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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectControl.java @ a6aa9a47

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is proprietary software licensed under an EULA which you should have received      //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html        //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import static org.distorted.objectlib.helpers.OperatingSystemInterface.*;
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import org.distorted.library.helpers.QuatHelper;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.effects.BaseEffect;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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import org.distorted.objectlib.helpers.OperatingSystemInterface;
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import org.distorted.objectlib.touchcontrol.TouchControl;
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import org.distorted.objectlib.touchcontrol.TouchControlShapeChanging;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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    public static final int MAX_MOVING_PARTS = 242; // Gigaminx
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    public static final int MAX_QUATS = 60;         // Gigaminx: 60 quats group.
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    public static final int NUM_SPEED_PROBES = 10;
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    public static final int MODE_ROTATE  = 0;
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    public static final int MODE_DRAG    = 1;
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    public static final int MODE_REPLACE = 2;
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    public static final int MODE_NOTHING = 3;
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    public static final int ROT_AXIS_NOT_NORMAL = 0;
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    public static final int ROT_AXIS_NORMAL_OPP = 1;
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    public static final int ROT_AXIS_NORMAL_AGR = 2;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    public final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    public final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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    private final ObjectLibInterface mInterface;
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    private final OperatingSystemInterface mOS;
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    private final ObjectPreRender mPreRender;
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    private TouchControl mTouchControl;
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    private TwistyObjectNode mObjectNode;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScalingSize;
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    private float mMoveX, mMoveY;
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    private int mLastMode;
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    private float mRotAngle, mInitDistance;
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    private float mStartRotX, mStartRotY;
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    private float mRotationFactor;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mAvgRotSpeed;
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    private final float[] mLastA;
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    private final long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private final int mDensity;
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    private float mX1, mY1, mX2, mY2, mX, mY;
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    private final boolean mIsAutomatic;
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    private boolean mIsLocked, mRemLocked;
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    private final int[] mBuffer;
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    private final float[] mAxis;
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    private int mMeshState, mIconMode;
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    private boolean mRotateOnCreation;
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    private final Static4D mQuat,mTemp;
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    private int mRotAxisType;
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    private final float[] mNormalTouchPoint;
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    private float mNormalRotAngle;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float angle)
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      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastA[mLastIndex] = angle;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastA[mFirstIndex] = angle;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
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      long timeDiff = mLastT[mLastIndex]-mLastT[mFirstIndex];
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      float sum = 0;
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      for(int i=mFirstIndex; i<=mLastIndex; i++) sum += mLastA[i];
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      mLastIndex = 0;
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      mFirstIndex= 0;
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      mAvgRotSpeed = timeDiff>0 ? sum/timeDiff : 0;
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      if( mAvgRotSpeed<0 ) mAvgRotSpeed = -mAvgRotSpeed;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float retFingerDragDistanceInInches(float xd, float yd)
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      {
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      float xDist = mScreenWidth*xd;
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      float yDist = mScreenHeight*yd;
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      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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      return distInPixels/mDensity;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void replaceMode(boolean down)
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      {
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      mBeginningRotation= false;
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      if( down )
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        {
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        int cubit = mTouchControl.getTouchedCubit();
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        int face  = mTouchControl.getTouchedCubitFace();
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        mInterface.onReplaceModeDown(cubit,face);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void setUpDragOrRotate(boolean down, float x, float y)
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      {
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      if( mLastMode==MODE_DRAG )
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        {
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        mDragging           = true;
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        mBeginningRotation  = false;
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        mContinuingRotation = false;
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        }
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      else
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        {
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        CAMERA_POINT.set2( mObjectNode.getCameraDist() );
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        Static4D touchPoint = new Static4D(x, y, 0, 0);
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        Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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        Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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        if( mTouchControl!=null && mTouchControl.objectTouched(rotatedTouchPoint,rotatedCamera) )
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          {
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          mDragging           = false;
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          mContinuingRotation = false;
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               if( mLastMode==MODE_ROTATE  ) mBeginningRotation = !mPreRender.isRotationBlocked();
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          else if( mLastMode==MODE_REPLACE ) replaceMode(down);
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          }
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        else
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          {
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          mDragging           = (!mIsLocked || mIsAutomatic);
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          mBeginningRotation  = false;
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          mContinuingRotation = false;
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          if( !mDragging ) mInterface.failedToDrag();
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          }
