Revision 9e79b20f
Added by Leszek Koltunski about 1 year ago
src/main/java/org/distorted/objectlib/bandaged/BandagedCubit.java | ||
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package org.distorted.objectlib.bandaged; |
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import android.graphics.Bitmap; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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import org.distorted.library.effect.EffectType; |
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import org.distorted.library.effect.FragmentEffectBrightness; |
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import org.distorted.library.effect.MatrixEffectMove; |
... | ... | |
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import org.distorted.library.main.DistortedEffects; |
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.helpers.QuatHelper; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.type.Static1D; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
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import org.distorted.objectlib.helpers.FactoryCubit; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public class BandagedCubit |
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{ |
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private static final Static3D CENTER = new Static3D(0,0,0); |
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private static final float[] mTmp = new float[4]; |
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private static final Static1D mAlpha = new Static1D(20.0f); |
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private static Bitmap mBitmap; |
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private static Static4D[] mTextureMaps; |
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private final BandagedObject mObject; |
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private final DistortedNode mNode; |
... | ... | |
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private boolean mIsAttached; |
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private long mMarkedEffectID; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private static void createBitmap(int[] colors) |
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{ |
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final int NUM = colors.length; |
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final int SIZE= 32; |
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mTextureMaps = new Static4D[NUM]; |
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Paint paint = new Paint(); |
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paint.setStyle(Paint.Style.FILL); |
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mBitmap = Bitmap.createBitmap( NUM*SIZE, SIZE, Bitmap.Config.ARGB_4444); |
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Canvas canvas = new Canvas(mBitmap); |
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for(int color=0; color<NUM; color++) |
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{ |
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paint.setColor(colors[color]); |
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canvas.drawRect(color*SIZE, 0, (color+1)*SIZE, SIZE, paint); |
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mTextureMaps[color] = new Static4D( ((float)color)/NUM, 0.0f, 1.0f/NUM, 1.0f ); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void resetTextureMaps(MeshBase mesh) |
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{ |
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FactoryCubit fact = FactoryCubit.getInstance(); |
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int numComponents = mesh.getNumTexComponents(); |
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Static4D[] maps = new Static4D[numComponents]; |
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if( mTextureMaps==null || mTextureMaps.length!=numComponents || mBitmap==null ) |
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{ |
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createBitmap(mObject.getColors()); |
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} |
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for(int i=0; i<numComponents; i++) |
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{ |
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Static4D q = fact.getQuaternion(i); |
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QuatHelper.rotateVectorByQuat(mTmp,0,0,1,0,q); |
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int index = mObject.computeMapsIndex(mTmp); |
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if( index>=mTextureMaps.length ) |
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{ |
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android.util.Log.e("D", "index="+index+" texMapLen="+mTextureMaps.length); |
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} |
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maps[i] = mTextureMaps[index]; |
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} |
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mesh.setTextureMap(maps,0); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void computeMove(float[] position) |
... | ... | |
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MeshBase mesh = mObject.createMesh(mPosition,mRoundCorners); |
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mTexture = new DistortedTexture(); |
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if( mBitmap==null ) createBitmap(mObject.getColors()); |
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mTexture.setTextureAlreadyInverted(mBitmap); |
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resetTextureMaps(mesh); |
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mObject.recreateBitmap(mTexture); |
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mObject.resetTextureMaps(mesh); |
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MatrixEffectScale scaleEffect = new MatrixEffectScale(scale); |
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MatrixEffectQuaternion quat1Effect = new MatrixEffectQuaternion(quat1, CENTER); |
... | ... | |
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computeMove(mPosition); |
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MeshBase mesh = mObject.createMesh(mPosition,mRoundCorners); |
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resetTextureMaps(mesh); |
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mObject.resetTextureMaps(mesh);
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mNode.setMesh(mesh); |
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mMove.set( scale*mUnscaledX, scale*mUnscaledY, scale*mUnscaledZ); |
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} |
... | ... | |
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computeMove(mPosition); |
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MeshBase mesh = mObject.createMesh(mPosition,mRoundCorners); |
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resetTextureMaps(mesh); |
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mObject.resetTextureMaps(mesh);
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mNode.setMesh(mesh); |
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mMove.set( scale*mUnscaledX, scale*mUnscaledY, scale*mUnscaledZ); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void recreateBitmap()
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public DistortedTexture getTexture()
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{ |
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if( mBitmap==null ) createBitmap(mObject.getColors()); |
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mTexture.setTextureAlreadyInverted(mBitmap); |
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return mTexture; |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objectlib/bandaged/BandagedObject.java | ||
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package org.distorted.objectlib.bandaged; |
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import android.graphics.Bitmap; |
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import android.graphics.Canvas; |
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import android.graphics.Paint; |
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import org.distorted.library.helpers.QuatHelper; |
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import org.distorted.library.main.DistortedNode; |
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import org.distorted.library.main.DistortedScreen; |
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import org.distorted.library.main.DistortedTexture; |
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import org.distorted.library.mesh.MeshBase; |
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import org.distorted.library.type.Static3D; |
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import org.distorted.library.type.Static4D; |
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import org.distorted.objectlib.helpers.FactoryCubit; |
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import org.distorted.objectlib.main.TwistyObject; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public abstract class BandagedObject |
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{ |
