speedup
comment
implement enumeration of permutations in linear time. This hopefully speeds up all solvers.
generalize FactoryBandagedCuboid: start removing 'cuboidal' assumptions from it.
Progress with BandagedObjectPyraminx.
Introduce BandagedObjectPyraminx.
Implement the android.opengl.Matrix functions ourselves.
Make the touchable part of the 'coin' in the CoinTetrahedroon a bit smaller.
Coin tetrahedron: make it invisible.
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