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void drag(float x, float y)
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      {
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      if( mOS.isFirstPressed() && mOS.isSecondPressed() )
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        {
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        float x2 = (mX2 - mScreenWidth*0.5f)/ mScalingSize;
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        float y2 = (mScreenHeight*0.5f - mY2)/ mScalingSize;
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        float angleNow = getAngle(x,y,x2,y2);
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        float angleDiff = angleNow-mRotAngle;
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        float sinA =-(float)Math.sin(angleDiff);
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        float cosA = (float)Math.cos(angleDiff);
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        Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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        mTemp.set(dragQuat);
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        mRotAngle = angleNow;
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        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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        mInitDistance = distNow;
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        TwistyObject object = mPreRender.getObject();
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        if( object!=null )
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          {
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          object.setObjectRatio(distQuot, mScalingSize );
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          float ratio = object.getObjectRatio();
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          if( mLastMode==MODE_REPLACE ) mTouchControl.setObjectRatio(ratio);
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          }
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        }
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      else
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        {
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        Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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        mTemp.set(dragQuat);
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        }
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      mPreRender.setQuatOnNextRender();
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      mX = x;
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      mY = y;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void finishRotation()
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      {
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      TwistyObject object = mPreRender.getObject();
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      int[][] angles = object.getBasicAngles();
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      if( mCurrentAxis<angles.length && mCurrentRow<angles[mCurrentAxis].length )
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        {
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        computeCurrentSpeedInInchesPerSecond();
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        int basic = angles[mCurrentAxis][mCurrentRow];
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        int angle = object.computeNearestAngle(basic,mCurrentAngle, mAvgRotSpeed);
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        mPreRender.finishRotation(angle);
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        mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
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        if( angle!=0 )
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          {
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          int realAngle = (angle*basic)/360;
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          mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
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          }
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        mContinuingRotation = false;
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        mBeginningRotation  = false;
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        mDragging           = true;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void continueRotation(float x, float y)
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      {
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      if( mRotAxisType == ROT_AXIS_NOT_NORMAL )
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        {
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        float dx = x-mStartRotX;
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        float dy = y-mStartRotY;
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        float alpha = dx*mAxis[0] + dy*mAxis[1];
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        float x2 = dx - alpha*mAxis[0];
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        float y2 = dy - alpha*mAxis[1];
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        float len = (float)Math.sqrt(x2*x2 + y2*y2);
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        // we have the length of 1D vector 'angle', now the direction:
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        float tmp = mAxis[1]==0 ? -mAxis[0]*y2 : mAxis[1]*x2;
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        float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
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        mCurrentAngle = SWIPING_SENSITIVITY*angle;
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        mPreRender.getObject().continueRotation(mCurrentAngle);
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        addSpeedProbe(mCurrentAngle);
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        }
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      else
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        {
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        float rotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x,mNormalTouchPoint[1]-y);
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        mCurrentAngle = mNormalRotAngle - rotAngle;
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        if( mRotAxisType==ROT_AXIS_NORMAL_AGR ) mCurrentAngle = -mCurrentAngle;
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        mPreRender.getObject().continueRotation(mCurrentAngle);
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        addSpeedProbe(mCurrentAngle);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void correctRotationAxis()
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      {
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      if( mAxis[0]==0 && mAxis[1]==0 )
290
        {
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        // 0. get face center in object space
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        // 1. multiply it by mQuat
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        // 2. multiply if by mObjectRatio. Let the result be (x,y,z)
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        // 3. let D be CAMERA_POINT.Z
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        // 4. then compute the point on the screen (X,Y) the face center maps to:
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        //    (X,Y) = (Ax,Ay) where A = D/(D-z)
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        float[] faceCenter = mTouchControl.getTouchedPuzzleCenter();
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        float D = CAMERA_POINT.get2();
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        float[] rotated = new float[4];
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        QuatHelper.rotateVectorByQuat(rotated, faceCenter[0],faceCenter[1],faceCenter[2],faceCenter[3],mQuat);
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        TwistyObject object = getObject();
303
        float ratio = object.getObjectRatio();
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        float x = rotated[0] * ratio;
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        float y = rotated[1] * ratio;
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        float z = rotated[2] * ratio;
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309
        float A = D / (D-z);
310
        mNormalTouchPoint[0] = A*x;
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        mNormalTouchPoint[1] = A*y;
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        boolean agree = mTouchControl.axisAndFaceAgree(mCurrentAxis);
314
        mRotAxisType = (agree ? ROT_AXIS_NORMAL_AGR : ROT_AXIS_NORMAL_OPP);
315
        }
316
      else
317
        {
318
        mRotAxisType = ROT_AXIS_NOT_NORMAL;
319
        }
320
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// in degrees
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325
    private float computeNormalRotAngle(float vx, float vy)
326
      {
327
      return (float)((180*Math.atan2(vy,vx))/Math.PI);
328
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
331