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private static final float[] mTmp = new float[4]; |
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private final DistortedScreen mScreen; |
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private final float[][] mFaceAxis; |
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private BandagedCubit[] mCubits; |
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private final float[][] mRotAxis; |
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private Bitmap mBitmap; |
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private Static4D[] mTextureMaps; |
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float[][] mCuts; |
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final int[] mSize; |
... | ... | |
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public abstract Static3D[] getFaceAxis(); |
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public abstract float getScreenRatio(); |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private void createBitmap(int[] colors) |
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{ |
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final int NUM = colors.length; |
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final int SIZE= 32; |
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mTextureMaps = new Static4D[NUM]; |
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Paint paint = new Paint(); |
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paint.setStyle(Paint.Style.FILL); |
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mBitmap = Bitmap.createBitmap( NUM*SIZE, SIZE, Bitmap.Config.ARGB_4444); |
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Canvas canvas = new Canvas(mBitmap); |
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for(int color=0; color<NUM; color++) |
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{ |
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paint.setColor(colors[color]); |
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canvas.drawRect(color*SIZE, 0, (color+1)*SIZE, SIZE, paint); |
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mTextureMaps[color] = new Static4D( ((float)color)/NUM, 0.0f, 1.0f/NUM, 1.0f ); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void resetTextureMaps(MeshBase mesh) |
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{ |
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FactoryCubit fact = FactoryCubit.getInstance(); |
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int numComponents = mesh.getNumTexComponents(); |
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Static4D[] maps = new Static4D[numComponents]; |
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if( mTextureMaps==null || mBitmap==null ) |
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{ |
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android.util.Log.e("D", "RECREATING TEXTURE"); |
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createBitmap(getColors()); |
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} |
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for(int i=0; i<numComponents; i++) |
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{ |
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Static4D q = fact.getQuaternion(i); |
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QuatHelper.rotateVectorByQuat(mTmp,0,0,1,0,q); |
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int index = computeMapsIndex(mTmp); |
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maps[i] = mTextureMaps[index]; |
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} |
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mesh.setTextureMap(maps,0); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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private float getRotRow(int ax, float d) |
... | ... | |
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} |
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else |
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{ |
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for(int i=0; i<mNumCubits; i++) mCubits[i].recreateBitmap(); |
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for(int i=0; i<mNumCubits; i++) |
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{ |
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DistortedTexture tex = mCubits[i].getTexture(); |
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recreateBitmap(tex); |
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} |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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void recreateBitmap(DistortedTexture tex) |
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{ |
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if( mBitmap==null ) createBitmap(getColors()); |
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tex.setTextureAlreadyInverted(mBitmap); |
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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public void touchCubit(int index) |
src/main/java/org/distorted/objectlib/helpers/ObjectSignature.java | ||
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import org.distorted.objectlib.bandaged.BandagedObjectMegaminx; |
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import org.distorted.objectlib.bandaged.FactoryBandagedMegaminx; |
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import org.distorted.objectlib.bandaged.FactoryBandagedPyraminx; |
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import org.distorted.objectlib.objects.TwistyBandagedMegaminx; |
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import org.distorted.objectlib.objects.TwistyBandagedPyraminx; |
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import org.distorted.objectlib.touchcontrol.TouchControlDodecahedron; |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
... | ... | |
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char name = shortName.charAt(0); |
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if( name == 'P' )
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if( name == TwistyBandagedPyraminx.MARKER )
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{ |
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mTmp = new float[4]; |
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int x=shortName.charAt(1)-'0'; |
... | ... | |
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prepareTouchRowsPyraminx(); |
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prepareAllCyclesPyraminx(); |
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} |
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else if( name == 'M' )
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else if( name == TwistyBandagedMegaminx.MARKER )
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{ |
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mTmp = new float[4]; |
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mParam=shortName.charAt(1)-'0'; |
src/main/java/org/distorted/objectlib/objects/TwistyBandagedMegaminx.java | ||
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public static final int MEGAMINX5 = 5; |
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public static final String OBJECT_NAME_MEGAMINX = "LOCAL_MEGAMINX"; |
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public static final char MARKER = 'm'; // keep lowercase |
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// TODO |
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private static final int OCT_1 = 0; |
... | ... | |
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{ |
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if( mSignature==null ) mSignature = getSignature(); |
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int param = getInitData().getParam(); |
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return "M"+param+"_"+mSignature.getString();
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return MARKER+(param+"_"+mSignature.getString());
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
src/main/java/org/distorted/objectlib/objects/TwistyBandagedPyraminx.java | ||
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public class TwistyBandagedPyraminx extends ShapeTetrahedron |
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{ |
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public static final String OBJECT_NAME_PYRAMINX = "LOCAL_PYRAMINX"; |
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public static final char MARKER = 'p'; // keep lowercase |
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private static final Static3D[] ROT_AXIS = new Static3D[] |
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{ |
... | ... | |
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{ |
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if( mSignature==null ) mSignature = getSignature(); |
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int[] numLayers = getNumLayers(); |
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return "P"+numLayers[0]+"_"+mSignature.getString();
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return MARKER+(numLayers[0]+"_"+mSignature.getString());
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} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
progress with TwistyBandagedMegaminx.