Improvement for solved state detection of bandaged cuboids: now it should be always correct (except if one, among the cubitPositions, specifies a completely internal cubit - i.e. one with all faces black. Do not do that!)
Improvement for solved state detection of a flat cuboid (before the getCubitSolvedStatus() method was incorrectly detecting the internal cubits of such flat cuboids as edges - they do have two non-black faces!)
Bandaged: add support for two-fingered rotation in the Creator.
Bandaged: progress with creating the object.
Bandaged: progress with touch control.
Bandaged: FactoryBandagedCubit can now create any subsections of any NxMxK cuboid.
Bandaged: progress.
Bandaged: generalize the FactoryBandagedCubit to be able to create bandaged cubits of any cuboid NxMxK where 1<=N,M,K<=5.
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