Starminx I: beginnings
Properly detect which drivers are slow with compilation of TF programs.
On OpenGL ES 3.0, some drivers are veeeery slow linking a program which includes transform feedback - and such program is needed to apply vertex effects to meshes - which is needed to round corners of puzzle cubits.
Thus on 3.0 we switch off rounding corners of the meshes in the Creator mode, otherwise we'd need to wait about 24 seconds for the screen to appear!
More fixes for the Creator.
Lift a limitation in FactoryCubit: only max 32 faced cubits could be created.
Correct a crasher in BandagedCreator.Correct maesh of Trajber 4x4.
Bandaged 3x3: remember object state and move history.
Bandaged 3x3: just-in-time scrambling.
Bandaged 3x3: Minor.
Bandaged 3x3: more speedups with creating the ScrambleState graph. '4 pillars' now takes 10 seconds (before all speedups it used to take 50 minutes)
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