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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2022 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.scrambling;
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import org.distorted.objectlib.signature.ObjectSignature;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Info about a scramble state of any bandaged cuboids or pyraminxes.
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public class ScrambleStateLocallyBandaged
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{
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public static int MAX_SUPPORTED_SIZE = 7;
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public static final int AXIS_NONE = -1;
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private final ObjectSignature[] mMoves;
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private final ObjectSignature mSignature;
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private final int[] mLayer, mTurns, mSize, mStart;
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private final int mNumMoves;
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private final boolean[][] mIsUnblocked;
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private final int mNumAxis;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public ScrambleStateLocallyBandaged(int[] numLayers, ObjectSignature signature, BlacklistedSignatures blacklisted)
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{
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mNumAxis = numLayers.length;
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mLayer = new int[mNumAxis];
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mTurns = new int[mNumAxis];
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mSize = new int[mNumAxis];
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mStart = new int[mNumAxis+1];
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mIsUnblocked = new boolean[mNumAxis][MAX_SUPPORTED_SIZE];
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for(int a=0; a<mNumAxis; a++)
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{
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mLayer[a] = numLayers[a];
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}
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if( mNumAxis==3 )
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{
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mTurns[0] = (mLayer[1]==mLayer[2] ? 3 : 1);
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mTurns[1] = (mLayer[0]==mLayer[2] ? 3 : 1);
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mTurns[2] = (mLayer[0]==mLayer[1] ? 3 : 1);
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}
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else if( mNumAxis==4 )
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{
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mTurns[0] = 2;
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mTurns[1] = 2;
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mTurns[2] = 2;
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mTurns[3] = 2;
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}
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else if( mNumAxis==6 )
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{
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mTurns[0] = 4;
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mTurns[1] = 4;
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mTurns[2] = 4;
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mTurns[3] = 4;
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mTurns[4] = 4;
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mTurns[5] = 4;
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}
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int numMoves = 0;
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for(int a=0; a<mNumAxis; a++)
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{
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mSize[a] = (mLayer[a]>1 ? mLayer[a] : 0);
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int tmp = mTurns[a]*mSize[a];
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numMoves += tmp;
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if( a==0 ) mStart[a] = 0;
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else mStart[a] = mStart[a-1] + tmp;
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}
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mStart[mNumAxis] = numMoves;
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mNumMoves = numMoves;
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mSignature = signature;
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mMoves = createMoves(blacklisted);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public ObjectSignature getSignature()
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{
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return mSignature;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public ObjectSignature getMove(int index)
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{
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return (index>=0 && index<mNumMoves) ? mMoves[index] : null;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void removeMoves(ObjectSignature signature)
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{
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for(int m=0; m<mNumMoves; m++)
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if( mMoves[m]!=null && signature.isEqual(mMoves[m]) ) mMoves[m]=null;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int numAxis()
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{
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int num = 0;
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for(int a=0; a<mNumAxis; a++)
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for(int x=mStart[a]; x<mStart[a+1]; x++)
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if( mMoves[x]!=null ) { num++; break; }
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return num;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int numMovesInAx(int ax)
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{
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int num=0;
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for(int x=mStart[ax]; x<mStart[ax+1]; x++) if( mMoves[x]!=null ) num++;
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return num;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int numMovesInAx(int ax, int excludedLayer)
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{
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int num=0;
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for(int x=mStart[ax]; x<mStart[ax+1]; x++)
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if( mMoves[x]!=null && (x-mStart[ax])%mLayer[ax]!=excludedLayer ) num++;
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return num;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int numAllMoves()
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{
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int num=0;
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for(int x=0; x<mNumMoves; x++) if( mMoves[x]!=null ) num++;
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return num;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int numAllMoves(int excludedLayer)
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{
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int num=0;
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for(int a=0; a<mNumAxis; a++)
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for(int x=mStart[a]; x<mStart[a+1]; x++)
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if( mMoves[x]!=null && (x-mStart[a])%mLayer[a]!=excludedLayer ) num++;
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return num;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int numMoves(int excludedAxis)
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{
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if( excludedAxis>=0 && excludedAxis<mNumAxis )
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return numAllMoves() - numMovesInAx(excludedAxis);
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return numAllMoves();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int numMoves(int excludedAxis, int excludedLayer)
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{
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if( excludedAxis>=0 && excludedAxis<mNumAxis )
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return numAllMoves(excludedLayer) - numMovesInAx(excludedAxis, excludedLayer);
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return numAllMoves(excludedLayer);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int getNthMove(int n, int excludedAxis)
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{
