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7e152586
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.helpers;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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b3fff6fb
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Leszek Koltunski
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.objectlib.main.ObjectControl;
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880beeea
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Leszek Koltunski
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import org.distorted.objectlib.main.ObjectType;
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b3fff6fb
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Leszek Koltunski
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public interface ObjectLibInterface
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7e152586
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Leszek Koltunski
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{
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b3fff6fb
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Leszek Koltunski
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// objectlib calls those in reaction to object state changing, app has to respond
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void onWinEffectFinished(String debug, int scrambleNum);
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void onScrambleEffectFinished();
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void onBeginRotation();
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void onFinishRotation(int axis, int row, int angle);
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void failedToDrag();
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void onSolved();
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// objectlib calls those to figure out app's state
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880beeea
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Leszek Koltunski
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int getCurrentColor();
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int cubitIsLocked(ObjectType type, int cubit);
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b3fff6fb
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Leszek Koltunski
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ObjectControl getControl();
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DistortedScreen getScreen();
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7e152586
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Leszek Koltunski
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}
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