////////////////////////////////////////////////////////
351

    
352
    private void prepareDown2(MotionEvent event)
353
      {
354
      int index = event.getActionIndex();
355

    
356
      if( mPointer1==INVALID_POINTER_ID )
357
        {
358
        mPointer1 = event.getPointerId(index);
359
        mX1 = event.getX(index) - mMoveX;
360
        mY1 = event.getY(index) + mMoveY;
361
        }
362
      else if( mPointer2==INVALID_POINTER_ID )
363
        {
364
        mPointer2 = event.getPointerId(index);
365
        mX2 = event.getX(index) - mMoveX;
366
        mY2 = event.getY(index) + mMoveY;
367
        }
368
      }
369

    
370
///////////////////////////////////////////////////////////////////////////////////////////////////
371

    
372
    private void prepareUp2(MotionEvent event)
373
      {
374
      int index = event.getActionIndex();
375

    
376
           if( index==event.findPointerIndex(mPointer1) ) mPointer1 = INVALID_POINTER_ID;
377
      else if( index==event.findPointerIndex(mPointer2) ) mPointer2 = INVALID_POINTER_ID;
378
      }
379

    
380
///////////////////////////////////////////////////////////////////////////////////////////////////
381

    
382
    private void actionMove(float x1, float y1, float x2, float y2)
383
      {
384
      float pX = mPointer1 != INVALID_POINTER_ID ? x1 : x2;
385
      float pY = mPointer1 != INVALID_POINTER_ID ? y1 : y2;
386

    
387
      float x = (pX - mScreenWidth*0.5f)/ mScalingSize;
388
      float y = (mScreenHeight*0.5f -pY)/ mScalingSize;
389

    
390
      if( mBeginningRotation )
391
        {
392
        if( retFingerDragDistanceInInches(mX-x,mY-y) > ROTATION_SENSITIVITY )
393
          {
394
          beginRotation(x,y);
395
          }
396
        }
397
      else if( mContinuingRotation )
398
        {
399
        continueRotation(x,y);
400
        }
401
      else if( mDragging )
402
        {
403
        drag(x,y);
404
        }
405
      else
406
        {
407
        setUpDragOrRotate(false,x,y);
408
        }
409
      }
410

    
411
///////////////////////////////////////////////////////////////////////////////////////////////////
412

    
413
    private void actionDown(float x, float y)
414
      {
415
      mX = (x -  mScreenWidth*0.5f)/ mScalingSize;
416
      mY = (mScreenHeight*0.5f - y)/ mScalingSize;
417

    
418
      setUpDragOrRotate(true,mX,mY);
419
      }
420

    
421
///////////////////////////////////////////////////////////////////////////////////////////////////
422

    
423
    private void actionUp()
424
      {
425
      if( mContinuingRotation )
426
        {
427
        finishRotation();
428
        }
429

    
430
      if( mLastMode==MODE_REPLACE ) mInterface.onReplaceModeUp();
431
      }
432

    
433
///////////////////////////////////////////////////////////////////////////////////////////////////
434

    
435
    private void actionDown2(float x1, float y1, float x2, float y2)
436
      {
437
      mRotAngle = getAngle(x1,-y1, x2,-y2);
438
      mInitDistance = -1;
439

    
440
      mX = (x1 - mScreenWidth*0.5f )/ mScalingSize;
441
      mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
442

    
443
      if( mBeginningRotation )
444
        {
445
        mContinuingRotation = false;
446
        mBeginningRotation  = false;
447
        mDragging           = true;
448
        }
449
      else if( mContinuingRotation )
450
        {
451
        finishRotation();
452
        }
453
      }
454

    
455
///////////////////////////////////////////////////////////////////////////////////////////////////
456

    
457
    private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
458
      {
459
      if( p1isUp )
460
        {
461
        mX = (x2 -  mScreenWidth*0.5f)/ mScalingSize;
462
        mY = (mScreenHeight*0.5f - y2)/ mScalingSize;
463
        }
464
      if( p2isUp )
465
        {
466
        mX = (x1 -  mScreenWidth*0.5f)/ mScalingSize;
467
        mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
468
        }
469
      }
470

    
471
///////////////////////////////////////////////////////////////////////////////////////////////////
472

    
473
    int getScalingSize()
474
      {
475
      return mScalingSize;
476
      }
477

    
478
///////////////////////////////////////////////////////////////////////////////////////////////////
479