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int num = 0;
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for(int a=0; a<mNumAxis; a++)
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if( excludedAxis!=a )
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{
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for(int m=mStart[a]; m<mStart[a+1]; m++)
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if( mMoves[m]!=null )
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{
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if( num==n ) return m;
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num++;
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}
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int getNthMove(int n, int excludedAxis, int excludedLayer)
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{
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int num = 0;
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for(int a=0; a<mNumAxis; a++)
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if( excludedAxis!=a )
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{
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for(int m=mStart[a]; m<mStart[a+1]; m++)
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if( mMoves[m]!=null && (m-mStart[a])%mLayer[a]!=excludedLayer )
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{
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if( num==n ) return m;
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num++;
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}
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}
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return -1;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private ObjectSignature[] createMoves(BlacklistedSignatures blacklisted)
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{
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ObjectSignature[] ret = new ObjectSignature[mNumMoves];
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int index = 0;
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for(int axis=0; axis<mNumAxis; axis++)
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for(int layer=0; layer<mLayer[axis]; layer++)
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{
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mIsUnblocked[axis][layer] = mSignature.isUnblockedFromLeft(axis,layer);
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}
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for(int axis=0; axis<mNumAxis; axis++)
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if( mLayer[axis]>1 )
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for(int turn=1; turn<=mTurns[axis]; turn++)
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{
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boolean allLayersLocked = true;
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int begIndex = index;
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for(int layer=0; layer<mLayer[axis]; layer++)
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{
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if( mIsUnblocked[axis][layer] )
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{
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if( layer>0 ) allLayersLocked = false;
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ret[index] = mSignature.turn(axis,layer,turn);
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}
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else
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{
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ret[index] = ret[index-1].turn(axis,layer,turn);
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ret[index-1] = null;
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}
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index++;
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}
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for(int i=begIndex; i<index; i++)
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{
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if( ret[i]!=null && blacklisted.contains(ret[i]) ) ret[i]=null;
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}
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if( allLayersLocked ) ret[index-1] = null;
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}
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return ret;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void fillOutScramble(int[] scramble, int moveIndex)
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{
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for(int axis=0; axis<mNumAxis; axis++)
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{
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int size = mTurns[axis]*mSize[axis];
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if( moveIndex<size )
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{
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scramble[0] = axis;
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scramble[1] = moveIndex % mSize[axis];
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switch( mTurns[axis] )
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{
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case 2: switch(moveIndex/mSize[axis])
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{
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case 0: scramble[2] =-1; break;
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case 1: scramble[2] = 1; break;
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}
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break;
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case 3: switch(moveIndex/mSize[axis])
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{
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case 0: scramble[2] =-1; break;
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case 1: scramble[2] = 2; break;
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case 2: scramble[2] = 1; break;
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}
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break;
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case 4: switch(moveIndex/mSize[axis])
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{
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case 0: scramble[2] =-1; break;
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case 1: scramble[2] =-2; break;
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case 2: scramble[2] = 2; break;
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case 3: scramble[2] = 1; break;
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}
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break;
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default:scramble[2] = 1;
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android.util.Log.e("D", "ScrambleStateLocallyBandaged: unsupported turns: "+mTurns[axis]);
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}
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return;
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}
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moveIndex -= size;
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}
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android.util.Log.e("D", "ERROR in fillOutScramble moveIndex="+moveIndex);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void printMoves()
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{
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for(int i=0; i<mNumMoves; i++)
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{
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android.util.Log.e("D", "move "+i+" : "+(mMoves[i]!=null ? " "+mMoves[i].getString() : " NULL") );
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private static String printBits(long id)
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{
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String ret = "[";
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boolean first = true;
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for(int i=0; i<64; i++)
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{
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if( ( (id>>i)&0x1)==1 )
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{
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String num = (i<10 ? " "+i : ""+i);
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if( first ) { ret += num; first=false; }
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else ret += (","+num);
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}
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}
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return ret + "]";
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}
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}
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