    
332
    private void beginRotation(float x, float y)
333
      {
334
      mStartRotX = x;
335
      mStartRotY = y;
336

    
337
      TwistyObject object = mPreRender.getObject();
338
      int[] numLayers = object.getNumLayers();
339
      Static4D touchPoint = new Static4D(x, y, 0, 0);
340
      Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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342
      mTouchControl.newRotation(mBuffer,rotatedTouchPoint,mQuat);
343

    
344
      mCurrentAxis = mBuffer[0];
345
      mCurrentRow  = mBuffer[1];
346

    
347
      mTouchControl.getCastedRotAxis(mAxis,mQuat,mCurrentAxis);
348
      correctRotationAxis();
349
      mRotationFactor = mTouchControl.returnRotationFactor(numLayers,mCurrentRow);
350
      if( mRotAxisType != ROT_AXIS_NOT_NORMAL ) mNormalRotAngle = computeNormalRotAngle(mNormalTouchPoint[0]-x,mNormalTouchPoint[1]-y);
351

    
352
      if( object.beginNewRotation( mCurrentAxis, mCurrentRow ) )
353
        {
354
        mInterface.onBeginRotation();
355
        addSpeedProbe(0);
356
        mBeginningRotation = false;
357
        mContinuingRotation= true;
358
        }
359
      }
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361
///////////////////////////////////////////////////////////////////////////////////////////////////
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363
    private float getAngle(float x1, float y1, float x2, float y2)
364
      {
365
      return (float) Math.atan2(y1-y2, x1-x2);
366
      }
367

    
368
///////////////////////////////////////////////////////////////////////////////////////////////////
369

    
370
    private void prepareDown()
371
      {
372
      mOS.pressFirst();
373
      mOS.unpressSecond();
374

    
375
      mX1 = mOS.getFirstX() - mMoveX;
376
      mY1 = mOS.getFirstY() + mMoveY;
377
      }
378

    
379
///////////////////////////////////////////////////////////////////////////////////////////////////
380

    
381
    private void prepareMove()
382
      {
383
      int index1 = mOS.getFirstPointerIndex();
384

    
385
      if( index1>=0 )
386
        {
387
        mX1 = mOS.getX(index1) - mMoveX;
388
        mY1 = mOS.getY(index1) + mMoveY;
389
        }
390

    
391
      int index2 = mOS.getSecondPointerIndex();
392

    
393
      if( index2>=0 )
394
        {
395
        mX2 = mOS.getX(index2) - mMoveX;
396
        mY2 = mOS.getY(index2) + mMoveY;
397
        }
398
      }
399

    
400
///////////////////////////////////////////////////////////////////////////////////////////////////
401

    
402
    private void prepareUp()
403
      {
404
      mOS.unpressFirst();
405
      mOS.unpressSecond();
406
      }
407

    
408
///////////////////////////////////////////////////////////////////////////////////////////////////
409

    
410
    private void prepareDown2()
411
      {
412
      if( !mOS.isFirstPressed() )
413
        {
414
        mOS.pressFirst();
415
        mX1 = mOS.getFirstX() - mMoveX;
416
        mY1 = mOS.getFirstY() + mMoveY;
417
        }
418
      else if( !mOS.isSecondPressed() )
419
        {
420
        mOS.pressSecond();
421
        mX2 = mOS.getSecondX() - mMoveX;
422
        mY2 = mOS.getSecondY() + mMoveY;
423
        }
424
      }
425

