Revision c1452814
Added by Leszek Koltunski over 1 year ago
src/main/java/org/distorted/objectlib/main/ObjectType.java | ||
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23 | 23 |
|
24 | 24 |
public enum ObjectType |
25 | 25 |
{ |
26 |
BALL_4 ( TwistyMasterball.class , 28, R.drawable.mixp_3, true , false, new InitData(new int[] {4,2,2,2,2})), |
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27 |
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|
26 | 28 |
CUBE_2 ( TwistyCuboid.class , 12, R.drawable.cube_2, true, true, new InitData(new int[] {2,2,2})), |
27 | 29 |
CUBE_3 ( TwistyCuboid.class , 17, R.drawable.cube_3, true, true, new InitData(new int[] {3,3,3})), |
28 | 30 |
CUBE_4 ( TwistyCuboid.class , 24, R.drawable.cube_4, true, false, new InitData(new int[] {4,4,4})), |
... | ... | |
84 | 86 |
MIXU_3 ( TwistyMixup3x3.class , 24, R.drawable.mixu_3, true, false, new InitData(new int[] {3,3,3})), |
85 | 87 |
|
86 | 88 |
MIXP_3 ( TwistyMixup3x3Plus.class , 28, R.drawable.mixp_3, true , false, new InitData(new int[] {3,3,3})), |
87 |
BALL_4 ( TwistyMasterball.class , 28, R.drawable.mixp_3, true , false, new InitData(new int[] {4,2,2,2,2})), |
|
88 | 89 |
PDUO_2 ( TwistyPyraminxDuo.class , 4, R.drawable.pduo_2, false, false, new InitData(new int[] {2,2,2,2})), |
89 | 90 |
MORP_3 ( TwistyMorphix.class , 17, R.drawable.morp_3, false, false, new InitData(new int[] {3,3,3})), |
90 | 91 |
MORP_4 ( TwistyMorphix.class , 24, R.drawable.morp_4, false, false, new InitData(new int[] {4,4,4})), |
src/main/java/org/distorted/objectlib/main/ShapeDiamond.java | ||
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20 | 20 |
{ |
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public static final Static4D DEFAULT_ROT = new Static4D(-0.31521368f, 0.36868167f, -0.6488994f, 0.5862124f); |
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23 |
public static final int COLOR_BALL_1 = 0xff0157ba;
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23 |
public static final int COLOR_BALL_1 = 0xffff0000;
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24 | 24 |
public static final int COLOR_BALL_2 = 0xffcb2d6a; |
25 | 25 |
public static final int COLOR_BALL_3 = 0xff4ec9d0; |
26 | 26 |
public static final int COLOR_BALL_4 = 0xff4678ab; |
... | ... | |
43 | 43 |
|
44 | 44 |
static final int NUM_FACES = 16; |
45 | 45 |
static final int FOV = 40; |
46 |
static final float RATIO = 0.68f;
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46 |
static final float RATIO = 0.75f;
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47 | 47 |
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48 | 48 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
49 | 49 |
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src/main/java/org/distorted/objectlib/main/TwistyObject.java | ||
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1719 | 1719 |
case 6: return (SQ3/2)*mSize; |
1720 | 1720 |
case 8: return (SQ2/2)*mSize; |
1721 | 1721 |
case 12: return (SQ3/2)*((SQ5+1)/2)*mSize; |
1722 |
case 16: return 0.50f*mSize; |
|
1722 | 1723 |
} |
1723 | 1724 |
|
1724 | 1725 |
return 0.0f; |
src/main/java/org/distorted/objectlib/objects/TwistyMasterball.java | ||
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50 | 50 |
super(data, meshState, iconMode, data.getNumLayers()[0], quat, move, scale, stream); |
51 | 51 |
} |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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@Override |
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public float getPillowCoeff() |
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{ |
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return 1000f; |
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} |
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60 |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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55 | 63 |
public ScrambleState[] getScrambleStates() |
... | ... | |
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public float[] getDist3D(int[] numLayers) |
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{ |
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final float D = (float)Math.sqrt((2*SQ2+5)/17); |
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final float D = 0.5f*(float)Math.sqrt((2*SQ2+5)/17);
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131 | 139 |
return new float[] { D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D }; |
132 | 140 |
} |
133 | 141 |
|
... | ... | |
139 | 147 |
final float sinA = (float)(0.5f*Math.sqrt(2-SQ2)); |
