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e7569064
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2023 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is proprietary software licensed under an EULA which you should have received //
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// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.objects;
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import static org.distorted.objectlib.touchcontrol.TouchControl.TC_CHANGING_MIRROR;
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import org.distorted.library.effect.EffectName;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.ObjectFaceShape;
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import org.distorted.objectlib.helpers.ObjectShape;
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import org.distorted.objectlib.helpers.ObjectSignature;
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import org.distorted.objectlib.helpers.ObjectVertexEffects;
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import org.distorted.objectlib.main.InitData;
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import org.distorted.objectlib.main.ObjectSignatures;
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import org.distorted.objectlib.main.ObjectType;
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import org.distorted.objectlib.scrambling.ObjectScrambler;
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Leszek Koltunski
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import java.io.InputStream;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class TwistyCamouflage extends TwistyBandagedAbstract
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{
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private static final float SIZE_CORRECTION = 1.18f;
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public static final float[][] CAM_333 = new float[][]
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{
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getCenters( -1.0f, 1.0f, 1.0f, 2, 2, 2),
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getCenters( 0.5f, 1.0f, 1.0f, 1, 2, 2),
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getCenters( 1.5f, 1.0f, 1.0f, 1, 2, 2),
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getCenters( -1.0f,-0.5f, 1.0f, 2, 1, 2),
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getCenters( -1.0f,-1.5f, 1.0f, 2, 1, 2),
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getCenters( -1.0f, 1.0f,-0.5f, 2, 2, 1),
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getCenters( -1.0f, 1.0f,-1.5f, 2, 2, 1),
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getCenters( -1.0f,-1.5f,-0.5f, 2, 1, 1),
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getCenters( -1.0f,-1.5f,-1.5f, 2, 1, 1),
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getCenters( -1.5f,-0.5f,-0.5f, 1, 1, 1), // center
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getCenters( -1.0f,-0.5f,-1.5f, 2, 1, 1),
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getCenters( 0.5f, 1.0f,-1.5f, 1, 2, 1),
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getCenters( 1.5f, 1.0f,-1.5f, 1, 2, 1),
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getCenters( 0.5f, 1.5f,-0.5f, 1, 1, 1), // center
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getCenters( 1.5f, 1.0f,-0.5f, 1, 2, 1),
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getCenters( 0.5f,-0.5f, 1.5f, 1, 1, 1), // center
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getCenters( 1.5f,-0.5f, 1.0f, 1, 1, 2),
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getCenters( 0.5f,-1.5f, 1.0f, 1, 1, 2),
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getCenters( 1.5f,-1.5f, 1.0f, 1, 1, 2),
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getCenters( 0.5f,-0.5f,-1.5f, 1, 1, 1),
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getCenters( 1.5f,-0.5f,-1.5f, 1, 1, 1),
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getCenters( 0.5f,-1.5f,-1.5f, 1, 1, 1),
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getCenters( 1.5f,-1.5f,-1.5f, 1, 1, 1),
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getCenters( 0.5f,-1.5f,-0.5f, 1, 1, 1),
