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Revision 7205c655

Added by Leszek Koltunski over 1 year ago

Some improvements to blocking, mostly to the names of variables.

View differences:

src/main/java/org/distorted/objectlib/helpers/BlockController.java
21 21

  
22 22
public class BlockController
23 23
  {
24
  public static final int TYPE_UI     = 0;
25
  public static final int TYPE_TOUCH  = 1;
26
  public static final int TYPE_THREAD = 2;
24
  public static final int TYPE_SCRAMBLING = 0;
25
  public static final int TYPE_ROTATION   = 1;
26
  public static final int TYPE_THREAD     = 2;
27 27

  
28 28
  public static final int PLACE_0 =0;
29 29
  public static final int PLACE_1 =1;
......
41 41

  
42 42
  private static long mPauseTime, mResumeTime;
43 43

  
44
  private long mTouchBlockTime, mUIBlockTime;
45
  private int mLastTouchPlace, mLastUIPlace;
44
  private long mRotationBlockTime, mScramblingAndSolvingBlockTime;
45
  private int mLastRotationPlace, mLastScramblingAndSolvingPlace;
46 46

  
47 47
  private final ObjectPreRender mPre;
48 48

  
......
107 107
  private void checkingThread()
108 108
    {
109 109
    long now = System.currentTimeMillis();
110
    long touchThreshhold = getThreshhold(mLastTouchPlace);
111
    long touchBlocked = now-mTouchBlockTime;
110
    long rotationThreshhold = getThreshhold(mLastRotationPlace);
111
    long rotationBlocked = now- mRotationBlockTime;
112 112

  
113
    if( mTouchBlockTime>mPauseTime && touchBlocked>touchThreshhold )
113
    if( mRotationBlockTime >mPauseTime && rotationBlocked>rotationThreshhold )
114 114
      {
115 115
      boolean running = EffectMessageSender.isRunning();
116 116
      ObjectLibInterface libInterface = mPre.getInterface();
......
122 122
        }
123 123
      else
124 124
        {
125
        mPre.unblockTouch();
126
        libInterface.reportBlockProblem(TYPE_TOUCH,mLastTouchPlace,mPauseTime,mResumeTime,mTouchBlockTime);
125
        mPre.unblockRotation();
126
        libInterface.reportBlockProblem(TYPE_ROTATION, mLastRotationPlace,mPauseTime,mResumeTime, mRotationBlockTime);
127 127
        }
128 128
      }
129 129

  
130
    long uiThreshhold = getThreshhold(mLastUIPlace);
131
    long uiBlocked = now-mUIBlockTime;
130
    long uiThreshhold = getThreshhold(mLastScramblingAndSolvingPlace);
131
    long scramblingAndSolvingBlocked = now- mScramblingAndSolvingBlockTime;
132 132

  
133
    if( mUIBlockTime>mPauseTime && uiBlocked>uiThreshhold )
133
    if( mScramblingAndSolvingBlockTime >mPauseTime && scramblingAndSolvingBlocked>uiThreshhold )
134 134
      {
135 135
      boolean running = EffectMessageSender.isRunning();
136 136
      ObjectLibInterface libInterface = mPre.getInterface();
......
142 142
        }
143 143
      else
144 144
        {
145
        mPre.unblockUI();
146
        libInterface.reportBlockProblem(TYPE_UI,mLastUIPlace,mPauseTime,mResumeTime,mUIBlockTime);
145
        mPre.unblockScramblingAndSolving();
146
        libInterface.reportBlockProblem(TYPE_SCRAMBLING, mLastScramblingAndSolvingPlace,mPauseTime,mResumeTime, mScramblingAndSolvingBlockTime);
147 147
        }
148 148
      }
149 149
    }
150 150

  
151 151
///////////////////////////////////////////////////////////////////////////////////////////////////
152 152

  
153
  public void touchBlocked(int place)
153
  public void rotationBlocked(int place)
154 154
    {
155
    mTouchBlockTime = System.currentTimeMillis();
156
    mLastTouchPlace = place;
155
    mRotationBlockTime = System.currentTimeMillis();
156
    mLastRotationPlace = place;
157 157
    }
158 158

  
159 159
///////////////////////////////////////////////////////////////////////////////////////////////////
160 160

  
161
  public void uiBlocked(int place)
161
  public void scramblingAndSolvingBlocked(int place)
162 162
    {
163
    mUIBlockTime = System.currentTimeMillis();
164
    mLastUIPlace = place;
163
    mScramblingAndSolvingBlockTime = System.currentTimeMillis();
164
    mLastScramblingAndSolvingPlace = place;
165 165
    }
166 166

  
167 167
///////////////////////////////////////////////////////////////////////////////////////////////////
168 168

  
169
  public void touchUnblocked()
169
  public void rotationUnblocked()
170 170
    {
171
    mTouchBlockTime = 0;
171
    mRotationBlockTime = 0;
172 172
    }
173 173

  
174 174
///////////////////////////////////////////////////////////////////////////////////////////////////
175 175

  
176
  public void uiUnblocked()
176
  public void scramblingAndSolvingUnblocked()
177 177
    {
178
    mUIBlockTime = 0;
178
    mScramblingAndSolvingBlockTime = 0;
179 179
    }
180 180
  }
src/main/java/org/distorted/objectlib/main/ObjectControl.java
173 173
          mDragging           = false;
174 174
          mContinuingRotation = false;
175 175