    
426
///////////////////////////////////////////////////////////////////////////////////////////////////
427

    
428
    private void prepareUp2()
429
      {
430
      mOS.upOneOfThem();
431
      }
432

    
433
///////////////////////////////////////////////////////////////////////////////////////////////////
434

    
435
    private void actionMove(float x1, float y1, float x2, float y2)
436
      {
437
      float pX,pY;
438

    
439
      if( mOS.isFirstPressed() ) { pX = x1; pY=y1; }
440
      else                       { pX = x2; pY=y2; }
441

    
442
      float x = (pX - mScreenWidth*0.5f)/ mScalingSize;
443
      float y = (mScreenHeight*0.5f -pY)/ mScalingSize;
444

    
445
      if( mBeginningRotation )
446
        {
447
        if( retFingerDragDistanceInInches(mX-x,mY-y) > ROTATION_SENSITIVITY )
448
          {
449
          beginRotation(x,y);
450
          }
451
        }
452
      else if( mContinuingRotation )
453
        {
454
        continueRotation(x,y);
455
        }
456
      else if( mDragging )
457
        {
458
        drag(x,y);
459
        }
460
      else
461
        {
462
        setUpDragOrRotate(false,x,y);
463
        }
464
      }
465

    
466
///////////////////////////////////////////////////////////////////////////////////////////////////
467

    
468
    private void actionDown(float x, float y)
469
      {
470
      mX = (x -  mScreenWidth*0.5f)/ mScalingSize;
471
      mY = (mScreenHeight*0.5f - y)/ mScalingSize;
472

    
473
      setUpDragOrRotate(true,mX,mY);
474
      }
475

    
476
///////////////////////////////////////////////////////////////////////////////////////////////////
477

    
478
    private void actionUp()
479
      {
480
      if( mContinuingRotation )
481
        {
482
        finishRotation();
483
        }
484

    
485
      if( mLastMode==MODE_REPLACE ) mInterface.onReplaceModeUp();
486
      }
487

    
488
///////////////////////////////////////////////////////////////////////////////////////////////////
489

    
490
    private void actionDown2(float x1, float y1, float x2, float y2)
491
      {
492
      mRotAngle = getAngle(x1,-y1, x2,-y2);
493
      mInitDistance = -1;
494

    
495
      mX = (x1 - mScreenWidth*0.5f )/ mScalingSize;
496
      mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
497

    
498
      if( mBeginningRotation )
499
        {
500
        mContinuingRotation = false;
501
        mBeginningRotation  = false;
502
        mDragging           = true;
503
        }
504
      else if( mContinuingRotation )
505
        {
506
        finishRotation();
507
        }
508
      }
509

    
510
///////////////////////////////////////////////////////////////////////////////////////////////////
511

    
512
    private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
513
      {
514
      if( p1isUp )
515
        {
516
        mX = (x2 -  mScreenWidth*0.5f)/ mScalingSize;
517
        mY = (mScreenHeight*0.5f - y2)/ mScalingSize;
518
        }
519
      if( p2isUp )
520
        {
521
        mX = (x1 -  mScreenWidth*0.5f)/ mScalingSize;
522
        mY = (mScreenHeight*0.5f - y1)/ mScalingSize;
523
        }
524
      }
525

    
526
///////////////////////////////////////////////////////////////////////////////////////////////////
527

    
528
    int getScalingSize()
529
      {
530
      return mScalingSize;
531
      }
532

    
533
///////////////////////////////////////////////////////////////////////////////////////////////////
534

    
535
    void setTouchControl(TwistyObject object)
536
      {
537
      if( mLastMode!=MODE_REPLACE ) mTouchControl = object.getTouchControl();
538
      else                          mTouchControl = new TouchControlShapeChanging(object);
539
      }
540

    
541
///////////////////////////////////////////////////////////////////////////////////////////////////
542
// INTERNAL API (for AutomaticControl)
543
///////////////////////////////////////////////////////////////////////////////////////////////////
544

    
545
    public ObjectPreRender getPreRender()
546
      {
547
      return mPreRender;
548
      }
549

    
550
///////////////////////////////////////////////////////////////////////////////////////////////////
551

    
552
    public ObjectLibInterface getInterface()
553
      {
554
      return mInterface;
555
      }
556

