Update 3 tutorials that were dead.
More debugging for the mysterious case of corrupted rotation quat (?)
Make it possible to decide about FastScramble duration fromo outside the ObjectControl.
Fix for the issue that a resized object wasn't TouchControlled correctly in the Solver screen.(mObjectRatio was set to incorrect instance of the TouchControl class)
Additional debugging for one weird crash.
Always prepare() TouchControlShapeChanging when we enter the Solver. Otherwise it could sometimes be prepared with some different object and would crash in touching the screen.
Pyraminx Diamond & Duo: meshes, jsons.
New Pyraminx Diamond.
fix rounding corners of bandaged cuboids.
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