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getCenters( 1.5f,-0.5f,-0.5f, 1, 1, 1),
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getCenters( 1.5f,-1.5f,-0.5f, 1, 1, 1),
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};
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private static final int[][] DIMS = new int[][]
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{
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{2,2,2},
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{1,2,2},
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{2,1,2},
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{2,2,1},
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{2,1,1},
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{1,2,1},
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{1,1,2},
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{1,1,1},
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};
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private static final float[][] OFFSETS = new float[][]
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{
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{ 0.0f, 0.0f, 0.0f},
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{ 0.5f, 0.0f, 0.0f},
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{-0.5f, 0.0f, 0.0f},
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{ 0.0f, 0.5f, 0.0f},
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{ 0.0f,-0.5f, 0.0f},
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{ 0.0f, 0.0f, 0.5f},
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{ 0.0f, 0.0f,-0.5f},
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{ 0.0f,-0.5f,-0.5f},
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{ 0.5f, 0.0f,-0.5f},
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{ 0.5f,-0.5f, 0.0f},
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{ 0.5f,-0.5f,-0.5f},
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};
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private int[] mDimsIndices, mOffsIndices;
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private int[][] mEdges;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private static float[] getCenters( float x, float y, float z, int xd, int yd, int zd )
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{
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float XS = 0.5f*(1-xd) + x;
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float YS = 0.5f*(1-yd) + y;
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float ZS = 0.5f*(1-zd) + z;
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int index=0;
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float[] result = new float[3*xd*yd*zd];
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for(int i=0; i<xd; i++)
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for(int j=0; j<yd; j++)
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for(int k=0; k<zd; k++)
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{
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result[3*index ] = XS+i;
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result[3*index+1] = YS+j;
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result[3*index+2] = ZS+k;
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index++;
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}
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return result;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public TwistyCamouflage(InitData data, int meshState, int iconMode, Static4D quat, Static3D move, float scale, InputStream stream)
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{
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super(data, meshState, iconMode, SIZE_CORRECTION*(data.getNumLayers()[0]+data.getNumLayers()[1]+data.getNumLayers()[2])/3.0f, quat, move, scale, stream);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public int getInternalColor()
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{
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return 0xff333333;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public int getScrambleType()
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{
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return ObjectScrambler.SCRAMBLING_ALGORITHMS;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public int[][] getScrambleEdges()
