Introduce InitAssets. We'll use this later to pass on references to the tablebase file to the TwistyObject (so that it can use this for perfect scrambling)
Diamond Skewb solver: add Tablebase.
Diamond Skewb solver should be fully working now.
Progress with the Diamond Skewb solver.
New button in the solver screen: reset all textures.
Progress with Skewb Diamond solver.
Beginnings of Skewb Diamond solver.
Disconnect the rotation axis in the Tablebases from the axis in the objects.
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