    
557
///////////////////////////////////////////////////////////////////////////////////////////////////
558
// PUBLIC API
559
///////////////////////////////////////////////////////////////////////////////////////////////////
560

    
561
    public ObjectControl(OperatingSystemInterface os)
562
      {
563
      mIsAutomatic = false;
564

    
565
      mBuffer = new int[2];
566
      mAxis   = new float[2];
567

    
568
      mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
569
      mTemp= new Static4D(0,0,0,1);
570

    
571
      mAvgRotSpeed = 0.0f;
572
      mLastMode    = -1;
573
      mRotateOnCreation = false;
574

    
575
      mNormalTouchPoint = new float[2];
576

    
577
      mLastA = new float[NUM_SPEED_PROBES];
578
      mLastT = new long[NUM_SPEED_PROBES];
579
      mFirstIndex= 0;
580
      mLastIndex = 0;
581
      mMeshState =-1;
582
      mIconMode  =-1;
583

    
584
      mInterface = os.getInterface();
585
      mOS = os;
586

    
587
      mDensity = mOS.getScreenDensity();
588
      mPreRender = new ObjectPreRender(this,mInterface);
589
      }
590

    
591
///////////////////////////////////////////////////////////////////////////////////////////////////
592

    
593
    public void setRotateOnCreation(boolean rotate)
594
      {
595
      mRotateOnCreation = rotate;
596
      }
597

    
598
///////////////////////////////////////////////////////////////////////////////////////////////////
599

    
600
    public boolean getRotateOnCreation()
601
      {
602
      return mRotateOnCreation;
603
      }
604

    
605
///////////////////////////////////////////////////////////////////////////////////////////////////
606

    
607
    public TwistyObjectNode getNode()
608
      {
609
      return mObjectNode;
610
      }
611

    
612
///////////////////////////////////////////////////////////////////////////////////////////////////
613

    
614
    public void createNode(int width, int height)
615
      {
616
      if( mObjectNode==null ) mObjectNode = new TwistyObjectNode(width,height);
617
      }
618

    
619
///////////////////////////////////////////////////////////////////////////////////////////////////
620

    
621
    public void setScreenSizeAndScaling(int width, int height, int scaling)
622
      {
623
      mScreenWidth = width;
624
      mScreenHeight= height;
625
      mScalingSize = scaling;
626

    
627
      if( mObjectNode!=null ) mObjectNode.setSize(width,height);
628

    
629
      TwistyObject object = mPreRender.getObject();
630

    
631
      if( object!=null )
632
        {
633
        object.setTexture();
634
        object.setNodeSize(mScalingSize);
635
        }
636
      }
637

    
638
///////////////////////////////////////////////////////////////////////////////////////////////////
639

    
640
    public void setObjectMove(int xmove, int ymove)
641
      {
642
      mMoveX = xmove;
643
      mMoveY = ymove;
644

    
645
      mPreRender.setMove(xmove,ymove);
646
      }
647

    
648
///////////////////////////////////////////////////////////////////////////////////////////////////
649

    
650
    public void setObjectScale(float scale)
651
      {
652
      mPreRender.setScale(scale);
653
      }
654

    
655
///////////////////////////////////////////////////////////////////////////////////////////////////
656

    
657
    public void onPause()
658
      {
659
      BlockController.onPause();
660
      }
661

    
662
///////////////////////////////////////////////////////////////////////////////////////////////////
663

    
664
    public void onResume()
665
      {
666
      mOS.unpressFirst();
667
      mOS.unpressSecond();
668

    
669
      unlock();
670

    
671
      BlockController.onResume();
672
      }
673

    
674
///////////////////////////////////////////////////////////////////////////////////////////////////
675

    
676
    public void rotateNow(Static4D quat)
677
      {
678
      mTemp.set(quat);
679
      mQuat.set(mTemp);
680
      }
681

    
682
///////////////////////////////////////////////////////////////////////////////////////////////////
683

    
684
    public void scaleNow(float scale)
685
      {
686
      mPreRender.getObject().setObjectRatioNow(scale,mScalingSize );
687
      }
688

    
689
///////////////////////////////////////////////////////////////////////////////////////////////////
690