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{
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if( mEdges==null )
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{
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mEdges = new int[][]
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{
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{0,0,1,0,2,0,3,0,4,0,5,0,6,0,7,0,8,0}
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};
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}
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return mEdges;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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@Override
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public int[][] getScrambleAlgorithms()
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{
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return new int[][]
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{
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// VTS' algorithm1: ('swap 2 edges and 2 pairs of centers')
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{2, 1, 1, 1, 0, 1, 0, 2, 1, 1, 0,-1, 0, 2,-1,
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1, 0, 1, 0, 2, 1, 1, 0,-1, 0, 2,-1, 2, 1,-1,
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0, 2, 1, 1, 0, 1, 0, 2,-1, 1, 0,-1, 0, 2, 1,
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1, 0, 1, 0, 2,-1, 1, 0,-1, 0, 2, 1, 0, 3, 1,
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1, 0, 2, 2, 0, 1, 1, 0,-2, 2, 0,-1, 1, 0, 2,
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0, 2,-1, 2, 1, 1, 0, 2, 1, 1, 0, 2, 2, 0, 1,
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1, 0,-2, 2, 0,-1, 1, 0, 2, 0, 2,-1, 2, 1,-2},
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// algorithm1 rotated around the corner
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{1, 1, 1, 0, 2,-1, 2, 0,-1, 0, 2, 1, 2, 0, 1,
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0, 2,-1, 2, 0,-1, 0, 2, 1, 2, 0, 1, 1, 1,-1,
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2, 0,-1, 0, 2,-1, 2, 0, 1, 0, 2, 1, 2, 0,-1,
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0, 2,-1, 2, 0, 1, 0, 2, 1, 2, 1,-1, 2, 0,-1,
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0, 2,-2, 1, 0, 1, 0, 2, 2, 1, 0,-1, 0, 2,-2,
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2, 0, 1, 1, 1, 1, 2, 0,-1, 0, 2,-2, 1, 0, 1,
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0, 2, 2, 1, 0,-1, 0, 2,-2, 2, 0, 1, 1, 1,-2},
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// algorithm1 rotated again around the corner
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{0, 2,-1, 2, 0, 1, 1, 0,-1, 2, 0,-1, 1, 0, 1,
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2, 0, 1, 1, 0,-1, 2, 0,-1, 1, 0, 1, 0, 2, 1,
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1, 0,-1, 2, 0, 1, 1, 0, 1, 2, 0,-1, 1, 0,-1,
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2, 0, 1, 1, 0, 1, 2, 0,-1, 1, 1,-1, 1, 0,-1,
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2, 0, 2, 0, 2,-1, 2, 0,-2, 0, 2, 1, 2, 0, 2,
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1, 0, 1, 0, 2,-1, 1, 0,-1, 2, 0, 2, 0, 2,-1,
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2, 0,-2, 0, 2, 1, 2, 0, 2, 1, 0, 1, 0, 2, 2},
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// VTS' algorithm2: swap two 221 edges
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{2, 2, 1, 1, 0, 1, 2, 2,-1, 1, 0,-1, 1, 2, 1,
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2, 2,-2, 0, 2,-1, 2, 2, 2, 0, 2, 1, 2, 2,-2,
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1, 2,-1, 0, 2,-1, 1, 2, 1, 2, 2,-2, 0, 2,-1,
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2, 2, 2, 0, 2, 1, 2, 2,-2, 1, 2,-1, 0, 2,-2,
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1, 0, 1, 2, 2, 1, 1, 0,-1, 2, 2, -1},
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// algorithm2 rotated around the corner
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{0, 0,-1, 2, 0, 1, 0, 0, 1, 2, 0,-1, 2, 2, 1,
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0, 0, 2, 1, 0, 1, 0, 0,-2, 1, 0,-1, 0, 0, 2,