  
176
               if( mLastMode==MODE_ROTATE  ) mBeginningRotation = !mPreRender.isTouchBlocked();
176
               if( mLastMode==MODE_ROTATE  ) mBeginningRotation = !mPreRender.isRotationBlocked();
177 177
          else if( mLastMode==MODE_REPLACE ) replaceMode(down);
178 178
          }
179 179
        else
......
722 722
    public void blockTouch(int place)
723 723
      {
724 724
      setLock(true);
725
      mPreRender.blockTouch(place);
725
      mPreRender.blockRotation(place);
726 726
      }
727 727

  
728 728
///////////////////////////////////////////////////////////////////////////////////////////////////
729 729

  
730
    public void unblockTouch()
730
    public void unblockRotation()
731 731
      {
732 732
      unsetLock();
733
      mPreRender.unblockTouch();
733
      mPreRender.unblockRotation();
734 734
      }
735 735

  
736 736
///////////////////////////////////////////////////////////////////////////////////////////////////
737 737

  
738
    public boolean isUINotBlocked()
738
    public boolean isScramblingAndSolvingNotBlocked()
739 739
      {
740
      return mPreRender.isUINotBlocked();
740
      return mPreRender.isScramblingAndSolvingNotBlocked();
741 741
      }
742 742

  
743 743
///////////////////////////////////////////////////////////////////////////////////////////////////
src/main/java/org/distorted/objectlib/main/ObjectPreRender.java
47 47
  private boolean mFinishRotation, mRemoveRotation, mRemovePatternRotation, mAddRotation,
48 48
                  mSetQuat, mChangeObject, mSolveObject, mScrambleObject, mFastScrambleObject, mPresentObject,
49 49
                  mInitializeObject, mSetTextureMap, mResetAllTextureMaps, mSolve, mApplyScrambles;
50
  private boolean mUIBlocked, mTouchBlocked, mIsSolved;
50
  private boolean mScramblingAndSolvingBlocked, mRotationBlocked, mIsSolved;
51 51
  private long mRotationFinishedID;
52 52
  private final long[] mEffectID;
53 53
  private int[][] mNextMoves;
......
374 374

  
375 375
  private void blockEverything(int place)
376 376
    {
377
    mUIBlocked   = true;
378
    mTouchBlocked= true;
379
    mBlockController.touchBlocked(place);
380
    mBlockController.uiBlocked(place);
377
    mScramblingAndSolvingBlocked = true;
378
    mRotationBlocked = true;
379
    mBlockController.rotationBlocked(place);
380
    mBlockController.scramblingAndSolvingBlocked(place);
381 381
    }
382 382

  
383 383
///////////////////////////////////////////////////////////////////////////////////////////////////
384 384

  
385 385
  private void unblockEverything()
386 386
    {
387
    mUIBlocked   = false;
388
    mTouchBlocked= false;
389
    mBlockController.touchUnblocked();
390
    mBlockController.uiUnblocked();
387
    mScramblingAndSolvingBlocked = false;
388
    mRotationBlocked = false;
389
    mBlockController.rotationUnblocked();
390
    mBlockController.scramblingAndSolvingUnblocked();
391 391
    }
392 392

  
393 393
///////////////////////////////////////////////////////////////////////////////////////////////////
......
525 525

  
526 526
///////////////////////////////////////////////////////////////////////////////////////////////////
527 527

  
528
  public boolean isTouchBlocked()
528
  public boolean isRotationBlocked()
529 529
    {
530
    return mTouchBlocked;
530
    return mRotationBlocked;
531 531
    }
532 532

  
533 533
///////////////////////////////////////////////////////////////////////////////////////////////////
534 534

  
535
  public boolean isUINotBlocked()
535
  public boolean isScramblingAndSolvingNotBlocked()
536 536
    {
537
    return !mUIBlocked;
537
    return !mScramblingAndSolvingBlocked;
538 538
    }
539 539

  
540 540
///////////////////////////////////////////////////////////////////////////////////////////////////
541 541

  
542
  public void blockTouch(int place)
542
  public void blockRotation(int place)
543 543
    {
544
    mTouchBlocked= true;
545
    mBlockController.touchBlocked(place);
544
    mRotationBlocked = true;
545
    mBlockController.rotationBlocked(place);
546 546
    }
547 547

  
548 548
///////////////////////////////////////////////////////////////////////////////////////////////////
549 549

  
550
  public void unblockTouch()
550
  public void unblockRotation()
551 551
    {
552
    mTouchBlocked= false;
553
    mBlockController.touchUnblocked();
552
    mRotationBlocked = false;
553
    mBlockController.rotationUnblocked();
554 554
    }
555 555

  
556 556
///////////////////////////////////////////////////////////////////////////////////////////////////
557 557

  
558
  public void unblockUI()
558
  public void unblockScramblingAndSolving()
559 559
    {
560
    mUIBlocked= false;
561
    mBlockController.uiUnblocked();
560
    mScramblingAndSolvingBlocked = false;
561
    mBlockController.scramblingAndSolvingUnblocked();
562 562
    }
563 563

  
564 564
///////////////////////////////////////////////////////////////////////////////////////////////////
......
636 636

  
637 637
  public void scrambleObject(int num)
638 638
    {
639
    if( !mUIBlocked )
639
    if( !mScramblingAndSolvingBlocked )
640 640
      {
641 641
      mScrambleObject = true;
642 642
      mScrambleObjectNum = num;
......
649 649

  
650 650
  public void fastScrambleObject(int duration, int num)
651 651
    {
652
    if( !mUIBlocked )
652
    if( !mScramblingAndSolvingBlocked )
653 653
      {
654 654
      mFastScrambleObject = true;
655 655
      mScrambleObjectNum = num;
......
673 673

  
674 674
  public void solveObject()
675 675
    {
676
    if( !mUIBlocked )
676
    if( !mScramblingAndSolvingBlocked )
677 677
      {
678 678
      mSolveObject = true;
679 679
      }

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