    
691
    public void setQuat()
692
      {
693
      mQuat.set(mTemp);
694
      }
695

    
696
///////////////////////////////////////////////////////////////////////////////////////////////////
697

    
698
    public Static4D getQuat()
699
      {
700
      return mQuat;
701
      }
702

    
703
///////////////////////////////////////////////////////////////////////////////////////////////////
704

    
705
    public void preRender()
706
      {
707
      mPreRender.preRender();
708
      }
709

    
710
///////////////////////////////////////////////////////////////////////////////////////////////////
711

    
712
    public void blockTouch(int place)
713
      {
714
      setLock(true);
715
      mPreRender.blockRotation(place);
716
      }
717

    
718
///////////////////////////////////////////////////////////////////////////////////////////////////
719

    
720
    public void unblockRotation()
721
      {
722
      unsetLock();
723
      mPreRender.unblockRotation();
724
      }
725

    
726
///////////////////////////////////////////////////////////////////////////////////////////////////
727

    
728
    public void unblockEverything()
729
      {
730
      mPreRender.unblockEverything();
731
      }
732

    
733
///////////////////////////////////////////////////////////////////////////////////////////////////
734

    
735
    public boolean isScramblingAndSolvingNotBlocked()
736
      {
737
      return mPreRender.isScramblingAndSolvingNotBlocked();
738
      }
739

    
740
///////////////////////////////////////////////////////////////////////////////////////////////////
741

    
742
    public void initializeObject(int[][] moves)
743
      {
744
      mPreRender.initializeObject(moves);
745
      }
746

    
747
///////////////////////////////////////////////////////////////////////////////////////////////////
748

    
749
    public void changeObject(int ordinal, int meshState, int iconMode, InitAssets asset)
750
      {
751
      mPreRender.changeObject(ordinal, meshState, iconMode, asset);
752
      }
753

    
754
///////////////////////////////////////////////////////////////////////////////////////////////////
755

    
756
    public void changeIfDifferent(int ordinal, String newName, int meshState, int iconMode, InitAssets asset)
757
      {
758
      TwistyObject object = mPreRender.getObject();
759
      String oldName = object==null ? "" : object.getShortName();
760

    
761
      if( !oldName.equals(newName) || mMeshState!=meshState || mIconMode!=iconMode )
762
        {
763
        mMeshState = meshState;
764
        mIconMode  = iconMode;
765
        mPreRender.changeObject(ordinal, meshState, iconMode, asset);
766
        }
767
      }
768

    
769
///////////////////////////////////////////////////////////////////////////////////////////////////
770
// if one or more fingers currently touch the screen, and we just pressed the 'scramble' button, do
771
// not scramble - otherwise a kind of a cheat is possible where user touches the screen, starts
772
// scrambling, then lifts the finger and the act of lifting screws the scrambling - no further
773
// scrambles take any effect!
774

    
775
    public boolean scrambleObject(int num)
776
      {
777
      if( !mBeginningRotation && !mContinuingRotation )
778
        {
779
        return mPreRender.scrambleObject(num);
780
        }
781
      return false;
782
      }
783

    
784
///////////////////////////////////////////////////////////////////////////////////////////////////
785
// ditto
786

    
787
    public boolean fastScrambleObject(int duration, int num)
788
      {
789
      if( !mBeginningRotation && !mContinuingRotation )
790
        {
791
        return mPreRender.fastScrambleObject(duration,num);
792
        }
793
      return false;
794
      }
795

    
796
///////////////////////////////////////////////////////////////////////////////////////////////////
797

    
798
    public void presentObject(int num, int duration)
799
      {
800
      mPreRender.presentObject(num,duration);
801
      }
802

    
803
///////////////////////////////////////////////////////////////////////////////////////////////////
804

    
805
    public void solveObject()
806
      {
807
      mPreRender.solveObject();
808
      }
809

    
810
///////////////////////////////////////////////////////////////////////////////////////////////////
811

    
812
    public void solveOnly()
813
      {
814
      mPreRender.solveOnly();
815
      }
816

    
817
///////////////////////////////////////////////////////////////////////////////////////////////////
818

    
819
    public void resetTextureMapsEffect(int duration)
820
      {
821
      mPreRender.resetTextureMapsEffect(duration);
822
      }
823