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2, 2,-1, 1, 1, 1, 2, 2, 1, 0, 0, 2, 1, 0, 1,
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0, 0,-2, 1, 0,-1, 0, 0, 2, 2, 2,-1, 1, 1, 2,
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2, 0, 1, 0, 0,-1, 2, 0,-1, 0, 0, 1},
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// algorithm2 rotated again around the corner
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{1, 2, 1, 0, 2,-1, 1, 2,-1, 0, 2, 1, 0, 0,-1,
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1, 2,-2, 2, 0, 1, 1, 2, 2, 2, 0,-1, 1, 2,-2,
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0, 0, 1, 2, 1, 1, 0, 0,-1, 1, 2,-2, 2, 0, 1,
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1, 2, 2, 2, 0,-1, 1, 2,-2, 0, 0, 1, 2, 1, 2,
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0, 2,-1, 1, 2, 1, 0, 2, 1, 1, 2,-1},
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// VTS' algorithm3: swap two 221 blocks
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{2, 2,-2, 0, 2,-1, 2, 2, 2, 0, 2, 1, 2, 2,-2,
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1, 2,-1, 0, 2,-1, 1, 2, 1, 2, 2,-2, 0, 2,-1,
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2, 2, 2, 0, 2, 1, 2, 2,-2, 1, 2,-1, 0, 2, 2,
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1, 2, 1 },
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// algorithm3 rotated around the corner
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{0, 0,-2, 1, 0, 1, 0, 0,-2, 1, 0,-1, 0, 0, 2,
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2, 2,-1, 1, 1, 1, 2, 2, 1, 0, 0, 2, 1, 0, 1,
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0, 0,-2, 1, 0,-1, 0, 0, 2, 2, 2,-1, 1, 1,-2,
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2, 2, 1 },
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// algorithm3 rotated again around the corner
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{1, 2, 2, 2, 0, 1, 1, 2, 2, 2, 0,-1, 1, 2,-2,
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0, 0, 1, 2, 1, 1, 0, 0,-1, 1, 2,-2, 2, 0, 1,
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1, 2, 2, 2, 0,-1, 1, 2,-2, 0, 0, 1, 2, 1,-2,
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0, 0,-1 }
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};
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7d41fc84
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int getDimsIndex(int variant)
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{
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if( mPosition==null ) mPosition = getInitData().getPos();
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if( mPosition==CAM_333 )
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{
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if( mDimsIndices==null ) mDimsIndices = new int[]
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{ 0,
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1,0,2,0,3,0,
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3,0,7,2,1,0,7,3,7,2,1,0,
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6,2,1,0,5,4,3 };
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}
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return mDimsIndices[variant];
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private int getOffsetsIndex(int variant)
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{
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if( mPosition==null ) mPosition = getInitData().getPos();
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if( mPosition==CAM_333 )
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{
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if( mOffsIndices==null ) mOffsIndices = new int[]
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{ 0,
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0,1,0,4,0,6,
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4,7,0,6,6,8,0,1,0,1,4,9,
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6,8,7,10,4,1,9 };
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}
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return mOffsIndices[variant];
|
| 268 |
|
|
}
|
| 269 |
|
|
|
| 270 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 271 |
|
|
|
| 272 |
|
|
private float[][] getVertices(int variant)
|
| 273 |
|
|
{
|
| 274 |
|
|
int indexD = getDimsIndex(variant);