    
480
    void setTouchControl(TwistyObject object)
481
      {
482
      if( mLastMode!=MODE_REPLACE ) mTouchControl = object.getTouchControl();
483
      else                          mTouchControl = new TouchControlShapeChanging(object);
484
      }
485

    
486
///////////////////////////////////////////////////////////////////////////////////////////////////
487
// INTERNAL API (for AutomaticControl)
488
///////////////////////////////////////////////////////////////////////////////////////////////////
489

    
490
    public ObjectPreRender getPreRender()
491
      {
492
      return mPreRender;
493
      }
494

    
495
///////////////////////////////////////////////////////////////////////////////////////////////////
496

    
497
    public ObjectLibInterface getInterface()
498
      {
499
      return mInterface;
500
      }
501

    
502
///////////////////////////////////////////////////////////////////////////////////////////////////
503
// PUBLIC API
504
///////////////////////////////////////////////////////////////////////////////////////////////////
505

    
506
    public ObjectControl(ObjectLibInterface actioner)
507
      {
508
      mIsAutomatic = false;
509

    
510
      mBuffer = new int[2];
511
      mAxis   = new float[2];
512

    
513
      mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
514
      mTemp= new Static4D(0,0,0,1);
515

    
516
      mCurrRotSpeed= 0.0f;
517
      mLastMode    = -1;
518
      mRotateOnCreation = false;
519

    
520
      mLastX = new float[NUM_SPEED_PROBES];
521
      mLastY = new float[NUM_SPEED_PROBES];
522
      mLastT = new long[NUM_SPEED_PROBES];
523
      mFirstIndex= 0;
524
      mLastIndex = 0;
525
      mMeshState =-1;
526
      mIconMode  =-1;
527

    
528
      mDensity = actioner.getScreenDensity();
529

    
530
      mPreRender = new ObjectPreRender(this,actioner);
531
      mInterface = actioner;
532
      }
533

    
534
///////////////////////////////////////////////////////////////////////////////////////////////////
535

    
536
    public void setRotateOnCreation(boolean rotate)
537
      {
538
      mRotateOnCreation = rotate;
539
      }
540

    
541
///////////////////////////////////////////////////////////////////////////////////////////////////
542

    
543
    public boolean getRotateOnCreation()
544
      {
545
      return mRotateOnCreation;
546
      }
547

    
548
///////////////////////////////////////////////////////////////////////////////////////////////////
549

    
550
    public TwistyObjectNode getNode()
551
      {
552
      return mObjectNode;
553
      }
554

    
555
///////////////////////////////////////////////////////////////////////////////////////////////////
556

    
557
    public void createNode(int width, int height)
558
      {
559
      if( mObjectNode==null ) mObjectNode = new TwistyObjectNode(width,height);
560
      }
561

    
562
///////////////////////////////////////////////////////////////////////////////////////////////////
563

    
564
    public void setScreenSizeAndScaling(int width, int height, int scaling)
565
      {
566
      mScreenWidth = width;
567
      mScreenHeight= height;
568
      mScalingSize = scaling;
569

    
570
      if( mObjectNode!=null ) mObjectNode.setSize(width,height);
571

    
572
      TwistyObject object = mPreRender.getObject();
573

    
574
      if( object!=null )
575
        {
576
        object.setTexture();
577
        object.setNodeSize(mScalingSize);
578
        }
579
      }
580

    
581
///////////////////////////////////////////////////////////////////////////////////////////////////
582

    
583
    public void setObjectMove(int xmove, int ymove)
584
      {
585
      mMoveX = xmove;
586
      mMoveY = ymove;
587

    
588
      mPreRender.setMove(xmove,ymove);
589
      }
590

    
591
///////////////////////////////////////////////////////////////////////////////////////////////////
592

    
593
    public void setObjectScale(float scale)
594
      {
595
      mPreRender.setScale(scale);
596
      }
597

    
598
///////////////////////////////////////////////////////////////////////////////////////////////////
599

    
600
    public void onPause()
601
      {
602
      BlockController.onPause();
603
      }
604

    
605
///////////////////////////////////////////////////////////////////////////////////////////////////
606

    
607
    public void onResume()
608
      {
609
      mPointer1 = INVALID_POINTER_ID;
610
      mPointer2 = INVALID_POINTER_ID;
611

