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distorted-objectlib / src / main / java / org / distorted / objectlib / scrambling @ 95ea7505

Latest revisions

# Date Author Comment
35deb19a 03/24/2025 11:05 PM Leszek Koltunski

fix scrambling of Ghosts

927484cb 03/14/2025 04:13 PM Leszek Koltunski

Fix scrambling of shapeshifting cuboids.

d211aa3c 03/14/2025 04:00 PM Leszek Koltunski

Beginnings of the generic TwistyCutSolid class.
New 3x3x5 cuboid
Debugging into why it fails to scramble :)

2cc8f0ad 03/13/2025 02:51 PM Leszek Koltunski

Ghost Floppy

e6b8e7db 03/12/2025 03:07 PM Leszek Koltunski

first shot at the Super Floppy.
Still one thing does not work: the totally 'unrotatable' axis 1 (all layers are not rotatable and seems like this is not liked by the TouchControl.

c5b177d3 03/10/2025 04:40 PM Leszek Koltunski

fix producing scramble edges in Ghosts.

e0346572 02/27/2025 02:54 PM Leszek Koltunski

Last touches to Ghost Cubes 2x2 and 3x3: - tutorials, proper shapes.

2c89c726 02/26/2025 11:04 PM Leszek Koltunski

The correect 'staircase' Ghost model seems to fully work incl. scrambling, fast scrambling & backing moves.

136ded27 02/19/2025 10:54 PM Leszek Koltunski

bugfixes for crashers

bedc2ebf 02/19/2025 10:02 PM Leszek Koltunski

theoretically Ghosts are now implemented so that init state of individual layers along the ghostAxis can be rotated arbitrary number of times along the ghostAngle (as are all real ghostCube of size >= 3x3 ) and if the cube is not ghost-blocked, we can always rotate the layers by one or two ghostAngles.

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