1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2019 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Magic Cube. //
|
5
|
// //
|
6
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7
|
// it under the terms of the GNU General Public License as published by //
|
8
|
// the Free Software Foundation, either version 2 of the License, or //
|
9
|
// (at your option) any later version. //
|
10
|
// //
|
11
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14
|
// GNU General Public License for more details. //
|
15
|
// //
|
16
|
// You should have received a copy of the GNU General Public License //
|
17
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19
|
|
20
|
package org.distorted.objectlib.main;
|
21
|
|
22
|
import java.lang.ref.WeakReference;
|
23
|
|
24
|
import android.content.SharedPreferences;
|
25
|
import android.util.DisplayMetrics;
|
26
|
import android.view.MotionEvent;
|
27
|
|
28
|
import org.distorted.library.main.QuatHelper;
|
29
|
import org.distorted.library.type.Static2D;
|
30
|
import org.distorted.library.type.Static4D;
|
31
|
|
32
|
import org.distorted.objectlib.helpers.MovesFinished;
|
33
|
import org.distorted.objectlib.helpers.ObjectStateActioner;
|
34
|
import org.distorted.objectlib.helpers.TwistyActivity;
|
35
|
|
36
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
37
|
|
38
|
public class ObjectControl
|
39
|
{
|
40
|
public static final int NUM_SPEED_PROBES = 10;
|
41
|
public static final int INVALID_POINTER_ID = -1;
|
42
|
|
43
|
public static final int MODE_ROTATE = 0;
|
44
|
public static final int MODE_DRAG = 1;
|
45
|
public static final int MODE_REPLACE = 2;
|
46
|
|
47
|
// Moving the finger from the middle of the vertical screen to the right edge will rotate a
|
48
|
// given face by SWIPING_SENSITIVITY/2 degrees.
|
49
|
public final static int SWIPING_SENSITIVITY = 240;
|
50
|
// Moving the finger by 0.3 of an inch will start a Rotation.
|
51
|
public final static float ROTATION_SENSITIVITY = 0.3f;
|
52
|
|
53
|
private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
|
54
|
|
55
|
private final WeakReference<TwistyActivity> mAct;
|
56
|
private final ObjectStateActioner mActioner;
|
57
|
private final ObjectPreRender mPreRender;
|
58
|
private Movement mMovement;
|
59
|
private boolean mDragging, mBeginningRotation, mContinuingRotation;
|
60
|
private int mScreenWidth, mScreenHeight, mScreenMin;
|
61
|
|
62
|
private float mRotAngle, mInitDistance;
|
63
|
private float mStartRotX, mStartRotY;
|
64
|
private float mAxisX, mAxisY;
|
65
|
private float mRotationFactor;
|
66
|
private int mLastCubitColor, mLastCubitFace, mLastCubit;
|
67
|
private int mCurrentAxis, mCurrentRow;
|
68
|
private float mCurrentAngle, mCurrRotSpeed;
|
69
|
private final float[] mLastX;
|
70
|
private final float[] mLastY;
|
71
|
private final long[] mLastT;
|
72
|
private int mFirstIndex, mLastIndex;
|
73
|
private final int mDensity;
|
74
|
|
75
|
private int mPointer1, mPointer2;
|
76
|
private float mX1, mY1, mX2, mY2, mX, mY;
|
77
|
private final boolean mIsAutomatic;
|
78
|
|
79
|
private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
|
80
|
private static final Static4D mTemp= new Static4D(0,0,0,1);
|
81
|
|
82
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
83
|
// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
|
84
|
// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
|
85
|
|
86
|
private void computeCurrentAxis(Static4D axis)
|
87
|
{
|
88
|
Static4D result = QuatHelper.rotateVectorByQuat(axis, mQuat);
|
89
|
|
90
|
mAxisX =result.get0();
|
91
|
mAxisY =result.get1();
|
92
|
|
93
|
float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
