Revision a332f7a4
Added by Leszek Koltunski 9 months ago
src/main/java/org/distorted/objectlib/main/TwistyObjectSolved.java | ||
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boolean isSolved() |
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{ |
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if( mGhostAxis!=0 && !mGhostBlocked ) return false; // ghosts need to be in the 'blocked' state |
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// [i.e. initial] to be considered solved |
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if( mGhostAngle!=0 && !mGhostOuterShapeOk ) return false; |
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for(int c=0; c<mNumCubits; c++) mCubitQuats[c] = getCubitQuatIndex(c); |
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src/main/java/org/distorted/objectlib/main/TwistyObjectTheoretical.java | ||
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private float[][] mCubitOffset; |
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// only for Ghosts |
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protected int mGhostAxis; // the index of the axis of rotations along which the ghost |
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// can always move. Currently always hardcoded to 0. |
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protected int mGhostAngle; // in degrees! |
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protected int mGhostFirstRow; // Every ghost has two kinds of rows along its mGhostAxis: |
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// 'left' ones (normal) and 'right' ones (blocking). FirstRow is |
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// the number of the first right row. |
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protected boolean mGhostBlocked; // if true, all rotations along axis different than mGhostAxis |
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// are blocked. |
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protected int mGhostAxis; // the index of the axis of rotations along which the ghost |
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// can always move. Currently always hardcoded to 0. |
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protected int mGhostAngle; // in degrees! |
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protected int mGhostFirstRow; // Every ghost has two kinds of rows along its mGhostAxis: |
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// 'left' ones (normal) and 'right' ones (blocking). FirstRow is |
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// the number of the first right row. |
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protected boolean mGhostBlocked; // if true, all rotations along axis different than mGhostAxis |
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// are blocked. |
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protected boolean mGhostOuterShapeOk; // is the outer shape of the ghost puzzle currently 'ok' i.e. |
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// the same like in the beginning? then we are solved! |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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src/main/java/org/distorted/objectlib/objects/TwistyTestGhost.java | ||
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public class TwistyTestGhost extends ShapeHexahedron |
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{ |
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private static final int GHOST_ANGLE = 30;
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private static final int GHOST_ANGLE = 20;
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static final Static3D[] ROT_AXIS = new Static3D[] |
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{ |
Also available in: Unified diff
progress with Ghosts