Dino6 solver: skeleton tablebase class.
Square-0: icon.
Switch off Square-0
Lower Square-0's complexity to 1.
Add Square-0
Speedups for setupPosition(). Now the 587 moves of the Burr Cube is getting done visibly faster.
Up the MAJOR version to 9 to account for the new SPLIT type supported by the interpreter.
Make the Masterball built-in - we need to displace the old version of it with an old scrambling mechanism.
Support split type 'EDGE_COIN' in case of every shape.
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