|
94
|
mAxisX /= len;
|
95
|
mAxisY /= len;
|
96
|
}
|
97
|
|
98
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
99
|
|
100
|
private void addSpeedProbe(float x, float y)
|
101
|
{
|
102
|
long currTime = System.currentTimeMillis();
|
103
|
boolean theSame = mLastIndex==mFirstIndex;
|
104
|
|
105
|
mLastIndex++;
|
106
|
if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
|
107
|
|
108
|
mLastT[mLastIndex] = currTime;
|
109
|
mLastX[mLastIndex] = x;
|
110
|
mLastY[mLastIndex] = y;
|
111
|
|
112
|
if( mLastIndex==mFirstIndex)
|
113
|
{
|
114
|
mFirstIndex++;
|
115
|
if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
|
116
|
}
|
117
|
|
118
|
if( theSame )
|
119
|
{
|
120
|
mLastT[mFirstIndex] = currTime;
|
121
|
mLastX[mFirstIndex] = x;
|
122
|
mLastY[mFirstIndex] = y;
|
123
|
}
|
124
|
}
|
125
|
|
126
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
127
|
|
128
|
private void computeCurrentSpeedInInchesPerSecond()
|
129
|
{
|
130
|
long firstTime = mLastT[mFirstIndex];
|
131
|
long lastTime = mLastT[mLastIndex];
|
132
|
float fX = mLastX[mFirstIndex];
|
133
|
float fY = mLastY[mFirstIndex];
|
134
|
float lX = mLastX[mLastIndex];
|
135
|
float lY = mLastY[mLastIndex];
|
136
|
|
137
|
long timeDiff = lastTime-firstTime;
|
138
|
|
139
|
mLastIndex = 0;
|
140
|
mFirstIndex= 0;
|
141
|
|
142
|
mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
|
143
|
}
|
144
|
|
145
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
146
|
|
147
|
private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
|
148
|
{
|
149
|
float xDist = mScreenWidth*(xFrom-xTo);
|
150
|
float yDist = mScreenHeight*(yFrom-yTo);
|
151
|
float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
|
152
|
|
153
|
return distInPixels/mDensity;
|
154
|
}
|
155
|
|
156
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
157
|
|
158
|
private void setUpDragOrRotate(boolean down, float x, float y, int mode)
|
159
|
{
|
160
|
if( mode==MODE_DRAG )
|
161
|
{
|
162
|
mDragging = true;
|
163
|
mBeginningRotation = false;
|
164
|
mContinuingRotation = false;
|
165
|
}
|
166
|
else
|
167
|
{
|
168
|
TwistyObject object = mPreRender.getObject();
|
169
|
CAMERA_POINT.set2( object==null ? 1.21f : object.getCameraDist() );
|
170
|
|
171
|
Static4D touchPoint = new Static4D(x, y, 0, 0);
|
172
|
Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
|
173
|
Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
|
174
|
|
175
|
if( object!=null && mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera,object.getObjectRatio() ) )
|
176
|
{
|
177
|
mDragging = false;
|
178
|
mContinuingRotation = false;
|
179
|
|
180
|
if( mode==MODE_ROTATE )
|
181
|
{
|
182
|
mBeginningRotation= !mPreRender.isTouchBlocked();
|
183
|
}
|
184
|
else if( mode==MODE_REPLACE )
|
185
|
{
|
186
|
mBeginningRotation= false;
|
187
|
|
188
|
if( down )
|
189
|
{
|
190
|
int color = mActioner.getCurrentColor();
|
191
|
mLastCubitFace = mMovement.getTouchedFace();
|
192
|
float[] point = mMovement.getTouchedPoint3D();
|
193
|
mLastCubit = object.getCubit(point);
|
194
|
mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color );
|
195
|
mLastCubitColor = mActioner.cubitIsLocked(object.getObjectType(),mLastCubit);
|
196
|
}
|
197
|
}
|
198
|
}
|
199
|
else
|
200
|
{
|
201
|
final TwistyActivity act = mAct.get();
|
202
|
final boolean locked= act.isLocked();
|
203
|
mDragging = (!locked || mIsAutomatic);
|
204
|
mBeginningRotation = false;
|
205
|
mContinuingRotation = false;
|
206
|
if( !mDragging ) mActioner.failedToDrag(act);
|
207
|
}
|
208
|
}
|
209
|
}
|
210
|
|
211
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
212
|
|
213
|
private void drag(float x, float y)