140 | 148 |
final float cosA = (float)(0.5f*Math.sqrt(2+SQ2)); |
141 | 149 |
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final float X = sinA*cosA/(1+cosA*cosA); |
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final float Y = cosA*cosA/(1+cosA*cosA); |
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final float Z = cosA*cosA/(1+cosA*cosA); |
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float X = sinA*cosA/(1+cosA*cosA); |
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float Y = cosA*cosA/(1+cosA*cosA); |
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float Z = cosA*cosA/(1+cosA*cosA); |
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float LEN = (float)Math.sqrt(X*X + Y*Y + Z*Z); |
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X /= LEN; |
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Y /= LEN; |
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Z /= LEN; |
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return new Static3D[] |
147 | 160 |
{ |
... | ... | |
170 | 183 |
{ |
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if( mCenters==null ) |
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{ |
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final float X1 = 3*SQ2/8; |
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final float Y1 = 0.5f; |
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final float Z1 = 0.750f+3*SQ2/8; |
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final float X2 = SQ2/8; |
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final float Y2 = 1.5f; |
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final float Z2 = 0.25f+SQ2/8; |
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mCenters = new float[][] |
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{ |
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{ 0.0f, 0.0f, 0.0f }, // TODO
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, 0.0f },
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{ X1, Y1, Z1 },
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{ X1,-Y1, Z1 },
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{ Z1, Y1, X1 },
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{ Z1,-Y1, X1 },
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{ Z1, Y1,-X1 },
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{ Z1,-Y1,-X1 },
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{ X1, Y1,-Z1 },
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{ X1,-Y1,-Z1 },
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{-X1, Y1,-Z1 },
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{-X1,-Y1,-Z1 },
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{-Z1, Y1,-X1 },
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{-Z1,-Y1,-X1 },
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{-Z1, Y1, X1 },
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{-Z1,-Y1, X1 },
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{-X1, Y1, Z1 },
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{-X1,-Y1, Z1 },
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{ X2, Y2, Z2 },
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{ X2,-Y2, Z2 },
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{ Z2, Y2, X2 },
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{ Z2,-Y2, X2 },
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{ Z2, Y2,-X2 },
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{ Z2,-Y2,-X2 },
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{ X2, Y2,-Z2 },
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{ X2,-Y2,-Z2 },
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{-X2, Y2,-Z2 },
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{-X2,-Y2,-Z2 },
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{-Z2, Y2,-X2 },
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{-Z2,-Y2,-X2 },
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{-Z2, Y2, X2 },
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{-Z2,-Y2, X2 },
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{-X2, Y2, Z2 },
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{-X2,-Y2, Z2 },
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208 | 228 |
}; |
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} |
210 | 230 |
|
... | ... | |
215 | 235 |
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216 | 236 |
public Static4D getCubitQuats(int cubit, int[] numLayers) |
217 | 237 |
{ |
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if( mQuatIndex==null ) mQuatIndex = new int[] { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // TODO