|
| 275 |
|
|
|
| 276 |
|
|
int X=DIMS[indexD][0];
|
| 277 |
|
|
int Y=DIMS[indexD][1];
|
| 278 |
|
|
int Z=DIMS[indexD][2];
|
| 279 |
|
|
|
| 280 |
|
|
int indexO = getOffsetsIndex(variant);
|
| 281 |
|
|
|
| 282 |
|
|
float XF = OFFSETS[indexO][0];
|
| 283 |
|
|
float YF = OFFSETS[indexO][1];
|
| 284 |
|
|
float ZF = OFFSETS[indexO][2];
|
| 285 |
|
|
|
| 286 |
|
|
return new float[][]
|
| 287 |
|
|
{
|
| 288 |
|
|
{ 0.5f*X +XF, 0.5f*Y +YF, 0.5f*Z +ZF},
|
| 289 |
|
|
{ 0.5f*X +XF, 0.5f*Y +YF,-0.5f*Z +ZF},
|
| 290 |
|
|
{ 0.5f*X +XF,-0.5f*Y +YF, 0.5f*Z +ZF},
|
| 291 |
|
|
{ 0.5f*X +XF,-0.5f*Y +YF,-0.5f*Z +ZF},
|
| 292 |
|
|
{-0.5f*X +XF, 0.5f*Y +YF, 0.5f*Z +ZF},
|
| 293 |
|
|
{-0.5f*X +XF, 0.5f*Y +YF,-0.5f*Z +ZF},
|
| 294 |
|
|
{-0.5f*X +XF,-0.5f*Y +YF, 0.5f*Z +ZF},
|
| 295 |
|
|
{-0.5f*X +XF,-0.5f*Y +YF,-0.5f*Z +ZF}
|
| 296 |
|
|
};
|
| 297 |
e7569064
|
Leszek Koltunski
|
}
|
| 298 |
|
|
|
| 299 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 300 |
|
|
// PUBLIC API
|
| 301 |
|
|
|
| 302 |
f925d455
|
Leszek Koltunski
|
public int getTouchControlType()
|
| 303 |
|
|
{
|
| 304 |
10a842b0
|
Leszek Koltunski
|
return TC_CHANGING_MIRROR;
|
| 305 |
|
|
}
|
| 306 |
|
|
|
| 307 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 308 |
|
|
|
| 309 |
|
|
public float[] getDist3D(int[] numLayers)
|
| 310 |
|
|
{
|
| 311 |
|
|
float x = numLayers[0];
|
| 312 |
|
|
float y = numLayers[1];
|
| 313 |
|
|
float z = numLayers[2];
|
| 314 |
|
|
float a = SIZE_CORRECTION*(x+y+z)/1.5f;
|
| 315 |
|
|
|
| 316 |
|
|
return new float[] {(x+2)/a,x/a,y/a,(y+2)/a,z/a,(z+2)/a};
|
| 317 |
f925d455
|
Leszek Koltunski
|
}
|
| 318 |
|
|
|
| 319 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 320 |
|
|
|
| 321 |
|
|
public Static4D getCubitQuats(int cubit, int[] numLayers)
|
| 322 |
|
|
{
|
| 323 |
|
|
return mObjectQuats[0];
|
| 324 |
|
|
}
|
| 325 |
|
|
|
| 326 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 327 |
|
|
|
| 328 |
|
|
public ObjectShape getObjectShape(int variant)
|
| 329 |
|
|
{
|
| 330 |
|
|
int[][] indices =
|
| 331 |
|
|
{
|
| 332 |
|
|
{2,3,1,0},
|
| 333 |
|
|
{7,6,4,5},
|
| 334 |
|
|
{4,0,1,5},
|
| 335 |
|
|
{7,3,2,6},
|
| 336 |
|
|
{6,2,0,4},
|
| 337 |
|
|
{3,7,5,1},
|
| 338 |
|
|
};
|
| 339 |
|
|
|
| 340 |
|
|
return new ObjectShape( getVertices(variant), indices);
|
| 341 |
|
|
}
|
| 342 |
|
|
|
| 343 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 344 |
|
|
|
| 345 |
|
|
public ObjectFaceShape getObjectFaceShape(int variant)
|
| 346 |
|
|
{
|
| 347 |
|
|
int index = getDimsIndex(variant);
|
| 348 |
|
|
|
| 349 |
|
|
int X = DIMS[index][0];
|
| 350 |
|
|
int Y = DIMS[index][1];
|
| 351 |
|
|
int Z = DIMS[index][2];
|
| 352 |
|
|
|
| 353 |
|
|
float height = isInIconMode() ? 0.001f : 0.03f;
|
| 354 |
|
|
int[] bandIndices= { 0,0,1,1,2,2 };
|
| 355 |
|
|
|
| 356 |
|
|
int maxXY = Math.max(X,Y);
|
| 357 |
|
|
int maxXZ = Math.max(X,Z);
|
| 358 |
|
|
int maxYZ = Math.max(Y,Z);
|
| 359 |
|
|
|
| 360 |
|
|
int angle = 45;
|
| 361 |
|
|
float R = 0.10f;
|
| 362 |
|
|
float S = 0.25f;
|
| 363 |
|
|
float N = 4;
|
| 364 |
|
|
|
| 365 |
|
|
float[][] bands =
|
| 366 |
|
|
{
|
| 367 |
|
|
{height/maxYZ,angle,R,S,N,0,0},
|
| 368 |
|
|
{height/maxXZ,angle,R,S,N,0,0},
|
| 369 |
|
|
{height/maxXY,angle,R,S,N,0,0}
|
| 370 |
|
|
};
|
| 371 |
|
|
|
| 372 |
|
|
return new ObjectFaceShape(bands,bandIndices,null);
|
| 373 |
|
|
}
|
| 374 |
|
|
|
| 375 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 376 |
|
|
|
| 377 |
|
|
public ObjectVertexEffects getVertexEffects(int variant)
|
| 378 |
|
|
{
|
| 379 |
|
|
boolean round = false;
|
| 380 |
|
|
float[][] vertices = getVertices(variant);
|
| 381 |
|
|
float A = -0.03f;
|
| 382 |
|
|
|
| 383 |
|
|
float[][] variables =
|
| 384 |
|
|
{
|
| 385 |
|
|
{ 0, A, A, A, 1 },
|
| 386 |
|
|
{ 0, A, A,-A, 1 },
|
| 387 |
|
|
{ 0, A,-A, A, 1 },
|
| 388 |
|
|
{ 0, A,-A,-A, 1 },
|
| 389 |
|
|
{ 0,-A, A, A, 1 },
|
| 390 |
|
|
{ 0,-A, A,-A, 1 },
|
| 391 |
|
|
{ 0,-A,-A, A, 1 },
|
| 392 |
|
|
{ 0,-A,-A,-A, 1 },
|
| 393 |
|
|
};
|
| 394 |
|
|
|
| 395 |
|
|
String name = EffectName.DEFORM.name();
|
| 396 |
|
|
float[] reg = {0,0,0,0.10f};
|
| 397 |
|
|
|
| 398 |
|
|
String[] names = {name,name,name,name,name,name,name,name};
|
| 399 |
|
|
float[][] regions = {reg,reg,reg,reg,reg,reg,reg,reg};
|
