Revision 4a4dc4e7
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objectlib/main/ObjectType.java | ||
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72 | 72 |
REX_3 ( TwistyRex.class , new int[] {3,3,3,3} , 19, R.drawable.rex_3 , true), |
73 | 73 |
MIRR_2 ( TwistyMirror.class , new int[] {2,2,2} , 12, R.drawable.mirr_2, true), |
74 | 74 |
MIRR_3 ( TwistyMirror.class , new int[] {3,3,3} , 17, R.drawable.mirr_3, true), |
75 |
MIRR_4 ( TwistyMirror.class , new int[] {4,4,4} , 24, R.drawable.mirr_4, true), // first 'downloadable' object:" MIRR_4.
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76 |
FISH_3 ( TwistyFisher.class , new int[] {3,3,3} , 24, R.drawable.fish_3, true), // Do not re-arrange the order here as to
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77 |
AXIS_3 ( TwistyAxis.class , new int[] {3,3,3} , 24, R.drawable.axis_3, true), // mix the 'pre-MIRR_4' objects with the
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78 |
CONT_2 ( TwistyContainer.class , new int[] {2,2,2,2} , 12, R.drawable.cont_2, true), // 'post-MIRR_4' ones lest we screw up the
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79 |
MORP_2 ( TwistyMorphix.class , new int[] {2,2,2} , 12, R.drawable.morp_2, true), // 'wasDownloadableButNowIsBuiltIn()' function.
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80 |
VOID_3 ( TwistyVoid.class , new int[] {3,3,3} , 17, R.drawable.void_3, true),
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81 |
CRYS_3 ( TwistyCrystal.class , new int[] {3,3,3,3,3,3}, 27, R.drawable.crys_3, true),
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75 |
MIRR_4 ( TwistyMirror.class , new int[] {4,4,4} , 24, R.drawable.mirr_4, false), // first 'downloadable' object:" MIRR_4.
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76 |
FISH_3 ( TwistyFisher.class , new int[] {3,3,3} , 24, R.drawable.fish_3, false), // Do not re-arrange the order here as to
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77 |
AXIS_3 ( TwistyAxis.class , new int[] {3,3,3} , 24, R.drawable.axis_3, false), // mix the 'pre-MIRR_4' objects with the
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78 |
CONT_2 ( TwistyContainer.class , new int[] {2,2,2,2} , 12, R.drawable.cont_2, false), // 'post-MIRR_4' ones lest we screw up the
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79 |
MORP_2 ( TwistyMorphix.class , new int[] {2,2,2} , 12, R.drawable.morp_2, false), // 'wasDownloadableButNowIsBuiltIn()' function.
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80 |
VOID_3 ( TwistyVoid.class , new int[] {3,3,3} , 17, R.drawable.void_3, false),
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81 |
CRYS_3 ( TwistyCrystal.class , new int[] {3,3,3,3,3,3}, 27, R.drawable.crys_3, false),
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82 | 82 |
; |
83 | 83 |
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84 | 84 |
public static int NUM_OBJECTS; |
Also available in: Unified diff
Recreate Pyraminx Crystal mesh