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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.helpers;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public interface ObjectLibInterface
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{
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// objectlib calls those in reaction to object state changing, app might want to know about those
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void onWinEffectFinished(long startTime, long endTime, String debug, int scrambleNum);
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void onScrambleEffectFinished();
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void onBeginRotation();
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void onFinishRotation(int axis, int row, int angle);
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void failedToDrag();
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void onSolved();
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void onObjectCreated(long time);
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void onReplaceModeDown(int cubit, int face);
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void onReplaceModeUp();
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void reportBlockProblem(int type, int place, long pause, long resume, long time);
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void reportProblem(String problem, boolean reportException);
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void reportJSONError(String error, int ordinal);
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}
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