| 400 |
|
|
boolean[] uses = {round,round,round,round,round,round,round,round};
|
| 401 |
|
|
|
| 402 |
|
|
return new ObjectVertexEffects(names,variables,vertices,regions,uses);
|
| 403 |
|
|
}
|
| 404 |
|
|
|
| 405 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 406 |
|
|
|
| 407 |
|
|
public int getCubitVariant(int cubit, int[] numLayers)
|
| 408 |
|
|
{
|
| 409 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 410 |
|
|
|
| 411 |
|
|
if( mPosition==CAM_333 )
|
| 412 |
|
|
{
|
| 413 |
|
|
return cubit;
|
| 414 |
|
|
}
|
| 415 |
|
|
|
| 416 |
|
|
return 0;
|
| 417 |
|
|
}
|
| 418 |
|
|
|
| 419 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 420 |
|
|
|
| 421 |
|
|
public int getNumCubitVariants(int[] numLayers)
|
| 422 |
|
|
{
|
| 423 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 424 |
|
|
|
| 425 |
|
|
if( mPosition==CAM_333 ) return 26;
|
| 426 |
|
|
|
| 427 |
|
|
return 0;
|
| 428 |
|
|
}
|
| 429 |
|
|
|
| 430 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 431 |
|
|
|
| 432 |
|
|
public float getStickerRadius()
|
| 433 |
|
|
{
|
| 434 |
|
|
return 0.18f;
|
| 435 |
|
|
}
|
| 436 |
|
|
|
| 437 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 438 |
|
|
|
| 439 |
|
|
public float getStickerStroke()
|
| 440 |
|
|
{
|
| 441 |
51d14921
|
Leszek Koltunski
|
return isInIconMode() ? 0.30f : 0.18f;
|
| 442 |
f925d455
|
Leszek Koltunski
|
}
|
| 443 |
|
|
|
| 444 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 445 |
|
|
|
| 446 |
e7569064
|
Leszek Koltunski
|
public String getShortName()
|
| 447 |
|
|
{
|
| 448 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 449 |
|
|
|
| 450 |
|
|
if( mPosition==CAM_333 ) return ObjectType.CA_333.name();
|
| 451 |
|
|
|
| 452 |
|
|
return null;
|
| 453 |
|
|
}
|
| 454 |
|
|
|
| 455 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 456 |
|
|
|
| 457 |
|
|
public ObjectSignature getSignature()
|
| 458 |
|
|
{
|
| 459 |
|
|
if( mSignature==null )
|
| 460 |
|
|
{
|
| 461 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 462 |
2dffaf22
|
Leszek Koltunski
|
if( mPosition==CAM_333 ) mSignature = new ObjectSignature(ObjectSignatures.CA_333);
|
| 463 |
e7569064
|
Leszek Koltunski
|
}
|
| 464 |
|
|
return mSignature;
|
| 465 |
|
|
}
|
| 466 |
|
|
|
| 467 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 468 |
|
|
|
| 469 |
|
|
public String getObjectName()
|
| 470 |
|
|
{
|
| 471 |
9ba7f3f6
|
Leszek Koltunski
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 472 |
|
|
|
| 473 |
|
|
if( mPosition==CAM_333 ) return "Camouflage 3x3x3";
|
| 474 |
|
|
|
| 475 |
|
|
return "Camouflage";
|
| 476 |
e7569064
|
Leszek Koltunski
|
}
|
| 477 |
|
|
|
| 478 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 479 |
|
|
|
| 480 |
|
|
public String getInventor()
|
| 481 |
|
|
{
|
| 482 |
|
|
return "Guan Yang";
|
| 483 |
|
|
}
|
| 484 |
|
|
|
| 485 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 486 |
|
|
|
| 487 |
|
|
public int getYearOfInvention()
|
| 488 |
|
|
{
|
| 489 |
|
|
return 2013;
|
| 490 |
|
|
}
|
| 491 |
|
|
|
| 492 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 493 |
|
|
|
| 494 |
|
|
public int getComplexity()
|
| 495 |
|
|
{
|
| 496 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 497 |
|
|
|
| 498 |
c73ea131
|
Leszek Koltunski
|
if( mPosition==CAM_333 ) return 4;
|
| 499 |
e7569064
|
Leszek Koltunski
|
|
| 500 |
|
|
return 0;
|
| 501 |
|
|
}
|
| 502 |
|
|
|
| 503 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
| 504 |
|
|
|
| 505 |
|
|
public String[][] getTutorials()
|
| 506 |
|
|
{
|
| 507 |
|
|
if( mPosition==null ) mPosition = getInitData().getPos();
|
| 508 |
|
|
|
| 509 |
|
|
if( mPosition==CAM_333 )
|
| 510 |
|
|
{
|
| 511 |
|
|
return new String[][]{
|
| 512 |
|
|
{"gb","f9zmpCfg25k","3x3x3 Camouflage Part 1","Superantoniovivaldi"},
|
| 513 |
|
|
{"gb","O8pGyi5Juxk","3x3x3 Camouflage Part 2","Superantoniovivaldi"},
|
| 514 |
|
|
{"es","V1RPBIzEwp4","Tutorial 3x3 Camouflage","Manu rubiks"},
|
| 515 |
|
|
{"ru","DRGNOSw5pPc","Как собрать 3х3х3 camouflage","Илья Топор-Гилка"},
|
| 516 |
|
|
{"fr","9BfI1Fcbcl8","Résolution du Camouflage Cube","Skieur Cubb"},
|
| 517 |
|
|
{"pl","uEVvR2jDdI0","Camouflage 3x3x3 Tutorial","MrUK"},
|
| 518 |
|
|
};
|
| 519 |
|
|
}
|
| 520 |
|
|
|
| 521 |
|
|
return null;
|
| 522 |
|
|
}
|
| 523 |
|
|
}
|