|
214
|
{
|
215
|
if( mPointer1!=INVALID_POINTER_ID && mPointer2!=INVALID_POINTER_ID)
|
216
|
{
|
217
|
float x2 = (mX2 - mScreenWidth*0.5f)/mScreenMin;
|
218
|
float y2 = (mScreenHeight*0.5f - mY2)/mScreenMin;
|
219
|
|
220
|
float angleNow = getAngle(x,y,x2,y2);
|
221
|
float angleDiff = angleNow-mRotAngle;
|
222
|
float sinA =-(float)Math.sin(angleDiff);
|
223
|
float cosA = (float)Math.cos(angleDiff);
|
224
|
|
225
|
Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
|
226
|
mTemp.set(dragQuat);
|
227
|
|
228
|
mRotAngle = angleNow;
|
229
|
|
230
|
float distNow = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
|
231
|
float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
|
232
|
mInitDistance = distNow;
|
233
|
TwistyObject object = mPreRender.getObject();
|
234
|
if( object!=null ) object.setObjectRatio(distQuot);
|
235
|
}
|
236
|
else
|
237
|
{
|
238
|
Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
|
239
|
mTemp.set(dragQuat);
|
240
|
}
|
241
|
|
242
|
mPreRender.setQuatOnNextRender();
|
243
|
mX = x;
|
244
|
mY = y;
|
245
|
}
|
246
|
|
247
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
248
|
|
249
|
private void finishRotation()
|
250
|
{
|
251
|
computeCurrentSpeedInInchesPerSecond();
|
252
|
int angle = mPreRender.getObject().computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
|
253
|
mPreRender.finishRotation(angle);
|
254
|
mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
|
255
|
|
256
|
if( angle!=0 )
|
257
|
{
|
258
|
TwistyActivity act = mAct.get();
|
259
|
mActioner.onFinishRotation(act,mCurrentAxis,mCurrentRow,angle);
|
260
|
}
|
261
|
|
262
|
mContinuingRotation = false;
|
263
|
mBeginningRotation = false;
|
264
|
mDragging = true;
|
265
|
}
|
266
|
|
267
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
268
|
|
269
|
private void continueRotation(float x, float y)
|
270
|
{
|
271
|
float dx = x-mStartRotX;
|
272
|
float dy = y-mStartRotY;
|
273
|
float alpha = dx*mAxisX + dy*mAxisY;
|
274
|
float x2 = dx - alpha*mAxisX;
|
275
|
float y2 = dy - alpha*mAxisY;
|
276
|
|
277
|
float len = (float)Math.sqrt(x2*x2 + y2*y2);
|
278
|
|
279
|
// we have the length of 1D vector 'angle', now the direction:
|
280
|
float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
|
281
|
|
282
|
float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
|
283
|
mCurrentAngle = SWIPING_SENSITIVITY*angle;
|
284
|
mPreRender.getObject().continueRotation(mCurrentAngle);
|
285
|
|
286
|
addSpeedProbe(x2,y2);
|
287
|
}
|
288
|
|
289
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
290
|
|
291
|
private void beginRotation(float x, float y)
|
292
|
{
|
293
|
mStartRotX = x;
|
294
|
mStartRotY = y;
|
295
|
|
296
|
TwistyObject object = mPreRender.getObject();
|
297
|
int numLayers = object.getNumLayers();
|
298
|
|
299
|
Static4D touchPoint2 = new Static4D(x, y, 0, 0);
|
300
|
Static4D rotatedTouchPoint2= QuatHelper.rotateVectorByInvertedQuat(touchPoint2, mQuat);
|
301
|
Static2D res = mMovement.newRotation(rotatedTouchPoint2,object.getObjectRatio());
|
302
|
|
303
|
mCurrentAxis = (int)res.get0();
|
304
|
mCurrentRow = (int)res.get1();
|
305
|
|
306
|
computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
|
307
|
mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
|
308
|
|
309
|
object.beginNewRotation( mCurrentAxis, mCurrentRow );
|
310
|
|
311
|
TwistyActivity act = mAct.get();
|
312
|
mActioner.onBeginRotation(act);
|
313
|
|
314
|
addSpeedProbe(x,y);
|
315
|
|
316
|
mBeginningRotation = false;
|
317
|
mContinuingRotation= true;
|
318
|
}
|
319
|
|
320
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
321
|
|
322
|