    
824
///////////////////////////////////////////////////////////////////////////////////////////////////
825

    
826
    public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
827
      {
828
      mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
829
      }
830

    
831
///////////////////////////////////////////////////////////////////////////////////////////////////
832

    
833
    public void resetAllTextureMaps()
834
      {
835
      mPreRender.resetAllTextureMaps();
836
      }
837

    
838
///////////////////////////////////////////////////////////////////////////////////////////////////
839

    
840
    public TwistyObject getObject()
841
      {
842
      return mPreRender.getObject();
843
      }
844

    
845
///////////////////////////////////////////////////////////////////////////////////////////////////
846

    
847
    public OperatingSystemInterface getOS()
848
      {
849
      return mOS;
850
      }
851

    
852
///////////////////////////////////////////////////////////////////////////////////////////////////
853

    
854
    public void savePreferences()
855
      {
856
      mPreRender.savePreferences(mOS);
857

    
858
      for( int i=0; i< BaseEffect.Type.LENGTH; i++ )
859
        {
860
        BaseEffect.Type.getType(i).savePreferences(mOS);
861
        }
862
      }
863

    
864
///////////////////////////////////////////////////////////////////////////////////////////////////
865

    
866
    public void restorePreferences()
867
      {
868
      mPreRender.restorePreferences(mOS);
869

    
870
      for (int i=0; i<BaseEffect.Type.LENGTH; i++)
871
        {
872
        BaseEffect.Type.getType(i).restorePreferences(mOS);
873
        }
874
      }
875

    
876
///////////////////////////////////////////////////////////////////////////////////////////////////
877

    
878
    public boolean retLocked()
879
      {
880
      return mIsLocked;
881
      }
882

    
883
///////////////////////////////////////////////////////////////////////////////////////////////////
884

    
885
    public void toggleLock()
886
      {
887
      mIsLocked = !mIsLocked;
888
      }
889

    
890
///////////////////////////////////////////////////////////////////////////////////////////////////
891

    
892
    public void unlock()
893
      {
894
      mIsLocked = false;
895
      }
896

    
897
///////////////////////////////////////////////////////////////////////////////////////////////////
898

    
899
    public void setLock(boolean value)
900
      {
901
      mRemLocked = mIsLocked;
902
      mIsLocked = value;
903
      }
904

    
905
///////////////////////////////////////////////////////////////////////////////////////////////////
906

    
907
    public void unsetLock()
908
      {
909
      mIsLocked = mRemLocked;
910
      }
911

    
912
///////////////////////////////////////////////////////////////////////////////////////////////////
913

    
914
    public void setTextureMap(int cubit, int face, int newColor)
915
      {
916
      mPreRender.setTextureMap(cubit,face,newColor);
917
      }
918

    
919
///////////////////////////////////////////////////////////////////////////////////////////////////
920

    
921
    public boolean onTouchEvent(int mode)
922
      {
923
      if( mode!=MODE_NOTHING )
924
        {
925
        if( mObjectNode==null ) return true;
926

    
927
        if( mode!=mLastMode )
928
          {
929
          TwistyObject object = getObject();
930

    
931
          if( object!=null )
932
            {
933
            mLastMode = mode;
934
            setTouchControl(object);
935
            }
936
          else return true;
937
          }
938

    
939
        int action = mOS.getAction();
940

    
941
        switch(action)
942
          {
943
          case ACTION_DOWN_1: prepareDown();
944
                              actionDown(mX1, mY1);
945
                              break;
946
          case ACTION_MOVE  : prepareMove();
947
                              actionMove(mX1, mY1, mX2, mY2);
948
                              break;
949
          case ACTION_UP_1  : prepareUp();
950
                              actionUp();
951
                              break;
952
          case ACTION_DOWN_2: prepareDown2();
953
                              actionDown2(mX1, mY1, mX2, mY2);
954
                              break;
955
          case ACTION_UP_2  : prepareUp2();
956
                              boolean p1isUp = !mOS.isFirstPressed();
957
                              boolean p2isUp = !mOS.isSecondPressed();
958
                              actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
959
                              break;
960
          }
961
        }
962

    
963
      return true;
964
      }
965
}
966

    
(3-3/11)