Major progrss writing FactoryBandagedPyraminx.
make creation of vertex effects in the FactoryBandagedCuboid shape-independent.
minor speedup.
speedups (correctly remove the internal walls of joined elements)
minor
make larger bandaged cubits appear less convex
next bugfix
bugfix
First try converting FactoryBandagedCuboid to MeshMultigon (still doesn't work)
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