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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectType.java @ c3639697

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2020 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import java.io.InputStream;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.R;
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import org.distorted.objectlib.objects.*;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public enum ObjectType
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  {
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  CUBE_2 ( new int[] {2,2,2}      , 12, R.drawable.cube_2s, R.drawable.cube_2m, R.drawable.cube_2b, R.drawable.cube_2h),
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  CUBE_3 ( new int[] {3,3,3}      , 17, R.drawable.cube_3s, R.drawable.cube_3m, R.drawable.cube_3b, R.drawable.cube_3h),
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  CUBE_4 ( new int[] {4,4,4}      , 24, R.drawable.cube_4s, R.drawable.cube_4m, R.drawable.cube_4b, R.drawable.cube_4h),
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  CUBE_5 ( new int[] {5,5,5}      , 28, R.drawable.cube_5s, R.drawable.cube_5m, R.drawable.cube_5b, R.drawable.cube_5h),
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  CUBE_6 ( new int[] {6,6,6}      , 35, R.drawable.cube_6s, R.drawable.cube_6m, R.drawable.cube_6b, R.drawable.cube_6h),
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  CUBE_7 ( new int[] {7,7,7}      , 42, R.drawable.cube_7s, R.drawable.cube_7m, R.drawable.cube_7b, R.drawable.cube_7h),
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  MIRR_2 ( new int[] {2,2,2}      , 12, R.drawable.mirr_2s, R.drawable.mirr_2m, R.drawable.mirr_2b, R.drawable.mirr_2h),
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  MIRR_3 ( new int[] {3,3,3}      , 17, R.drawable.mirr_3s, R.drawable.mirr_3m, R.drawable.mirr_3b, R.drawable.mirr_3h),
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  JING_2 ( new int[] {2,2,2,2}    , 11, R.drawable.jing_2s, R.drawable.jing_2m, R.drawable.jing_2b, R.drawable.jing_2h),
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  PYRA_3 ( new int[] {3,3,3,3}    , 10, R.drawable.pyra_3s, R.drawable.pyra_3m, R.drawable.pyra_3b, R.drawable.pyra_3h),
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  PYRA_4 ( new int[] {4,4,4,4}    , 17, R.drawable.pyra_4s, R.drawable.pyra_4m, R.drawable.pyra_4b, R.drawable.pyra_4h),
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  PYRA_5 ( new int[] {5,5,5,5}    , 23, R.drawable.pyra_5s, R.drawable.pyra_5m, R.drawable.pyra_5b, R.drawable.pyra_5h),
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  KILO_3 ( new int[] {3,3,3,3,3,3}, 18, R.drawable.kilo_3s, R.drawable.kilo_3m, R.drawable.kilo_3b, R.drawable.kilo_3h),
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  KILO_5 ( new int[] {5,5,5,5,5,5}, 33, R.drawable.kilo_5s, R.drawable.kilo_5m, R.drawable.kilo_5b, R.drawable.kilo_5h),
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  MEGA_3 ( new int[] {3,3,3,3,3,3}, 21, R.drawable.mega_3s, R.drawable.mega_3m, R.drawable.mega_3b, R.drawable.mega_3h),
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  MEGA_5 ( new int[] {5,5,5,5,5,5}, 37, R.drawable.mega_5s, R.drawable.mega_5m, R.drawable.mega_5b, R.drawable.mega_5h),
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  ULTI_2 ( new int[] {2,2,2,2}    , 18, R.drawable.ulti_2s, R.drawable.ulti_2m, R.drawable.ulti_2b, R.drawable.ulti_2h),
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  DIAM_2 ( new int[] {2,2,2,2}    , 12, R.drawable.diam_2s, R.drawable.diam_2m, R.drawable.diam_2b, R.drawable.diam_2h),
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  DIAM_3 ( new int[] {3,3,3,3}    , 24, R.drawable.diam_3s, R.drawable.diam_3m, R.drawable.diam_3b, R.drawable.diam_3h),
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  DIAM_4 ( new int[] {4,4,4,4}    , 32, R.drawable.diam_4s, R.drawable.diam_4m, R.drawable.diam_4b, R.drawable.diam_4h),
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  DINO_3 ( new int[] {3,3,3,3}    , 10, R.drawable.dino_3s, R.drawable.dino_3m, R.drawable.dino_3b, R.drawable.dino_3h),
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  DIN4_3 ( new int[] {3,3,3,3}    ,  7, R.drawable.din4_3s, R.drawable.din4_3m, R.drawable.din4_3b, R.drawable.din4_3h),
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  REDI_3 ( new int[] {3,3,3,3}    , 16, R.drawable.redi_3s, R.drawable.redi_3m, R.drawable.redi_3b, R.drawable.redi_3h),
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  HELI_3 ( new int[] {3,3,3,3,3,3}, 20, R.drawable.heli_3s, R.drawable.heli_3m, R.drawable.heli_3b, R.drawable.heli_3h),
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  SKEW_2 ( new int[] {2,2,2,2}    , 11, R.drawable.skew_2s, R.drawable.skew_2m, R.drawable.skew_2b, R.drawable.skew_2h),
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  SKEW_3 ( new int[] {3,3,3,3}    , 21, R.drawable.skew_3s, R.drawable.skew_3m, R.drawable.skew_3b, R.drawable.skew_3h),
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  IVY_2  ( new int[] {2,2,2,2}    ,  8, R.drawable.ivy_2s , R.drawable.ivy_2m , R.drawable.ivy_2b , R.drawable.ivy_2h ),
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  REX_3  ( new int[] {3,3,3,3}    , 19, R.drawable.rex_3s , R.drawable.rex_3m , R.drawable.rex_3b , R.drawable.rex_3h ),
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  BAN1_3 ( new int[] {3,3,3}      , 16, R.drawable.ban1_3s, R.drawable.ban1_3m, R.drawable.ban1_3b, R.drawable.ban1_3h),
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  BAN2_3 ( new int[] {3,3,3}      , 16, R.drawable.ban2_3s, R.drawable.ban2_3m, R.drawable.ban2_3b, R.drawable.ban2_3h),
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  BAN3_3 ( new int[] {3,3,3}      , 16, R.drawable.ban3_3s, R.drawable.ban3_3m, R.drawable.ban3_3b, R.drawable.ban3_3h),
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  BAN4_3 ( new int[] {3,3,3}      , 16, R.drawable.ban4_3s, R.drawable.ban4_3m, R.drawable.ban4_3b, R.drawable.ban4_3h),
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  SQU1_3 ( new int[] {3,2,3}      , 24, R.drawable.squ1_3s, R.drawable.squ1_3m, R.drawable.squ1_3b, R.drawable.squ1_3h),
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  SQU2_3 ( new int[] {3,2,3}      , 24, R.drawable.squ2_3s, R.drawable.squ2_3m, R.drawable.squ2_3b, R.drawable.squ2_3h),
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  CU_323 ( new int[] {3,2,3}      , 15, R.drawable.cu_323s, R.drawable.cu_323m, R.drawable.cu_323b, R.drawable.cu_323h),
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  CU_232 ( new int[] {2,3,2}      , 16, R.drawable.cu_232s, R.drawable.cu_232m, R.drawable.cu_232b, R.drawable.cu_232h),
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  CU_343 ( new int[] {3,4,3}      , 23, R.drawable.cu_343s, R.drawable.cu_343m, R.drawable.cu_343b, R.drawable.cu_343h),
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  ;
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  public static final int NUM_OBJECTS = values().length;
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  private static final ObjectType[] objects;
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  private final int[] mNumLayers;
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  private final int mNumScrambles;
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  private final int mSmallIcon, mMediumIcon, mBigIcon, mHugeIcon;
