Project

General

Profile

Statistics
| Branch: | Revision:

distorted-objectlib / src / main @ 53a8ad99

Name Size
  java
  res
AndroidManifest.xml 178 Bytes

Latest revisions

# Date Author Comment
53a8ad99 04/11/2022 11:28 PM Leszek Koltunski

Starminx I: beginnings

d2d80cb5 04/10/2022 12:03 PM Leszek Koltunski

Properly detect which drivers are slow with compilation of TF programs.

db758bd0 04/09/2022 11:21 PM Leszek Koltunski

On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.

Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!

18d97487 04/09/2022 11:14 AM Leszek Koltunski

More fixes for the Creator.

0b5d4a7b 04/09/2022 01:30 AM Leszek Koltunski

Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.

674d5592 04/08/2022 02:39 PM Leszek Koltunski

Correct a crasher in BandagedCreator.
Correct maesh of Trajber 4x4.

8b5894af 04/06/2022 06:29 PM Leszek Koltunski

Bandaged 3x3: remember object state and move history.

0e311558 04/06/2022 05:10 PM Leszek Koltunski

Bandaged 3x3: just-in-time scrambling.

4cf5183e 04/04/2022 09:56 PM Leszek Koltunski

Bandaged 3x3: Minor.

9abfdef3 04/04/2022 04:28 PM Leszek Koltunski

Bandaged 3x3: more speedups with creating the ScrambleState graph. '4 pillars' now takes 10 seconds (before all speedups it used to take 50 minutes)

View revisions

Also available in: Atom