private float getAngle(float x1, float y1, float x2, float y2)
|
323
|
{
|
324
|
return (float) Math.atan2(y1-y2, x1-x2);
|
325
|
}
|
326
|
|
327
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
328
|
|
329
|
private void prepareDown(MotionEvent event)
|
330
|
{
|
331
|
mPointer1 = event.getPointerId(0);
|
332
|
mX1 = event.getX();
|
333
|
mY1 = event.getY();
|
334
|
mPointer2 = INVALID_POINTER_ID;
|
335
|
}
|
336
|
|
337
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
338
|
|
339
|
private void prepareMove(MotionEvent event)
|
340
|
{
|
341
|
int index1 = event.findPointerIndex(mPointer1);
|
342
|
|
343
|
if( index1>=0 )
|
344
|
{
|
345
|
mX1 = event.getX(index1);
|
346
|
mY1 = event.getY(index1);
|
347
|
}
|
348
|
|
349
|
int index2 = event.findPointerIndex(mPointer2);
|
350
|
|
351
|
if( index2>=0 )
|
352
|
{
|
353
|
mX2 = event.getX(index2);
|
354
|
mY2 = event.getY(index2);
|
355
|
}
|
356
|
}
|
357
|
|
358
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
359
|
|
360
|
private void prepareUp(MotionEvent event)
|
361
|
{
|
362
|
mPointer1 = INVALID_POINTER_ID;
|
363
|
mPointer2 = INVALID_POINTER_ID;
|
364
|
}
|
365
|
|
366
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
367
|
|
368
|
private void prepareDown2(MotionEvent event)
|
369
|
{
|
370
|
int index = event.getActionIndex();
|
371
|
|
372
|
if( mPointer1==INVALID_POINTER_ID )
|
373
|
{
|
374
|
mPointer1 = event.getPointerId(index);
|
375
|
mX1 = event.getX(index);
|
376
|
mY1 = event.getY(index);
|
377
|
}
|
378
|
else if( mPointer2==INVALID_POINTER_ID )
|
379
|
{
|
380
|
mPointer2 = event.getPointerId(index);
|
381
|
mX2 = event.getX(index);
|
382
|
mY2 = event.getY(index);
|
383
|
}
|
384
|
}
|
385
|
|
386
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
387
|
|
388
|
private void prepareUp2(MotionEvent event)
|
389
|
{
|
390
|
int index = event.getActionIndex();
|
391
|
|
392
|
if( index==event.findPointerIndex(mPointer1) ) mPointer1 = INVALID_POINTER_ID;
|
393
|
else if( index==event.findPointerIndex(mPointer2) ) mPointer2 = INVALID_POINTER_ID;
|
394
|
}
|
395
|
|
396
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
397
|
|
398
|
private void actionMove(float x1, float y1, float x2, float y2, int mode)
|
399
|
{
|
400
|
float pX = mPointer1 != INVALID_POINTER_ID ? x1 : x2;
|
401
|
float pY = mPointer1 != INVALID_POINTER_ID ? y1 : y2;
|
402
|
|
403
|
float x = (pX - mScreenWidth*0.5f)/mScreenMin;
|
404
|
float y = (mScreenHeight*0.5f -pY)/mScreenMin;
|
405
|
|
406
|
if( mBeginningRotation )
|
407
|
{
|
408
|
if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
|
409
|
{
|
410
|
beginRotation(x,y);
|
411
|
}
|
412
|
}
|
413
|
else if( mContinuingRotation )
|
414
|
{
|
415
|
continueRotation(x,y);
|
416
|
}
|
417
|
else if( mDragging )
|
418
|
{
|
419
|
drag(x,y);
|
420
|
}
|
421
|
else
|
422
|
{
|
423
|
setUpDragOrRotate(false,x,y,mode);
|
424
|
}
|
425
|
}
|
426
|
|
427
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
428
|
|
429
|
private void actionDown(float x, float y, int mode)
|
430
|
{
|
431
|
mX = (x - mScreenWidth*0.5f)/mScreenMin;
|
432
|
mY = (mScreenHeight*0.5f - y)/mScreenMin;
|
433
|
|
434
|
setUpDragOrRotate(true,mX,mY,mode);
|
435
|
}
|
436
|
|
437
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
438
|
|
439
|
private void actionUp()
|
440
|
{
|
441
|
if( mContinuingRotation )
|
442
|
{
|
443
|
finishRotation();
|
444
|
}
|
445
|
|
446
|
if( mLastCubitColor>=0 )
|
447
|
{
|
448
|
mPreRender.setTextureMap( mLastCubit, mLastCubitFace, mLastCubitColor );
|
449
|
mLastCubitColor = -1;
|
450
|
}
|
451
|
}
|
452
|
|
453
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
454
|
|
455
|