    
612
      unlock();
613

    
614
      BlockController.onResume();
615
      }
616

    
617
///////////////////////////////////////////////////////////////////////////////////////////////////
618

    
619
    public void rotateNow(Static4D quat)
620
      {
621
      mTemp.set(quat);
622
      mQuat.set(mTemp);
623
      }
624

    
625
///////////////////////////////////////////////////////////////////////////////////////////////////
626

    
627
    public void scaleNow(float scale)
628
      {
629
      mPreRender.getObject().setObjectRatioNow(scale,mScalingSize );
630
      }
631

    
632
///////////////////////////////////////////////////////////////////////////////////////////////////
633

    
634
    public void setQuat()
635
      {
636
      mQuat.set(mTemp);
637
      }
638

    
639
///////////////////////////////////////////////////////////////////////////////////////////////////
640

    
641
    public Static4D getQuat()
642
      {
643
      return mQuat;
644
      }
645

    
646
///////////////////////////////////////////////////////////////////////////////////////////////////
647

    
648
    public void preRender()
649
      {
650
      mPreRender.preRender();
651
      }
652

    
653
///////////////////////////////////////////////////////////////////////////////////////////////////
654

    
655
    public void blockTouch(int place)
656
      {
657
      setLock(true);
658
      mPreRender.blockRotation(place);
659
      }
660

    
661
///////////////////////////////////////////////////////////////////////////////////////////////////
662

    
663
    public void unblockRotation()
664
      {
665
      unsetLock();
666
      mPreRender.unblockRotation();
667
      }
668

    
669
///////////////////////////////////////////////////////////////////////////////////////////////////
670

    
671
    public void unblockEverything()
672
      {
673
      mPreRender.unblockEverything();
674
      }
675

    
676
///////////////////////////////////////////////////////////////////////////////////////////////////
677

    
678
    public boolean isScramblingAndSolvingNotBlocked()
679
      {
680
      return mPreRender.isScramblingAndSolvingNotBlocked();
681
      }
682

    
683
///////////////////////////////////////////////////////////////////////////////////////////////////
684

    
685
    public void initializeObject(int[][] moves)
686
      {
687
      mPreRender.initializeObject(moves);
688
      }
689

    
690
///////////////////////////////////////////////////////////////////////////////////////////////////
691

    
692
    public void changeObject(int ordinal, int meshState, int iconMode, InitAssets asset)
693
      {
694
      mPreRender.changeObject(ordinal, meshState, iconMode, asset);
695
      }
696

    
697
///////////////////////////////////////////////////////////////////////////////////////////////////
698

    
699
    public void changeIfDifferent(int ordinal, String newName, int meshState, int iconMode, InitAssets asset)
700
      {
701
      TwistyObject object = mPreRender.getObject();
702
      String oldName = object==null ? "" : object.getShortName();
703

    
704
      if( !oldName.equals(newName) || mMeshState!=meshState || mIconMode!=iconMode )
705
        {
706
        mMeshState = meshState;
707
        mIconMode  = iconMode;
708
        mPreRender.changeObject(ordinal, meshState, iconMode, asset);
709
        }
710
      }
711

    
712
///////////////////////////////////////////////////////////////////////////////////////////////////
713
// if one or more fingers currently touch the screen, and we just pressed the 'scramble' button, do
714
// not scramble - otherwise a kind of a cheat is possible where user touches the screen, starts
715
// scrambling, then lifts the finger and the act of lifting screws the scrambling - no further
716
// scrambles take any effect!
717

    
718
    public boolean scrambleObject(int num)
719
      {
720
      if( !mBeginningRotation && !mContinuingRotation )
721
        {
722
        return mPreRender.scrambleObject(num);
723
        }
724
      return false;
725
      }
726

    
727
///////////////////////////////////////////////////////////////////////////////////////////////////
728
// ditto
729

    
730
    public boolean fastScrambleObject(int duration, int num)
731
      {
732
      if( !mBeginningRotation && !mContinuingRotation )
733
        {
734
        return mPreRender.fastScrambleObject(duration,num);
735
        }
736
      return false;
737
      }
738

    
739
///////////////////////////////////////////////////////////////////////////////////////////////////
740

    
741
    public void presentObject(int num, int duration)
742
      {
743
      mPreRender.presentObject(num,duration);
744
      }
745

    
746
///////////////////////////////////////////////////////////////////////////////////////////////////
747