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
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if( mQuatIndex==null ) mQuatIndex = new int[] { 0,13,7,9,6,12,5,8,4,15,3,11,2,14,1,10,
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0,13,7,9,6,12,5,8,4,15,3,11,2,14,1,10 };
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220 | 240 |
return mObjectQuats[mQuatIndex[cubit]]; |
221 | 241 |
} |
222 | 242 |
|
... | ... | |
228 | 248 |
{ |
229 | 249 |
float[][] vertices = |
230 | 250 |
{ |
231 |
{ -3*SQ2/16, -0.5f, 0.625f-3*SQ2/16 },
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{ 5*SQ2/16, -0.5f,-0.375f+5*SQ2/16 },
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{ -3*SQ2/16, 0.5f, 0.125f-3*SQ2/16 },
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{ SQ2/16, 0.5f,-0.375f+ SQ2/16 },
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{ -3*SQ2/16, -0.5f,-0.375f-3*SQ2/16 },
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{ -3*SQ2/16, 0.5f,-0.375f-3*SQ2/16 },
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{ -3*SQ2/8, -0.5f, 1.250f-3*SQ2/8 },
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{ 5*SQ2/8, -0.5f,-0.750f+5*SQ2/8 },
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{ -3*SQ2/8, 0.5f, 0.250f-3*SQ2/8 },
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{ SQ2/8, 0.5f,-0.750f+ SQ2/8 },
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255 |
{ -3*SQ2/8, -0.5f,-0.750f-3*SQ2/8 },
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256 |
{ -3*SQ2/8, 0.5f,-0.750f-3*SQ2/8 },
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237 | 257 |
}; |
238 | 258 |
int[][] indices = |
239 | 259 |
{ |
... | ... | |
273 | 293 |
{ |
274 | 294 |
if( variant==0 ) |
275 | 295 |
{ |
296 |
int N = 7; |
|
276 | 297 |
float height = isInIconMode() ? 0.001f : 0.015f; |
277 |
float[][] bands = { {height,35,0.25f,0.5f,5,1,0},{0.001f,35,0.25f,0.5f,5,1,0} };
|
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298 |
float[][] bands = { {height,35,0.25f,0.5f,N,0,0},{0.001f,35,0.25f,0.5f,N,0,0} };
|
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278 | 299 |
int[] bandIndices = { 0,1,1,1,1 }; |
279 | 300 |
float[][] corners = { {0.04f,0.10f} }; |
280 |
int[] cornerIndices = { 0,0,0,0,-1,-1 };
|
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301 |
int[] cornerIndices = { -1,-1,-1,-1,-1,-1 };
|
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281 | 302 |
float[][] centers = { { -3*SQ2/16, -0.5f,-0.375f-3*SQ2/16 } }; |
282 | 303 |
int[] centerIndices = { 0,0,0,0,-1,-1 }; |
283 | 304 |
return new ObjectFaceShape(bands,bandIndices,corners,cornerIndices,centers,centerIndices,null); |
284 | 305 |
} |
285 | 306 |
else |
286 | 307 |
{ |
308 |
int N = 7; |
|
287 | 309 |
float height = isInIconMode() ? 0.001f : 0.020f; |
288 |
float[][] bands = { {height,35,0.20f,0.6f,5,0,0}, {0.001f,35,0.20f,0.6f,5,0,0} };
|
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310 |
float[][] bands = { {height,35,0.20f,0.6f,N,0,0}, {0.001f,35,0.20f,0.6f,N,0,0} };
|
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289 | 311 |
int[] bandIndices = { 0,1,1,1 }; |
290 | 312 |
float[][] corners = { {0.02f,0.10f} }; |
291 |
int[] cornerIndices = { 0,0,-1,0 };
|
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313 |
int[] cornerIndices = { -1,-1,-1,-1 };
|
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292 | 314 |
float[][] centers = { { -SQ2/8, -0.5f, -SQ2/8-0.25f } }; |
293 | 315 |
int[] centerIndices = { 0,0,-1,0 }; |
294 | 316 |
return new ObjectFaceShape(bands,bandIndices,corners,cornerIndices,centers,centerIndices,null); |
... | ... | |
313 | 335 |
|
314 | 336 |
public float getStickerRadius() |
315 | 337 |
{ |
316 |
return 0.07f;
|
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338 |
return 0.10f;
|
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317 | 339 |
} |
318 | 340 |
|
319 | 341 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
320 | 342 |
|
321 | 343 |
public float getStickerStroke() |
322 | 344 |
{ |
323 |
return isInIconMode() ? 0.07f : 0.06f;
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345 |
return isInIconMode() ? 0.09f : 0.07f;
|
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324 | 346 |
} |
325 | 347 |
|
326 | 348 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
Also available in: Unified diff
Progress with Masterball - the whole object gets drawn more or less correctly now.
Remaining: issue with Sink effect not fully inflating the ball and TouchControl.