private void actionDown2(float x1, float y1, float x2, float y2)
|
456
|
{
|
457
|
mRotAngle = getAngle(x1,-y1, x2,-y2);
|
458
|
mInitDistance = -1;
|
459
|
|
460
|
mX = (x1 - mScreenWidth*0.5f )/mScreenMin;
|
461
|
mY = (mScreenHeight*0.5f - y1)/mScreenMin;
|
462
|
|
463
|
if( mBeginningRotation )
|
464
|
{
|
465
|
mContinuingRotation = false;
|
466
|
mBeginningRotation = false;
|
467
|
mDragging = true;
|
468
|
}
|
469
|
else if( mContinuingRotation )
|
470
|
{
|
471
|
finishRotation();
|
472
|
}
|
473
|
}
|
474
|
|
475
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
476
|
|
477
|
private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
|
478
|
{
|
479
|
if( p1isUp )
|
480
|
{
|
481
|
mX = (x2 - mScreenWidth*0.5f)/mScreenMin;
|
482
|
mY = (mScreenHeight*0.5f - y2)/mScreenMin;
|
483
|
}
|
484
|
if( p2isUp )
|
485
|
{
|
486
|
mX = (x1 - mScreenWidth*0.5f)/mScreenMin;
|
487
|
mY = (mScreenHeight*0.5f - y1)/mScreenMin;
|
488
|
}
|
489
|
}
|
490
|
|
491
|
|
492
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
493
|
// INTERNAL API (for AutomaticControl)
|
494
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
495
|
|
496
|
public ObjectPreRender getPreRender()
|
497
|
{
|
498
|
return mPreRender;
|
499
|
}
|
500
|
|
501
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
502
|
// PUBLIC API
|
503
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
504
|
|
505
|
public ObjectControl(TwistyActivity act, ObjectStateActioner actioner)
|
506
|
{
|
507
|
mIsAutomatic = false;
|
508
|
|
509
|
mLastCubitColor = -1;
|
510
|
mCurrRotSpeed = 0.0f;
|
511
|
|
512
|
mLastX = new float[NUM_SPEED_PROBES];
|
513
|
mLastY = new float[NUM_SPEED_PROBES];
|
514
|
mLastT = new long[NUM_SPEED_PROBES];
|
515
|
mFirstIndex =0;
|
516
|
mLastIndex =0;
|
517
|
|
518
|
DisplayMetrics dm = new DisplayMetrics();
|
519
|
act.getWindowManager().getDefaultDisplay().getMetrics(dm);
|
520
|
|
521
|
mDensity = dm.densityDpi;
|
522
|
|
523
|
mPreRender = new ObjectPreRender(act,this,actioner);
|
524
|
mAct = new WeakReference<>(act);
|
525
|
mActioner = actioner;
|
526
|
}
|
527
|
|
528
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
529
|
|
530
|
public void setScreenSize(int width, int height)
|
531
|
{
|
532
|
mScreenWidth = width;
|
533
|
mScreenHeight= height;
|
534
|
mScreenMin = Math.min(width, height);
|
535
|
mPreRender.setScreenSize(width);
|
536
|
}
|
537
|
|
538
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
539
|
|
540
|
public void initialize()
|
541
|
{
|
542
|
mPointer1 = INVALID_POINTER_ID;
|
543
|
mPointer2 = INVALID_POINTER_ID;
|
544
|
}
|
545
|
|
546
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
547
|
|
548
|
public void setQuat()
|
549
|
{
|
550
|
mQuat.set(mTemp);
|
551
|
}
|
552
|
|
553
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
554
|
|
555
|
public Static4D getQuat()
|
556
|
{
|
557
|
return mQuat;
|
558
|
}
|
559
|
|
560
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
561
|
|
562
|
public void setMovement(Movement movement)
|
563
|
{
|
564
|
mMovement = movement;
|
565
|
}
|
566
|
|
567
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
568
|
|
569
|
public void preRender()
|
570
|
{
|
571
|
mPreRender.preRender();
|
572
|
}
|
573
|
|
574
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
575
|
|
576
|
public void blockEverything(int place)
|
577
|
{
|
578
|
mPreRender.blockEverything(place);
|
579
|
}
|
580
|
|
581
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
582
|
|
583
|
public void blockTouch(int place)
|
584
|
{
|
585
|
mPreRender.blockTouch(place);
|
586
|
}
|
587
|
|
588
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
589
|
|
590
|
public void unblockEverything()
|