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  static
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    {
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    int i = 0;
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    objects = new ObjectType[NUM_OBJECTS];
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    for(ObjectType object: ObjectType.values()) objects[i++] = object;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static ObjectType getObject(int ordinal)
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    {
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    return ordinal>=0 && ordinal<NUM_OBJECTS ? objects[ordinal] : CUBE_3;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static int getOrdinal(String name)
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    {
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    for(int i=0; i<NUM_OBJECTS; i++)
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      {
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      if( objects[i].name().equals(name) ) return i;
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      }
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    return -1;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  ObjectType(int[] numLayers, int scrambles, int sIcon, int mIcon, int bIcon, int hIcon)
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    {
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    mNumLayers   = numLayers;
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    mNumScrambles= scrambles;
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    mSmallIcon   = sIcon;
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    mMediumIcon  = mIcon;
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    mBigIcon     = bIcon;
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    mHugeIcon    = hIcon;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getIconID(int size)
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    {
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    switch(size)
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      {
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      case 0: return mSmallIcon;
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      case 1: return mMediumIcon;
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      case 2: return mBigIcon;
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      case 3: return mHugeIcon;
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      }
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    return mSmallIcon;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public int getNumScramble()
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    {
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    return mNumScrambles;
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    }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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  public static TwistyObject create(int ordinal, Static4D quat, Static3D move, InputStream meshStream)
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    {
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    int[] numL= objects[ordinal].mNumLayers;
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    switch(ordinal)
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      {
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      case  0:
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      case  1:
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      case  2:
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      case  3:
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      case  4:
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      case  5: return new TwistyCuboid        (numL, quat, move, meshStream);
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      case  6:
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      case  7: return new TwistyMirror        (numL, quat, move, meshStream);
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      case  8: return new TwistyJing          (numL, quat, move, meshStream);
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      case  9:
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      case 10:
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      case 11: return new TwistyPyraminx      (numL, quat, move, meshStream);
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      case 12:
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      case 13: return new TwistyKilominx      (numL, quat, move, meshStream);
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      case 14:
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      case 15: return new TwistyMegaminx      (numL, quat, move, meshStream);
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      case 16: return new TwistyUltimate      (numL, quat, move, meshStream);
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      case 17:
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      case 18:
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      case 19: return new TwistyDiamond       (numL, quat, move, meshStream);
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      case 20: return new TwistyDino6         (numL, quat, move, meshStream);
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      case 21: return new TwistyDino4         (numL, quat, move, meshStream);
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      case 22: return new TwistyRedi          (numL, quat, move, meshStream);
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      case 23: return new TwistyHelicopter    (numL, quat, move, meshStream);
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      case 24:
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      case 25: return new TwistySkewb         (numL, quat, move, meshStream);
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      case 26: return new TwistyIvy           (numL, quat, move, meshStream);
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      case 27: return new TwistyRex           (numL, quat, move, meshStream);
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      case 28: return new TwistyBandagedFused (numL, quat, move, meshStream);
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      case 29: return new TwistyBandaged2Bar  (numL, quat, move, meshStream);
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      case 30: return new TwistyBandaged3Plate(numL, quat, move, meshStream);
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      case 31: return new TwistyBandagedEvil  (numL, quat, move, meshStream);
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      case 32: return new TwistySquare1       (numL, quat, move, meshStream);
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      case 33: return new TwistySquare2       (numL, quat, move, meshStream);
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      case 34:
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      case 35:
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      case 36: return new TwistyCuboid        (numL, quat, move, meshStream);
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      }
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    return null;
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    }
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  }
(10-10/18)