small improvement for the TwistyObject.
Move the control of object scaling out the objectlib.Thee xact way the object is scaled needs to be decided in the app, as only the app knows that e.g. in the Rubik main screen, if it is a square, then obejct needs to be a bit smaller than in case of Config screen (if that one happens to be a square)
Update 2 more tutorials that were dead.
Update 3 tutorials that were dead.
More debugging for the mysterious case of corrupted rotation quat (?)
Make it possible to decide about FastScramble duration fromo outside the ObjectControl.
Fix for the issue that a resized object wasn't TouchControlled correctly in the Solver screen.(mObjectRatio was set to incorrect instance of the TouchControl class)
Additional debugging for one weird crash.
Always prepare() TouchControlShapeChanging when we enter the Solver. Otherwise it could sometimes be prepared with some different object and would crash in touching the screen.
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