591
|
{
|
592
|
mPreRender.unblockEverything();
|
593
|
}
|
594
|
|
595
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
596
|
|
597
|
public void unblockTouch()
|
598
|
{
|
599
|
mPreRender.unblockTouch();
|
600
|
}
|
601
|
|
602
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
603
|
|
604
|
public void unblockUI()
|
605
|
{
|
606
|
mPreRender.unblockUI();
|
607
|
}
|
608
|
|
609
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
610
|
|
611
|
public boolean isTouchBlocked()
|
612
|
{
|
613
|
return mPreRender.isTouchBlocked();
|
614
|
}
|
615
|
|
616
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
617
|
|
618
|
public boolean isUINotBlocked()
|
619
|
{
|
620
|
return mPreRender.isUINotBlocked();
|
621
|
}
|
622
|
|
623
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
624
|
|
625
|
public void initializeObject(int[][] moves)
|
626
|
{
|
627
|
mPreRender.initializeObject(moves);
|
628
|
}
|
629
|
|
630
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
631
|
|
632
|
public void changeObject(ObjectType object)
|
633
|
{
|
634
|
mPreRender.changeObject(object);
|
635
|
}
|
636
|
|
637
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
638
|
|
639
|
public void setupObject(ObjectType object, int[][] moves)
|
640
|
{
|
641
|
mPreRender.setupObject(object,moves);
|
642
|
}
|
643
|
|
644
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
645
|
|
646
|
public void scrambleObject(int num)
|
647
|
{
|
648
|
mPreRender.scrambleObject(num);
|
649
|
}
|
650
|
|
651
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
652
|
|
653
|
public void solveObject()
|
654
|
{
|
655
|
mPreRender.solveObject();
|
656
|
}
|
657
|
|
658
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
659
|
|
660
|
public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, long duration)
|
661
|
{
|
662
|
mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
|
663
|
}
|
664
|
|
665
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
666
|
|
667
|
public void resetAllTextureMaps()
|
668
|
{
|
669
|
mPreRender.resetAllTextureMaps();
|
670
|
}
|
671
|
|
672
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
673
|
|
674
|
public TwistyObject getObject()
|
675
|
{
|
676
|
return mPreRender.getObject();
|
677
|
}
|
678
|
|
679
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
680
|
|
681
|
public void savePreferences(SharedPreferences.Editor editor)
|
682
|
{
|
683
|
mPreRender.savePreferences(editor);
|
684
|
}
|
685
|
|
686
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
687
|
|
688
|
public void restorePreferences(SharedPreferences preferences)
|
689
|
{
|
690
|
mPreRender.restorePreferences(preferences);
|
691
|
}
|
692
|
|
693
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
694
|
|
695
|
public boolean onTouchEvent(MotionEvent event, int mode)
|
696
|
{
|
697
|
int action = event.getActionMasked();
|
698
|
|
699
|
switch(action)
|
700
|
{
|
701
|
case MotionEvent.ACTION_DOWN : prepareDown(event);
|
702
|
actionDown(mX1, mY1, mode);
|
703
|
break;
|
704
|
case MotionEvent.ACTION_MOVE : prepareMove(event);
|
705
|
actionMove(mX1, mY1, mX2, mY2, mode);
|
706
|
break;
|
707
|
case MotionEvent.ACTION_UP : prepareUp(event);
|
708
|
actionUp();
|
709
|
break;
|
710
|
case MotionEvent.ACTION_POINTER_DOWN: prepareDown2(event);
|
711
|
actionDown2(mX1, mY1, mX2, mY2);
|
712
|
break;
|
713
|
case MotionEvent.ACTION_POINTER_UP : prepareUp2(event);
|
714
|
boolean p1isUp = mPointer1==INVALID_POINTER_ID;
|
715
|
boolean p2isUp = mPointer2==INVALID_POINTER_ID;
|
716
|
actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
|
717
|
break;
|
718
|
}
|
719
|
|
720
|
return true;
|
721
|
}
|
722
|
}
|
723
|
|