    
748
    public void solveObject()
749
      {
750
      mPreRender.solveObject();
751
      }
752

    
753
///////////////////////////////////////////////////////////////////////////////////////////////////
754

    
755
    public void solveOnly()
756
      {
757
      mPreRender.solveOnly();
758
      }
759

    
760
///////////////////////////////////////////////////////////////////////////////////////////////////
761

    
762
    public void resetTextureMapsEffect(int duration)
763
      {
764
      mPreRender.resetTextureMapsEffect(duration);
765
      }
766

    
767
///////////////////////////////////////////////////////////////////////////////////////////////////
768

    
769
    public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
770
      {
771
      mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
772
      }
773

    
774
///////////////////////////////////////////////////////////////////////////////////////////////////
775

    
776
    public void resetAllTextureMaps()
777
      {
778
      mPreRender.resetAllTextureMaps();
779
      }
780

    
781
///////////////////////////////////////////////////////////////////////////////////////////////////
782

    
783
    public TwistyObject getObject()
784
      {
785
      return mPreRender.getObject();
786
      }
787

    
788
///////////////////////////////////////////////////////////////////////////////////////////////////
789

    
790
    public void savePreferences(SharedPreferences.Editor editor)
791
      {
792
      mPreRender.savePreferences(editor);
793
      }
794

    
795
///////////////////////////////////////////////////////////////////////////////////////////////////
796

    
797
    public void restorePreferences(SharedPreferences preferences)
798
      {
799
      mPreRender.restorePreferences(preferences);
800
      }
801

    
802
///////////////////////////////////////////////////////////////////////////////////////////////////
803

    
804
    public boolean retLocked()
805
      {
806
      return mIsLocked;
807
      }
808

    
809
///////////////////////////////////////////////////////////////////////////////////////////////////
810

    
811
    public void toggleLock()
812
      {
813
      mIsLocked = !mIsLocked;
814
      }
815

    
816
///////////////////////////////////////////////////////////////////////////////////////////////////
817

    
818
    public void unlock()
819
      {
820
      mIsLocked = false;
821
      }
822

    
823
///////////////////////////////////////////////////////////////////////////////////////////////////
824

    
825
    public void setLock(boolean value)
826
      {
827
      mRemLocked = mIsLocked;
828
      mIsLocked = value;
829
      }
830

    
831
///////////////////////////////////////////////////////////////////////////////////////////////////
832

    
833
    public void unsetLock()
834
      {
835
      mIsLocked = mRemLocked;
836
      }
837

    
838
///////////////////////////////////////////////////////////////////////////////////////////////////
839

    
840
    public void setTextureMap(int cubit, int face, int newColor)
841
      {
842
      mPreRender.setTextureMap(cubit,face,newColor);
843
      }
844

    
845
///////////////////////////////////////////////////////////////////////////////////////////////////
846

    
847
    public boolean onTouchEvent(MotionEvent event, int mode)
848
      {
849
      if( mode!=MODE_NOTHING )
850
        {
851
        if( mObjectNode==null ) return true;
852

    
853
        if( mode!=mLastMode )
854
          {
855
          TwistyObject object = getObject();
856

    
857
          if( object!=null )
858
            {
859
            mLastMode = mode;
860
            setTouchControl(object);
861
            }
862
          else return true;
863
          }
864

    
865
        int action = event.getActionMasked();
866

    
867
        switch(action)
868
          {
869
          case MotionEvent.ACTION_DOWN        : prepareDown(event);
870
                                                actionDown(mX1, mY1);
871
                                                break;
872
          case MotionEvent.ACTION_MOVE        : prepareMove(event);
873
                                                actionMove(mX1, mY1, mX2, mY2);
874
                                                break;
875
          case MotionEvent.ACTION_UP          : prepareUp(event);
876
                                                actionUp();
877
                                                break;
878
          case MotionEvent.ACTION_POINTER_DOWN: prepareDown2(event);
879
                                                actionDown2(mX1, mY1, mX2, mY2);
880
                                                break;
881
          case MotionEvent.ACTION_POINTER_UP  : prepareUp2(event);
882
                                                boolean p1isUp = mPointer1==INVALID_POINTER_ID;
883
                                                boolean p2isUp = mPointer2==INVALID_POINTER_ID;
884
                                                actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
885
                                                break;
886
          }
887
        }
888

    
889
      return true;
890
      }
891
}
892

    
(3-3/11)